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Zen Pulse

Spell

Zen Pulse

Nature

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Monk

Instant cast30 sec cooldownLong Range

Trigger a Zen Pulse around an ally.

Zen Pulse

Tooltip

Trigger a Zen Pulse around an ally. Deals (165.4% of Spell Power) damage to all enemies of the target. The ally is healed for (160% of Spell Power) per enemy damaged.

Zen Pulse triggers a second time at 80% effectiveness if cast on targets with Enveloping Mist.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Zen Pulse is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is School Damage (effect type 2). It scales with 1.6538 times spell power. Its area radius is 8 yards.

What it does

Zen Pulse is a Nature spell with an instant cast, a range of 40 yards and a 30 sec cooldown. When cast it deals Nature damage in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast timeInstant
Cooldown30 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Dispel typeDispel type id 1
Effect #1Dummy (3)
Effect #2School Damage (2)
Spell power coefficient: 1.6538
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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