Primal Tide Core
Every 4 casts of Riptide also applies Riptide to another friendly target near your Riptide target.
Tree position
In the Restoration Shaman talent tree, Primal Tide Core sits in the Restoration specialization talents, row 10 of 11. It is a single-point node. Its row opens once 20 points are spent in Restoration Talents.
Connected above
The tree draws a line into Primal Tide Core from Tidewaters, Ancestral Awakening and Undercurrent.
TidewatersWhen you cast Surging Totem, each ally with your Riptide on them is healed for (264.6% of Spell Power).
Ancestral Awakening2 ranksWhen you heal with your Healing Wave or Riptide you have a 30% chance to summon an Ancestral spirit to aid you, instantly healing an injured friendly party or raid target within 40 yards for 15% of the amount healed. Critical strikes increase this chance to 60%.
Undercurrent2 ranks
Same row
Also on this row: Double Dip, Coalescing Water and Deeply Rooted Elements.
Double DipSurging Totem grants an additional use of Downpour.

Deeply Rooted ElementsImmediately heals for (1287.7% of Spell Power) split between allies and transforms into a Water Ascendant for 15 sec. While ascended, Chain Heal jumps to 3 additional allies with 10% healing reduced for all jumps, Healing Wave always critical heals and heals 1 additional allies at 50% effectiveness, and the mana cost of Chain Heal and Healing Wave is reduced by 25%.]?a137040[ Transform into a Flame Ascendant for 15 sec, instantly casting a Flame Shock and a 50% effectiveness Lava Burst at up to 6 nearby enemies. While ascended, Elemental Overload damage is increased by 30% and spells affected by your Mastery: Elemental Overload cause 1 additional Elemental Overloads.][
Talent trees
Primal Tide Core is in the talent tree of 3 specializations. Shaman: Elemental (DPS), Enhancement (DPS), Restoration (Healer).
Primal Tide Core Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)