Spell
World in Flames
Physical
Empower Flamestrike, dealing up to 75% more damage based on enemies' distance to the center of Flamestrike.
Tooltip
Empower Flamestrike, dealing up to 75% more damage based on enemies' distance to the center of Flamestrike.
How it works
Its aura procs every time its trigger condition is met.
World in Flames is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Dummy (effect type 3). Its base value is 75.
What it does
World in Flames is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Dummy (3) Value: 75 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
World in Flames appears in: 1 pvp talent.
PvP talents
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Base points changed from 50 to 75 (patch 12.1.5)
Comments
Read player comments on World in Flames at Wowhead (opens Wowhead in a new tab)