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Arms Warrior Talents

ClassWarrior
RoleDPS
Talents122
Class talents40
Spec talents36
Hero treesColossus, Slayer
Choice nodes17
Game build12.1.5
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Arms Warrior talents, row by row

Class Talents 40

Row 1

Battle Stance1 point

A balanced combat state that increases the critical strike chance of your abilities by 3%, the critical strike damage of your abilities by 3%, and reduces the duration of movement impairing effects by 10%. Lasts until canceled.

Defensive Stance1 point

A defensive combat state that reduces all damage you take by 15% and all magic damage you take. When an attack deals 20% or more of your maximum health in damage, that damage is reduced by 15%. Lasts until canceled.

Row 2

Fast Footwork1 point

Movement speed increased by 5%.

War Machine1 point

Killing an enemy instantly generates 5 Rage and increases your movement speed by 30% for 8 sec.

Thunder Clap1 point

Blasts all enemies for (235.7% of Attack Power) Physical damage, roots them for 4 sec, and reduces their movement speed by 20% for 10 sec. Generates.][]

Leeching Strikes1 point

Leech increased by 3%.

Row 3

Impending Victory1 point

Instantly attack the target, causing (59% of Attack Power) damage and healing you for 30% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and makes it cost no Rage.

Heroic Leap1 point

Leap through the air toward a target location, slamming down with destructive force to deal (23.5% of Attack Power) Physical damage to all enemies within 8 yards and resetting the remaining cooldown on Taunt.

Crackling Thunder1 point

Thunder Clap's radius is increased by 50% and it reduces affected target's movement speed by an additional 20%.

Storm Bolt1 point

Hurls your weapon at an enemy, causing (28.5% of Attack Power) Physical damage and stunning for 4 sec. Also hits 2 additional nearby targets, stunning for 2 sec.

Row 4

Rend1 point

Wounds the target, causing (124.6% of Attack Power) Physical damage instantly and an additional (190.5% of Attack Power) Bleed damage over 15 sec.

Second Wind1 point

Restores 6% health every 1 sec when you have not taken damage for 5 sec. Restores 2% health every 1 sec while you are below 35% health. The amount restored increases the closer you are to death.

Bounding Stride1 point

Reduces the cooldown of Heroic Leap by 15 sec and Heroic Leap also increases your movement speed by 70% for 3 sec.

Pain and Gain1 point

When you take any damage, heal for 2.1% of your maximum health. This can only occur once.

Choose one
Intervene1 point

Run at high speed toward an ally, intercepting all melee and ranged attacks against them for 6 sec while they remain within 10 yds.

Interpose1 point

Run at high speed toward a target location near your allies, taking 30% of all damage dealt to allies within 3 yards for 8 sec or until you take at least damage from this effect.

Row 5 opens at 8 points spent in Class Talents

Shockwave1 point

Sends a wave of force in a frontal cone, causing (20% of Attack Power) damage and stunning all enemies within 10 yards for 2 sec.

Overwhelming Rage1 point

Maximum Rage increased by 30.

Rallying Cry1 point

Lets loose a rallying cry, granting all party or raid members within 40 yards 10% temporary and maximum health for 10 sec. Health granted increased by 50% when not in a raid.

Field Dressing1 point

Healing received increased by 3% and all self-healing increased by an additional 10%.

Spell Reflection1 point

Raise your shield, reflecting the next 2 spells cast on you and reducing magic damage you take by 20% for 5 sec.

Row 6 opens at 8 points spent in Class Talents

Choose one
Wrecking Throw1 point

Hurl your weapon at the enemy, causing (600% of Attack Power) Physical damage, ignoring armor. Deals up to 500% increased damage to absorb shields.

Shattering Throw1 point

Hurl your weapon at the enemy, removing any magical immunities and causing (600% of Attack Power) Physical damage, ignoring armor. Deals up to 500% increased damage to absorb shields.

Rumbling Earth1 point

Shockwave's range increased by 6 yards and when it strikes at least 3 targets its cooldown is reduced by 15 sec.

Choose one
Berserker Shout1 point

Go berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for 6 sec. Also remove fear effects from and reduce the duration of the next crowd control effect within 5 sec by 50% on group members.

Fearless1 point

Cooldown of Berserker Rage is reduced by 50% and Berseker Rage removes all movement speed-impairing effects.

