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Windsong

Spell

Windsong

Physical

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1 sec3 sec cooldownSelf Only

Renders the caster immune to roots and snares and increases attack speed by 25% and movement speed by 25%.

Windsong

Tooltip

Renders the caster immune to roots and snares and increases attack speed by 25% and movement speed by 25%.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Windsong is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 77.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 77.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 138. Its base value is 25.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 25.

What it does

Windsong is a spell with a 1 sec cast, no range (it targets the caster), a 3 sec cooldown and effects that last 6 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1 sec
Cooldown3 sec
Global cooldownNone
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 77
Misc value: 11
Effect #2Apply Aura (6)
Aura type id 77
Misc value: 7
Effect #3Apply Aura (6)
Aura type id 138
Value: 25
Misc value: 7
Effect #4Apply Aura (6)
Aura type id 31
Value: 25
Misc value: 7

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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