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Subtlety Rogue Talents

The full Subtlety Rogue talent tree from the current game data: class, specialization, and hero talents with icons, ranks, and tooltips.

ClassRogue
RoleDPS
Talents134

Class Talents 44

Shiv1 point

Attack with your poisoned blades, dealing $sw1 Physical damage, dispelling all enrage effects and applying a concentrated form of your $?a3408[Crippling Poison, reducing movement speed by 70% for 5 sec.]?a5761[Numbing Poison, reducing casting speed by 25% for 5 sec.][]$?(!a3408&!a5761)[active Non-Lethal poison.][]$?(a319032&a400783)[ Your Nature and Bleed ]?a319032[ Your Nature ]?a400783[ Your Bleed ][]$?(a400783|a319032)[damage done to the target is increased by 30% for 8 sec.][] The target's healing received is reduced by 30% for 8 sec. Awards 1 combo points.

Blind1 point

Blinds the target, causing it to wander disoriented for 1 min. Damage may interrupt the effect. Limit 1.

Cloak of Shadows1 point

Provides a moment of magic immunity, instantly removing all harmful spell effects. The cloak lingers, causing you to resist harmful spells for 5 sec.

Toxic Stiletto1 point

Shiv's Energy cost is reduced by 20, its cooldown is reduced by 15 sec, and its range is increased by 3 yds.

Fleet Footed1 point

Movement speed increased by 15%.

Choose one
Gouge1 point

Gouges the eyes of an enemy target, incapacitating for 4 sec. Damage may interrupt the effect. Must be in front of your target. Awards 1 combo points.

Airborne Irritant1 point

Blind has 50% reduced cooldown, 70% reduced duration, and applies to all nearby enemies.

Thrill Seeking1 point

Grappling Hook has 1 additional charge.

Shadowrunner1 point

While Stealth or Shadow Dance is active, you move 20% faster.

Master Poisoner1 point

Increases the non-damaging effects of your weapon poisons by 20%.

Choose one
Elusiveness1 point

Evasion also reduces damage taken by 20%, and Feint also reduces non-area-of-effect damage taken by 20%.

Cheat Death1 point

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.

Choose one
Tricks of the Trade1 point

Increases the target's damage by $221622m1%, and redirects all threat you cause to the targeted party or raid member, beginning with your next damaging attack within the next 30 sec and lasting 6 sec.

Blackjack1 point

Enemies have 30% reduced damage and healing for 6 sec after Blind or Sap's effect on them ends.

Improved Wound Poison1 point

Wound Poison can now stack 2 additional times.

Nimble Fingers1 point

Energy cost of Feint and Crimson Vial reduced by 10.

Deadened Nerves1 point

Physical damage taken reduced by 5%.

Quick Fingers1 point

Increases your Agility by 3%.

Improved Sprint1 point

Reduces the cooldown of Sprint by sec.

Superior Mixture1 point

Crippling Poison reduces movement speed by an additional 10%.

Evasion1 point

Increases your dodge chance by 100% for 10 sec. Dodging an attack while Evasion is active will trigger Mastery: Main Gauche.

Iron Stomach1 point

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 25%.

Virulent Poisons1 point

Increases the damage of your weapon poisons by 10%.

Stillshroud1 point

Shroud of Concealment has 50% reduced cooldown.

Graceful Guile1 point

Feint has $m1 additional charges.

Featherfoot1 point

Sprint increases movement speed by an additional 30% and has 4 sec increased duration.

Choose one
Numbing Poison1 point

Coats your weapons with a Non-Lethal Poison that lasts for 60 min. Each strike has a $5761h% chance of poisoning the enemy, clouding their mind and slowing their attack and casting speed by 15% for 10 sec.

Atrophic Poison1 point

Coats your weapons with a Non-Lethal Poison that lasts for 60 min. Each strike has a $h% chance of poisoning the enemy, reducing their damage by 3.1% for 10 sec.

Deadly Precision1 point

Increases the critical strike chance of your attacks that generate combo points by 5%.

Sanguine Vial1 point

When you deal the killing blow to a target that yields experience or honor, the cooldown of Crimson Vial is reduced by 15 sec and your next use heals 5% of your health instantly.

Deep Cuts1 point

Your finishing moves deal 6% increased damage.

Unbreakable Stride1 point

Reduces the duration of movement slowing effects 30%.

Danger Sense1 point

You have a 20% chance to partially evade any damage dealt to you, reducing the damage it deals by 20%.

Swift Slasher1 point

Slice and Dice grants additional attack speed equal to 100% of your Haste.

Choose one
Improved Ambush1 point

Shadowstrike damage increased by 8%.

Tight Spender1 point

Energy cost of finishing moves reduced by 6%.

Leeching Poison1 point

Adds a Leeching effect to your Lethal poisons, granting you 3.1% Leech.

