How it works
World In Flames is built from 2 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
World In Flames is a spell with an instant cast, no range (it targets the caster) and effects that last 4 sec. When cast it has a Create Area Effect effect and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 4 sec |
| Effect #1 | Create Area Effect (179) Misc value: 30030 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.