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Withered Winds

Spell

Withered Winds

Nature

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Instant castExtra Long Range

High winds deal Nature damage every 1 sec.

Withered Winds

Tooltip

High winds deal Nature damage every 1 sec. and reduce chance to Hit by 30%.

How it works

Withered Winds is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. It ticks every 1 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 54. Its base value is -30.

What it does

Withered Winds is a Nature spell with an instant cast, a range of 60 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range60 yards (Extra Long Range)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 3
Value: 10
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 54
Value: -30

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Withered Winds appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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