Lethality2 ranks

Critical strike chance increased by 1%. Critical strike damage bonus of your attacks that generate combo points increased by 10%.

Recuperator1 point

Slice and Dice heals you for up to 1% of your maximum health per 3 sec sec.

Alacrity2 ranks

Haste increased by 1.5.1%.

Soothing Darkness1 point

You are healed for% of your maximum health over 6 sec after activating Vanish.

Vigor2 ranks

Increases your maximum Energy by 50 and Energy regeneration by 5%.

Supercharger2 ranks

$?a137035[Shadow Dance]?a137036[Adrenaline Rush][Kingsbane] supercharges $m1 combo points. Damaging finishing moves consume a supercharged combo point to function as if they spent $m2 additional combo points.

Subterfuge2 ranks

Abilities requiring Stealth can be used for 2 sec after Stealth breaks. Combat benefits requiring Stealth persist for an additional 2 sec after Stealth breaks.

Thistle Tea1 point

Restore 100 Energy. When your Energy is reduced below 30, drink a Thistle Tea.

Cold Blooded Killer1 point

Critically striking with an attack that generates combo points increases the critical strike chance of your next finishing move by 10%.

Choose one
Echoing Reprimand1 point

After consuming a supercharged combo point, your next $?s200758[Gloomblade]?a137035[Backstab]?a137036[Sinister Strike][Mutilate] also strikes the target with an Echoing Reprimand dealing Physical damage.

Forced Induction1 point

Increase the bonus granted when a damaging finishing move consumes a supercharged combo point by 1.

Deeper Stratagem1 point

Gain 1 additional max combo point. Your finishing moves that consume more than 5 combo points have increased effects, and your finishing moves deal 5% increased damage.

Without a Trace1 point

Vanish has 1 additional charges.

Subtlety Talents 41

Find Weakness1 point

Your Stealth abilities allow you to see the flaws in enemies' defenses, causing your attacks to ignore 30% armor for 10 sec.

Improved Backstab1 point

Gloomblade has 15% increased critical strike chance. While behind your target, Backstab critical strikes grant Find Weakness for 10 sec.

Shadow Blades1 point

Draws upon surrounding shadows to empower your weapons, causing your attacks to deal 20% additional damage as Shadow and causing your combo point generating abilities to generate double combo points for 16 sec.

Improved Shuriken Storm1 point

Shuriken Storm has 15% increased critical strike chance. Shuriken Storm critical strikes grant Find Weakness for 10 sec.

Premeditation1 point

After entering Stealth, your next combo point generating ability generates full combo points.

Choose one
Quick Decisions1 point

Shadowstep's cooldown is reduced by 20%, and its maximum range is increased by 20%.

Ephemeral Bond1 point

Increases healing received by 8%.

Silent Storm1 point

Gaining Stealth, Vanish, or Shadow Dance causes your next Shuriken Storm to have 100% increased chance to critically strike.

Shrouded in Darkness1 point

Shroud of Concealment increases the movement speed of allies by 100% and leaving its area no longer cancels the effect.

Choose one
Shot in the Dark1 point

After using Vanish or Shadow Dance, your next Cheap Shot is free and ignores its cooldown.

Exhilarating Execution1 point

Your finishing moves heal you for 5% of damage done. At full health gain shielding instead, absorbing up to 10% of your maximum health.

Choose one
Cloaked in Shadows1 point

Vanish grants you a shield for 6 sec, absorbing damage equal to 18% of your maximum health.

Fade to Nothing1 point

Movement speed increased by 20% and damage taken reduced by 10% for 8 sec after gaining Stealth, Vanish, or Shadow Dance.

Choose one
Night Terrors1 point

Shuriken Storm reduces enemies' movement speed by 50% for 8 sec.

Terrifying Pace1 point

Shuriken Storm increases your movement speed by 30% for 3 sec when striking 3 or more enemies.

Master of Shadows1 point

Gain Energy over 3 sec when you enter Stealth or activate Shadow Dance.

Gloomblade1 point

Punctures your target with your shadow-infused blade for Shadow damage, bypassing armor. Critical strikes apply Find Weakness for 10 sec. Awards 1 combo points.

Shadow Focus1 point

Abilities deal $112942m1% more damage while Stealth or Shadow Dance is active.

Improved Secret Technique1 point

Secret Technique damage increased by 15%.

Relentless Strikes1 point

Your finishing moves generate Energy per combo point spent.

Weaponmaster1 point

Gloomblade and Shadowstrike have a 15% chance to create a Shadow Clone that repeats the attack for 50% of normal damage as Shadow.

Choose one
Planned Execution1 point

Shadow Dance increases the critical strike damage bonus of your abilities by 10%.

Warning Signs1 point

Shadow Dance increases attack speed by 25%.

