Double Dip
Tree position
In the Restoration Shaman talent tree, Double Dip sits in the Restoration specialization talents, row 10 of 11. It is a single-point node. Its row opens once 20 points are spent in Restoration Talents.
Connected above
The tree draws a line into Double Dip from Water Expulsion.
Water ExpulsionIncreases Downpour healing by 20%.
Same row
Also on this row: Primal Tide Core, Coalescing Water and Deeply Rooted Elements.
Primal Tide CoreEvery 4 casts of Riptide also applies Riptide to another friendly target near your Riptide target.

Deeply Rooted ElementsImmediately heals for (1287.7% of Spell Power) split between allies and transforms into a Water Ascendant for 15 sec. While ascended, Chain Heal jumps to 3 additional allies with 10% healing reduced for all jumps, Healing Wave always critical heals and heals 1 additional allies at 50% effectiveness, and the mana cost of Chain Heal and Healing Wave is reduced by 25%.]?a137040[ Transform into a Flame Ascendant for 15 sec, instantly casting a Flame Shock and a 50% effectiveness Lava Burst at up to 6 nearby enemies. While ascended, Elemental Overload damage is increased by 30% and spells affected by your Mastery: Elemental Overload cause 1 additional Elemental Overloads.][
Talent trees
Double Dip is in the talent tree of 3 specializations. Shaman: Elemental (DPS), Enhancement (DPS), Restoration (Healer).
Double Dip Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)