Divine Resonance
Tree position
In the Retribution Paladin talent tree, Divine Resonance sits in the Paladin class talents, row 10 of 16. It is a single-point node. Its row opens once 8 points are spent in Class Talents.
Choice node
Divine Resonance shares its node with Quickened Invocation. A character takes one of the two.
Quickened InvocationDivine Toll's, Holy Armament's, and Holy Prism's cooldown is reduced by 15 sec.
Connected above
The tree draws a line into Divine Resonance from Divine Toll.
Divine TollDivine Toll's Judgment deals 50% increased damage. Generates 1 Holy Power per target hit.
Same row
Also on this row: Divine Reach, Brought to Light, Fear No Evil and Consecrated Ground.
Divine ReachThe radius of your auras is increased by 20 yds.
Brought to LightKilling an enemy that yields experience or honor causes you to explode with holy energy, healing up to 5 nearby allies and yourself for (625% of Attack Power), split evenly among them.
Fear No EvilFear duration on you reduced by 20%. This effect is increased to 60% during Avenging Wrath.
Consecrated GroundYour Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
Talent trees
Divine Resonance is in the talent tree of 3 specializations. Paladin: Holy (Healer), Protection (Tank), Retribution (DPS).
Divine Resonance Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)