Tooltip
Renders the caster immune to roots and snares and increases attack speed by 25% and movement speed by 25%.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Windsong is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 77.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 77.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 138. Its base value is 25.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 25.
What it does
Windsong is a spell with a 1 sec cast, no range (it targets the caster), a 3 sec cooldown and effects that last 10 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 1 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Effect #1 | Apply Aura (6) Aura type id 77 Misc value: 11 |
| Effect #2 | Apply Aura (6) Aura type id 77 Misc value: 7 |
| Effect #3 | Apply Aura (6) Aura type id 138 Value: 25 Misc value: 7 |
| Effect #4 | Apply Aura (6) Aura type id 31 Value: 25 Misc value: 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.