Choose one
Intimidating Shout1 point

Causes the targeted enemy to cower in fear while all enemies flee from you and their movement speed is reduced by 70% for 8 sec. Damage may cancel the effect.

Piercing Howl1 point

Snares all enemies, reducing their movement speed by 70% for 8 sec. Spurs all allies, increasing their movement speed by 30% for 4 sec.

Honed Reflexes1 point

Successfully interrupting an enemy increases the damage you deal to them for 10 sec.

Row 7 opens at 8 points spent in Class Talents

Armored to the Teeth2 ranks

Gain Strength equal to 2% of your Armor.

Reinforced Plates2 ranks

Stamina increased by 5% and Armor increased by 5%.

Row 8 opens at 8 points spent in Class Talents

Double Time1 point

Charge gains 1 additional charge and its cooldown is reduced by 3 sec.

Row 9 opens at 23 points spent in Class Talents

Javelineer1 point

Range of your thrown abilities is increased by 5 yards. Damage dealt by Champion's Spear, Shattering Throw, and Wrecking Throw increased by 20%. Shattering Throw and Wrecking Throw silence non-players for 3 sec.

Resonant Voice1 point

The effects of your shouts last 20% longer.

Row 10 opens at 23 points spent in Class Talents

Cruel Strikes2 ranks

Critical strike chance increased by 1% and critical strike damage of Execute increased by 5%.

Two-Handed Weapon Specialization2 ranks

While wielding two-handed weapons your damage is increased by 3% and damage taken from area of effect attacks is reduced by 2%.

Wild Strikes2 ranks

Haste increased by 1% and your auto-attack critical strikes increase your auto-attack speed by 10% for 10 sec.

Row 11 opens at 23 points spent in Class Talents

Champion's Spear1 point

Throw a spear at the target location, chaining all enemies in the area to the spear's location and dealing (239.2% of Attack Power) Physical damage instantly and an additional (326.2% of Attack Power) Physical damage over 6 sec. While the spear is active, activating this ability will cause you to leap to the spear, dealing (47% of Attack Power) Physical damage to all targets. All damage dealt reduced beyond targets. Generates 10 Rage.

Stance Mastery1 point

Your stances have additional effects. Increases the critical strike damage of your abilities by 3%. When an attack deals 20% or more of your maximum health in damage, that damage is reduced by 15%.

Battlefield Commander1 point

Your Shout abilities have additional effects. : Grants you an additional 3% attack power. : Grants an additional 2% health and duration increased by 3 sec. : Radius increased by 100% : Radius increased by 100%. : Cooldown reduced by 15 sec.

Arms Talents 36

Row 1

Mortal Strike1 point

A vicious strike that deals (520.1% of Attack Power) Physical damage and reduces the effectiveness of healing on the target by 50% for 10 sec.

Row 2

Overpower1 point

Overpower the enemy, dealing (385.6% of Attack Power) Physical damage. Generates.

Sudden Death1 point

Your attacks have a chance to make your next Condemn cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage.

Row 3

Choose one
Fueled by Violence1 point

You are healed for 85% of the Bleed damage dealt by Rend and Deep Wounds.

Ignore Pain1 point

Fight through the pain, ignoring 50% of damage taken for 12 sec or until damage has been prevented.

Die by the Sword1 point

Increases your parry chance by 100% and reduces all damage you take by 30% for 8 sec.

Row 4

Bloodsurge1 point

Damage from Rend has a chance to generate 5 Rage.

Improved Overpower1 point

Overpower has 2 charges and deals 15% more damage.

Improved Execute1 point

Execute no longer has a cooldown and if your foe survives, 10% of the Rage spent is refunded.

Fervor of Battle1 point

If Cleave or Whirlwind hits 3 or more targets you also Slam your primary target. This Slam deals 50% additional damage.

Row 5 opens at 8 points spent in Arms Talents

Tactician1 point

You have a 30% chance to gain a charge of Overpower when you use an attack that has a Rage cost. This effect applies even if that ability's Rage cost has been reduced to zero.

Colossus Smash1 point

Smash the ground and shatter the armor of all enemies within 1.5 yds, dealing (306.3% of Attack Power) Physical damage and increasing damage you deal to them by 30% for 10 sec. Deals reduced damage beyond 8 targets. Generates.

Impale1 point

Critical strike damage of your abilities is increased by 10%.

Row 6 opens at 8 points spent in Arms Talents

Choose one
Brute Force1 point

Slam has a 10% increased chance to trigger Tactician.

