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Wretched Discharge

Spell

Wretched Discharge

Nature

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4 secSelf Only

Afflicts all players with a disease, causing 12 Nature damage every 2 sec for 12 sec.

Wretched Discharge

Tooltip

Afflicts all players with a disease, causing 12 Nature damage every 2 sec for 12 sec.

How it works

Its dispel type is client id 3.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 12 per tick. Its area radius is 300 yards. It ticks every 2 sec, 6 times over the full 12 sec (72 base in total).

What it does

Wretched Discharge is a Nature spell with a 4 sec cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura in a 300 yard radius every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time4 sec
Duration12 sec
Dispel typeDispel type id 3
Effect #1Apply Aura (6)
Aura type id 3
Value: 12
Radius: 300 yards
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Wretched Discharge appears in: 1 boss encounter.

Boss encounters

  • Mchimba the Embalmer in Kings' Rest
    Journal section: Entomb > Finished Mummy; Awakening Slam > Half-Finished Mummy
    Encounter creatures: Mchimba the Embalmer
    The journal lists this ability for some difficulties only.Dungeon boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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