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Wrong Moves

Spell

Wrong Moves

Physical

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Instant castOne Thousand Yards

Physical spell.

Wrong Moves

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 1 sec, 30 times over the full 30 sec. It triggers Wrong Moves.

What it does

Wrong Moves is a spell with an instant cast, an unlimited range and effects that last 30 sec. When cast it applies an aura every 1 sec. It also casts Wrong Moves (record #330848).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range1000 yards (One Thousand Yards)
Cast timeInstant
Duration30 sec
Effect #1Apply Aura (6)
Aura type id 226
Period: every 1 sec
Trigger spell: Wrong Moves

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Wrong Moves appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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