Spell
Zen Pulse
Nature
Renewing Mist's heal over time has a chance to cause your next Sheilun's Gift to also trigger a Zen Pulse on its target and all allies with Renewing Mist, healing them for (160% of Spell Power)...
Tooltip
Renewing Mist's heal over time has a chance to cause your next Sheilun's Gift to also trigger a Zen Pulse on its target and all allies with Renewing Mist, healing them for (160% of Spell Power) increased by 6% per Renewing Mist active, up to 30%.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
- Effect 1 is Heal (effect type 10). It scales with 1.3306 times spell power.
What it does
Zen Pulse is a Nature spell with an instant cast, a range of 40 yards and a 15 sec cooldown. When cast it heals.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 15 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Dispel type | Dispel type id 1 |
| Effect #1 | Heal (10) Spell power coefficient: 1.3306 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.