Efficiency1 point

Slam's Rage cost is reduced by 25%.

Choose one
Overpowering Finish1 point

Overpower deals 15% additional damage to targets below 35% health.

Mass Execution1 point

Cleave and Whirlwind deal 20% additional damage to targets below 35% health.

Strength of Arms2 ranks

Overpower and Slam damage increased by 5% and critical strike damage increased by 5%. Critical strike chance of Slam and Overpower increased by 5%.

Choose one
Just Warming Up1 point

Colossus Smash generates 15 Rage.

Broad Strokes1 point

Colossus Smash grants 6 stacks of Sweeping Strikes.

Sharpened Blades2 ranks

Mortal Strike, Cleave, and Execute damage increased by 5% and critical strike damage increased by 5%.

Cleave1 point

Strikes all enemies in front of you for (232.8% of Attack Power) Physical damage. Deals reduced damage beyond 5 targets. Inflicts Rend on all targets

Powerful Momentum1 point

Secondary targets take an additional 20% damage from Sweeping Strikes.

Row 7 opens at 8 points spent in Arms Talents

Martial Prowess1 point

Overpower and Slam increase the damage of your next Mortal Strike by 5%, stacking up to 3 times.

Dreadnaught1 point

Overpower's impact causes a seismic wave, dealing (140% of Attack Power) damage to all enemies in a yd line around your target. Deals reduced damage beyond 5 targets. Dreadnaught benefits from all effects that modify Overpower's damage.

Deep Wounds1 point

Execute inflicts Deep Wounds on the target. Causes the target to suffer (145.5% of Attack Power) Bleed damage over 6 sec. If this effect is reapplied, any remaining damage will be added to the new Deep Wounds.

Choose one
Tactical Edge1 point

Colossus Smash immediately grants 1 use of Sudden Death.

Massacre1 point

Condemn is usable on targets below 35% health.

Row 8 opens at 20 points spent in Arms Talents

Bloodborne2 ranks

Your Bleed effects deal 5% increased damage and 5% increased critical strike damage.

Choose one
Bladestorm1 point

Become an unstoppable storm of destructive force, striking all nearby enemies for Physical damage over 6 sec. Deals reduced damage beyond 8 targets. You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks. Generates 5 Rage on each strike.

Ravager1 point

Throws a whirling weapon at your target that chases nearby enemies, inflicting Physical damage to all enemies over 12 sec. Deals reduced damage beyond 8 targets. Enemies damaged by Ravager take 50% additional damage from your Bleeds for 12 sec. Generates 10 Rage each time it deals damage.

Critical Thinking2 ranks

Execute critical strike chance increased by 5% and Execute immediately refunds an additional 10% of the Rage spent.

Row 9 opens at 20 points spent in Arms Talents

Master Tactician1 point

Tactician has a 5% increased chance to trigger.

Bloodletting1 point

Your abilities have a 5% increased chance to critically strike targets affected by Rend. Mortal Strike inflicts Rend on targets below 35% health. Deep Wounds lasts 33% longer.

Fatality1 point

Your next Execute on a target with a Fatal Mark causes the Fatal Mark to deal (276% of Attack Power) additional Physical damage per stack.

Row 10 opens at 20 points spent in Arms Talents

Battlelord1 point

Overpower has a chance to reset the cooldown of Mortal Strike and reduce the cost of your next Mortal Strike by 33%.

Mortal Wounds1 point

Mortal Strike and Slam critical strikes inflict Deep Wounds at 100% effectiveness. Causes the target to suffer (145.5% of Attack Power) Bleed damage over 6 sec. If this effect is reapplied, any remaining damage will be added to the new Deep Wounds.

Avatar1 point

Row 11 opens at 20 points spent in Arms Talents

Choose one
Master of Warfare1 point

Your single target melee abilities have a chance to upgrade Slam to Heroic Strike. All modifiers and talents that affect Slam also affect Heroic Strike.

Colossus 14

Row 1

Demolish1 point

Unleash a series of precise and powerful strikes against your target, dealing damage to it, and (1232.4% of Attack Power) damage to enemies of it. Deals reduced damage beyond 8 targets. While channeling Demolish, you take 10% less damage and are immune to stuns, knockbacks, and forced movement effects. You can block, parry, dodge, and use certain defensive abilities while channeling Demolish.

