Tooltip
Smolderon channels his blazing soul into Emberscar, periodically causing bursts of fire to engulf portions of the arena. This inflicts 70 Fire damage and applies to all players caught within the blast.
How it works
World In Flames is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 6 per tick. It ticks every 1 sec, 30 times over the full 30 sec (180 base in total).
- Effect 2 is Create Area Effect (effect type 179).
- Effect 3 is Dummy (effect type 3).
- Effect 4 is Dummy (effect type 3).
What it does
World In Flames is a spell with a 2 sec cast, a range of 300 yards and effects that last 30 sec. When cast it applies an aura every 1 sec and has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | 2 sec |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Value: 6 Period: every 1 sec |
| Effect #2 | Create Area Effect (179) Misc value: 30478 |
| Effect #3 | Dummy (3) |
| Effect #4 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
World In Flames appears in: 1 boss encounter.
Boss encounters
- Smolderon in Amirdrassil, the Dream's Hope
Journal section: Stage Two: World In Flames
Encounter creatures: SmolderonRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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