Double Dance1 point

Shadow Dance has 1 additional charge.

Shadowed Finishers1 point

Eviscerate and Black Powder deal an additional 30% damage as Shadow while Find Weakness is active.

Secret Stratagem1 point

Gain 1 additional max combo point. Your finishing moves that consume more than 5 combo points have increased effects, and your finishing moves deal 5% increased damage.

Shuriken Tornado1 point

Shuriken Storm has a 15% chance to create a Shadow Clone that repeats the attack for 50% of normal damage as Shadow.

Umbral Edge1 point

Shadow Clones deal 15% increased damage. Cheap Shot creates a Shadow Clone to Shadowstrike the target for 50% of normal damage as Shadow. Kidney Shot creates a Shadow Clone to Eviscerate the target for 50% of normal damage as Shadow.

The First Dance1 point

Remaining out of combat for 6 sec increases the duration of your next Shadow Dance by 3 sec.

Deepening Shadows1 point

Shadow Dance duration is increased by 150% of your Haste stat. Current bonus duration: 0.2 sec

Veiltouched1 point

Your abilities deal 5% increased magic damage.

Replicating Shadows1 point

Shadow Clones deal 15% increased damage and your effects that have a chance to create them have 5% additional chance to occur.

Improved Find Weakness1 point

Find Weakness causes your attacks to ignore an additional 20% armor.

Perforated Veins1 point

Gloomblade, Shuriken Storm, and Shadowstrike have 10% increased damage while Find Weakness is active.

Lingering Shadow1 point

After Shadow Dance ends, Gloomblade deals an additional 50% damage as Shadow, fading by 2.77778.1% per sec.

Deeper Daggers1 point

Shadow damage increased by 8%.

Potent Powder1 point

Black Powder deals increased damage equal to 20% of your Mastery when it spends 5 or more combo points.

Death Perception2 ranks

Find Weakness increases the damage of finishing moves by 5%. Shadow Dance increases the damage of finishing moves by 5%. Shadow Blades increases the damage of finishing moves by 5%.

Dark Shadow2 ranks

Shadow Dance increases all ability damage by 5%, and Shadowstrike and Shuriken Storm damage by an additional 5%.

Finality2 ranks

Eviscerate and Black Powder have 15% increased critical strike damage bonus.

The Rotten1 point

After activating Shadow Dance, your next $@switch<2>[attack][2 attacks] that $@switch<2>[generates][generate] combo points $@switch<2>[deals][deal] 35% increased damage.

Shadowcraft1 point

While Shadow Dance is active, your Shadow Techniques triggers 40% more frequently, stores $m2 additional combo points, and generates 2 additional Energy.

Danse Macabre1 point

While Shadow Dance is active, each different attack that generates or spends combo points lashes out at the target, dealing Shadow damage.

Goremaw's Bite1 point

Lashes out at the target, inflicting Shadow damage and causing your next $426593u finishing moves to cost no Energy. Awards 3 combo points.

Dark Brew1 point

Your weapon poisons have 10% increased application chance and now deal damage as Shadow instead of Nature. Shadow damage increased by 10%.

Choose one
Ancient Arts1 point

Damaging attacks that expend Shadow Techniques to generate combo points have a 15% chance per stack expended to create a Shadow Clone that repeats the attack for 50% of normal damage as Shadow.

Ancient Arts2 ranks

Shadow damage increased by 5%. Shadow Clones have a 50% chance to trigger Shadow Techniques' effect.

Ancient Arts1 point

After attacks that generate combo points, if 5 or more stacks of Shadow Techniques remain, your next damaging finishing move will expend them to generate combo points up to your max.

Deathstalker 14

Choose two hero trees is a Midnight/TWW feature; the trees below are the ones this spec can pick from.

Deathstalker's Mark1 point

Garrote applies 3 stacks of Deathstalker's Mark to your target, unless Deathstalker's Mark is already active. You learn Mark for Death. When you spend 5 or more combo points on attacks against a Marked target you consume an application of Deathstalker's Mark, dealing Plague damage. $@spellicon1293340 $@spellname1293340 Move your active Deathstalker's Mark to your target.

Clear the Witnesses1 point

Fan of Knives damage increased by 60%.

Hunt Them Down1 point

Auto-attacks against Marked targets deal an additional Plague damage.

Singular Focus1 point

Damage dealt to targets other than your Marked target deals 5% Plague damage to your Marked target.

Precise Killer1 point

Critical strike damage bonus increased by 20%.

Quietus Celeris1 point

Deathstalker's Mark has a 30% chance to immediately consume a stack when applied.

Unshakeable Drive1 point

When you consume an application of Deathstalker's Mark, the damage of your next $?c1[Ambush or Mutilate]?s200758[Gloomblade][Backstab] is increased by 50%.

