Tooltip
A stinging shot that puts the target to sleep for 3 sec. Any damage will cancel the effect.
When the target wakes up, the Sting causes 5.51917 Nature damage over 6 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 4. Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It applies the asleep mechanic.
What it does
Wyvern Sting is a Nature spell with an instant cast, a range of 35 yards, a 30 sec cooldown and effects that last 3 sec. When cast it applies an aura with the asleep mechanic. The client files the whole spell under the asleep mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 35 yards (Hunter Range) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Mechanic | Asleep |
| Dispel type | Dispel type id 4 |
| Proc chance | Always |
| Proc charges | 1 |
| Effect #1 | Apply Aura (6) Aura type id 12 Mechanic: Asleep |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.