Row 2

Martial Expert1 point

Critical strike damage of your abilities is increased by 10% and the amount of damage blocked by your critical blocks is increased by 20%.

Colossal Might1 point

Mortal Strike grants a stack of Colossal Might and Cleave grants a stack of Colossal Might when it strikes 3 or more targets.

Choose one
Boneshaker1 point

Shockwave's stun duration is increased by 1 sec and reduces the movement speed of affected enemies by 40% for 3 sec after the stun ends.

Earthquaker1 point

Shockwave also knocks enemies into the air and its cooldown is reduced by 5 sec.

Row 3

Decimator1 point

Demolish's final strike applies Deep Wounds to all targets at 100% effectiveness.

Row 4

Choose one
One Against Many1 point

Shockwave, Cleave, and Whirlwind deal 5% more damage per target affected up to 5.

Arterial Bleed1 point

Colossal Might increases the damage of your Rend and Deep Wounds by 3% per stack.

Tide of Battle1 point

Colossal Might increases the damage of your Overpower and Execute by 3% per stack.

Choose one
No Stranger to Pain1 point

Damage prevented by each use of Ignore Pain is increased by 30%.

Veteran Vitality1 point

When your health is brought below 35%, you gain a Second Wind, healing you of your max health over 2 sec. This effect cannot occur more than once.

Cut to the Bone1 point

Mortal Strike critical strikes increase your Rend and Deep Wounds damage by 15% for 8 sec.

Row 5

Practiced Strikes1 point

Mortal Strike and Slam damage increased by 25%. Cleave and Whirlwind damage increased by 15%. Shield Slam generates an additional 4 Rage. Revenge and Execute Rage cost reduced by 10.

Precise Might1 point

Mortal Strike critical strikes grant an additional stack of Colossal Might.

Mountain of Muscle and Scars1 point

You deal 5% more damage and take 5% less damage. Size increased by 5%.

Celeritous Conclusion1 point

Demolish's final strike grants 10% Haste for 10 sec and increases the critical strike chance of your next Mortal Strike by 100%.

Row 6

Dominance of the Colossus1 point

Enemies affected by Demolish take more damage from you and deal less damage to you for 10 sec based on the number of stacks of Colossal Might consumed by Demolish. Colossal Might stacks up to 10 times.

Slayer 14

Row 1

Slayer's Dominance1 point

Your attacks against your primary target have a 25% chance to overwhelm their defenses and trigger a Slayer's Strike, dealing (840.4% of Attack Power) Physical damage and granting you a stack of Executioner, increasing your Execute damage by 3% for 12 sec. Multiple stacks of Executioner may overlap.

Row 2

Imminent Demise1 point

Every 3 Slayer's Strikes you gain Sudden Death. Bladestorm's total duration is unchanged. Sudden Death has a 100% chance to trigger Reap the Storm at 100% effectiveness.

Choose one
Relentless Pursuit1 point

Charge increases your movement speed by 70% for 3 sec. Charge removes all movement impairing effects, this effect cannot occur more than once every 30 sec.

Vicious Agility1 point

Heroic Leap reduces the cooldown of Charge by 5 sec and Charge reduces the cooldown of Heroic Leap by 2 sec.

Violent Euphoria1 point

Bladestorm puts you into a battle trance, granting you 15% haste for 8 sec after you stop Bladestorming.

Row 3

Death Drive1 point

You heal for 15% of damage dealt by Sudden Death.

Choose one
Culling Cyclone1 point

Each strike of Bladestorm deals an additional 20% damage evenly split across all targets.

Brutal Finish1 point

Your next Mortal Strike after Bladestorm ends deals 50% additional damage.

Choose one
Fierce Followthrough1 point

Mortal Strike critical strikes increase the damage of your next Mortal Strike by 20%.

Opportunist1 point

When Overpower has its cooldown reset by Tactician, your next Overpower deals 20% additional damage and 20% additional critical damage.

Deadly Focus1 point

Executioner's duration is increased by 6 sec.

Row 4

Show No Mercy1 point

Executioner also increases your Execute critical strike chance and critical strike damage by 3% per stack.

Reap the Storm1 point

When Cleave hits 3 or more targets via Improved Whirlwind you have a 20% chance to unleash a flurry of steel, striking all nearby enemies for (771.9% of Attack Power) Physical damage and applying Overwhelmed. Deals reduced damage beyond 8 targets.