Corrupt the Blood1 point

Rupture damage increased by 20%.

Choose one
Lingering Darkness1 point

After Deathmark expires, gain 30% increased Nature damage for 30 sec.

Symbolic Victory1 point

$?a137037 [Kingsbane][Shadow Dance] additionally increases the damage of your next $?a137037 [two Envenoms][Eviscerate or Black Powder] by 18%.

Choose one
Ethereal Cloak1 point

Cloak of Shadows duration increased by 2 sec.

Bait and Switch1 point

Evasion reduces magical damage taken by 15%. Cloak of Shadows reduces physical damage taken by 20%.

Choose one
Momentum of Despair1 point

If you have critically struck with Fan of Knives, increase the critical strike chance of Fan of Knives and Crimson Tempest by 10% and critical strike damage by 20% for 8 sec.

Follow the Blood1 point

Fan of Knives and Crimson Tempest deal 30% additional damage while 2 or more enemies are afflicted with Rupture.

Choose one
Shadewalker1 point

Each time you consume a stack of Deathstalker's Mark, reduce the cooldown of Shadowstep by 3 sec.

Shroud of Night1 point

Shroud of Concealment duration increased by 5 sec.

Mass Casualty1 point

Deathstalker's Mark deals 40% of its normal damage to all other enemies within 8 yds that are afflicted by Rupture.

Darkest Night1 point

When you consume the final Deathstalker's Mark from a target or your target dies, gain 30 Energy and Darkest Night, causing your next Envenom cast with 5 or more combo points to critically strike, deal 35% additional damage, and apply 3 stacks of Deathstalker's Mark to the target if no other Deathstalker's Mark is active. Envenom cast with Darkest Night does not consume a stack of active Deathstalker's Marks.

Trickster 14

Choose two hero trees is a Midnight/TWW feature; the trees below are the ones this spec can pick from.

Unseen Blade1 point

$?a137036[Sinister Strike]?s200758[Gloomblade][Backstab] and Ambush now also strike with an Unseen Blade dealing damage. Targets struck are Fazed for 10 sec. Fazed enemies take 5% more damage from you and cannot parry your attacks. This effect may occur once every 20 sec.

Choose one
Smoke1 point

You take 5% reduced damage from Fazed targets.

Mirrors1 point

Feint reduces damage taken from area-of-effect attacks by an additional 10%

Flawless Form1 point

Unseen Blade and Killing Spree increase the damage of your finishing moves by 4% for 12 sec. Max $441326u stacks.

Surprising Strikes1 point

Attacks that generate combo points deal 50% increased critical strike damage to Fazed targets.

Hoodwink1 point

Fazed increases damage taken by an additional 3%.

Choose one
So Tricky1 point

Tricks of the Trade's threat redirect duration is increased to $m1 min.

Don't Be Suspicious1 point

Blind and Shroud of Concealment have 10% reduced cooldown. Pick Pocket and Sap have 10 yd increased range.

Choose one
Thousand Cuts1 point

Slice and Dice grants 10% additional attack speed and gives your auto-attacks a chance to refresh your opportunity to strike with Unseen Blade.

Flickerstrike1 point

Taking damage from an area-of-effect attack while Feint is active or dodging while Evasion is active refreshes your opportunity to strike with Unseen Blade. This effect may only occur once every $proccooldown sec.

Flashing Steel1 point

Unseen Blade may now occur once every 25 sec and has 25% chance to strike twice.

Devious Distractions1 point

Killing Spree applies Fazed to any targets struck.

Disorienting Strikes1 point

Killing Spree has 10% reduced cooldown and allows your next 2 strikes of Unseen Blade to ignore its cooldown.

Choose one
Cloud Cover1 point

Activating Adrenaline Rush creates a cloud of smoke for 6 sec, allowing attacks from within the cloud to apply Fazed, stacking up to $441640m2 additional times. Effect persists for 6 sec after leaving the cloud.

No Scruples1 point

Finishing moves have 12% increased chance to critically strike Fazed targets.

Nimble Flurry1 point

Blade Flurry damage is increased by 25% while Flawless Form is active.

Clever Combatant1 point

Pistol Shot has 20% increased critical strike chance and now triggers Unseen Blade when available.

Coup de Grace1 point

After 4 strikes with Unseen Blade, your next Dispatch will be performed as a Coup de Grace, functioning as if it had consumed 5 additional combo points, and granting you 5 stacks of Flawless Form.

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About the Subtlety Rogue talent tree

The Subtlety Rogue talent tree below is read straight from the current World of Warcraft client build. It is grouped the way the in-game talent UI presents it - the shared class talents, the Subtlety specialization talents, and the hero talent trees this spec can choose from. Each talent shows its icon and how many points it can take; click any talent to open its spell page for the full tooltip resolved from the game data. Use the calculator above to build and share a spec.