Elusiveness
Evasion also reduces damage taken by 20%, and Feint also reduces non-area-of-effect damage taken by 20%.
Tree position
In the Assassination Rogue talent tree, Elusiveness sits in the Rogue class talents, row 3 of 10. It is a single-point node.
Choice node
Elusiveness shares its node with Cheat Death. A character takes one of the two.
Cheat DeathFatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
Connected above
The tree draws a line into Elusiveness from Thrill Seeking, Gouge or Airborne Irritant and Fleet Footed.
Thrill SeekingGrappling Hook has 1 additional charge.
GougeGouges the eyes of an enemy target, incapacitating for 4 sec. Damage may interrupt the effect. Must be in front of your target. Awards 1 combo points.
Airborne IrritantBlind has 50% reduced cooldown, 70% reduced duration, and applies to all nearby enemies.
Fleet FootedMovement speed increased by 15%.
Connected below
Elusiveness leads on to Deadened Nerves.
Deadened NervesPhysical damage taken reduced by 5%.
Same row
Also on this row: Master Poisoner and Tricks of the Trade or Blackjack.
Master PoisonerIncreases the non-damaging effects of your weapon poisons by 20%.
Tricks of the TradeIncreases the target's damage by 15%, and redirects all threat you cause to the targeted party or raid member, beginning with your next damaging attack within the next 30 sec and lasting 6 sec.
BlackjackEnemies have 30% reduced damage and healing for 6 sec after Blind or Sap's effect on them ends.
Talent trees
Elusiveness is in the talent tree of 3 specializations. Rogue: Assassination (DPS), Outlaw (DPS), Subtlety (DPS).
Elusiveness Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)