Slayer's Malice1 point

Overpower and Execute damage increased by 15%.

Unhinged1 point

Every 2 strikes of Bladestorm, you automatically cast a Mortal Strike at your target or random nearby enemy, dealing 100% of normal damage.

Row 5

Unrelenting Onslaught1 point

Using Sudden Death causes you to both reduce the cooldown of Bladestorm by 5 sec and apply 1 stack of Overwhelmed to your primary target per stack of Executioner you have. You can use Pummel and Storm Bolt while Bladestorming. Bladestorm damage increased by 20%.

Best Arms Warrior builds

These builds are counted, not opinions. We read the active talent loadout of the highest-rated Arms Warrior players on the US ladders (Solo Shuffle, 3v3 Arena and Battleground Blitz), decoded every code against the Arms Warrior tree, and tallied what they actually run. 300 decoded loadouts feed this section. Loadouts last read October 14, 2026. Each build links into the calculator above with every point already placed.

Solo Shuffle: 100 top players, best rating 3041

No identical build is run by more than 3 of these 100 players, so the loadouts below are the real ones that sit closest to what most of them take.

  1. Build 1 A real loadout from the ladder, best rating 2952, Slayer hero tree, 70 talents. Load in calculatorCcEASWsDSHNyPDXnbxuIhH3ZdDzMzsMzMmZAAAAMMNMzYGLMzMzwYmZAAAAAMWmZAZxYZbgNwAmhJkZwGwMWMLjhlZ2GgZGAmZYA
  2. Build 2 A real loadout from the ladder, best rating 2607, Slayer hero tree, 70 talents. Against build 1 it takes Wrecking Throw, Powerful Momentum and Battlelord and skips Fast Footwork, Overpowering Finish and Martial Prowess. Load in calculatorCcEASWsDSHNyPDXnbxuIhH3ZdDzMzsMzMmZAAAAMMGmZYssYmZmhxMzAAAAAYsMzADMW2GYDMgZYAmBbAzYxsMDWmZbAmZAYmhBA
  3. Build 3 A real loadout from the ladder, best rating 2585, Slayer hero tree, 70 talents. Against build 1 it takes Shattering Throw and Resonant Voice and skips Shockwave and Crushing Force. Load in calculatorCcEASWsDSHNyPDXnbxuIhH3ZdDzMzsMzMmZAAAAMMNMzYGLbmZmZgZmBAAAAwYZmBkFjltB2ADYGmQmBbAzYZsMGWmZbAmZAYmhBA

59 talents are taken by at least 90% of the 100 Solo Shuffle players, out of roughly 70 talents in a full loadout. They include Armored to the Teeth, Avatar, Battlefield Commander, Bladestorm, Bloodletting, Bounding Stride, Colossus Smash and Cruel Strikes, plus 51 more.

The ladder is split on Overpowering Finish (49%), Cleave (46%), Martial Prowess (45%), Battlelord (57%), Bloodsurge (60%) and Fervor of Battle (40%). The percentage is the share of Solo Shuffle players running that talent, so a number near 50% means the top of the ladder has not settled on it.

Rarely taken but still seen on the ladder: Collateral Damage (10%), No Stranger to Pain (10%), Overwhelming Rage (10%), Thunder Clap (9%), Fearless (5%) and Fierce Followthrough (5%).

Hero tree split: Colossus 73% and Slayer 27%.

3v3 Arena: 100 top players, best rating 2961

No identical build is run by more than 4 of these 100 players, so the loadouts below are the real ones that sit closest to what most of them take.

  1. Build 1 A real loadout from the ladder, best rating 2955, Slayer hero tree, 70 talents. Load in calculatorCcEASWsDSHNyPDXnbxuIhH3ZdjZmZmFzMmZGAAAghphxYmZhZmZGzYmZAAAAAMWmZgJMW2GYDMgZYCZGsBMjlxyALzsNAzMAYGGA
  2. Build 2 A real loadout from the ladder, best rating 2679, Slayer hero tree, 70 talents. Against build 1 it takes Second Wind, Crushing Force and Javelineer and skips Barbaric Training, Rumbling Earth and Resonant Voice. Load in calculatorCcEASWsDSHNyPDXnbxuIhH3ZdjZmZmFzMmZGAAAghphZGzYhZmZGGzMDAAAAgxyMDMhxy2AbgBMDTIzgNgZsYWGYZmtBYmBgZGGA
  3. Build 3 A real loadout from the ladder, best rating 2357, Slayer hero tree, 70 talents. Against build 1 it takes Bloodsurge, Second Wind, Shattering Throw and Overpowering Finish and skips Fervor of Battle, Cleave, Barbaric Training and Rumbling Earth. Load in calculatorCcEASWsDSHNyPDXnbxuIhH3ZdDzMzsMzMmZAAAAMMNMzYGLbmZmZgZmBAAAAwYZmBkFjltB2ADYGmQmBbAzYZsMGWmZbAmZAYmhBA

54 talents are taken by at least 90% of the 100 3v3 Arena players, out of roughly 70 talents in a full loadout. They include Anger Management, Armored to the Teeth, Avatar, Battlefield Commander, Bladestorm, Bounding Stride, Colossus Smash and Cruel Strikes, plus 46 more.

The ladder is split on Battlelord (48%), Cleave (48%), Overpowering Finish (48%), Martial Prowess (43%), Bloodsurge (58%) and Fervor of Battle (42%). The percentage is the share of 3v3 Arena players running that talent, so a number near 50% means the top of the ladder has not settled on it.

Rarely taken but still seen on the ladder: Wrecking Throw (10%), Fearless (8%), Master Tactician (6%), Earthquaker (5%), One Against Many (3%) and Fatality (2%).

Hero tree split: Colossus 68% and Slayer 32%.

Battleground Blitz: 100 top players, best rating 2770

  1. Build 1 Used by 8 of 100 players (8%), best rating 2606, Colossus hero tree, 84 talents. Load in calculatorCcEASWsDSHNyPDXnbxuIhH3ZdDzMzsMzwMDAAAghxwYMjFmZmZMjZmBAAAAwYZmBGWMW2mFzsMsZYYmZGbYmBbAzYxsMzwyMbDmZmZAYmhBA
  2. Build 2 Used by 5 of 100 players (5%), best rating 2546, Colossus hero tree, 84 talents. Against build 1 it takes Second Wind and skips Rumbling Earth. Load in calculatorCcEASWsDSHNyPDXnbxuIhH3ZdDzMzsMzwMDAAAghphZGzYhZmZGGzMDAAAAgxyMDMZxYZbWMzywmhhZmZajmZwGwMWMLzMsMz2gZmZGAmZYA
  3. Build 3 Used by 4 of 100 players (4%), best rating 2770, Colossus hero tree, 84 talents. Against build 1 it takes Bloodborne, Dreadnaught and Second Wind and skips Massacre, Rumbling Earth and Critical Thinking. Load in calculatorCcEASWsDSHNyPDXnbxuIhH3ZdDzMzsMzMzYAAAAMMNMzYGLMzMzwYmZAAAAAMWMDMZxYZbWMzywmhhZmZajmZwGwMWMLzMsMz2gZmZGAmZYA

55 talents are taken by at least 90% of the 100 Battleground Blitz players, out of roughly 84 talents in a full loadout. They include Armored to the Teeth, Avatar, Bladestorm, Colossus Smash, Cruel Strikes, Die by the Sword, Double Time and Executioner's Precision, plus 47 more.

The ladder is split on Vicious Agility (50%), Relentless Pursuit (49%), Overpowering Finish (54%), Martial Prowess (55%), Bloodborne (57%) and Cleave (37%). The percentage is the share of Battleground Blitz players running that talent, so a number near 50% means the top of the ladder has not settled on it.

Choice nodes where players take different sides: Vicious Agility (50%) against Relentless Pursuit (49%); Berserker Shout (78%) against Fearless (15%).

Rarely taken but still seen on the ladder: Collateral Damage (9%), Fierce Followthrough (9%), Brutal Finish (6%), Earthquaker (6%), One Against Many (6%) and Crackling Thunder (5%).

Hero tree split: Colossus 80% and Slayer 20%.

Where the brackets disagree: Vicious Agility is run by 86% in Solo Shuffle but 50% in Battleground Blitz; Relentless Pursuit is run by 49% in Battleground Blitz but 14% in Solo Shuffle. Pick the loadout from the bracket you queue for.

Method: top US ladder entries per bracket that have a stored loadout, active loadout only. Builds are grouped by the exact talents chosen, ranks and choice nodes included. Small samples are never shown (a bracket needs at least 8 decoded loadouts).

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