Hunker Down
Damage you take from area of effect attacks is reduced by 2%. Spell Reflection reduces magic damage taken by an additional 10%.
Tree position
In the Protection Warrior talent tree, Hunker Down sits in the Protection specialization talents, row 10 of 19. It is a single-point node. Its row opens once 8 points are spent in Protection Talents.
Choice node
Hunker Down shares its node with Spellbreaker. A character takes one of the two.
SpellbreakerYou have a 8% chance to disrupt magic damage dealt to you, reducing the damage it deals by 50%.
Connected above
The tree draws a line into Hunker Down from Brutal Vitality.
Brutal Vitality10% of damage you deal adds to your active Ignore Pain or the next Ignore Pain you activate. Your next Ignore Pain can be increased by up to.
Same row
Also on this row: Defender's Aegis or Impenetrable Wall, Last Stand, Bloodborne or Sudden Death and Punish.
Defender's AegisShield Wall gains 1 additional charge and its cooldown is reduced by 60 sec.
Impenetrable WallShield Slam reduces the remaining cooldown of Shield Wall by 6 sec.
Last StandActivating Shield Wall increases your maximum health by 30% for 8 sec and instantly heals you for that amount.
BloodborneYour Bleed effects deal 25% increased damage.
Sudden DeathYour attacks have a chance to make your next Condemn cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage.
PunishShield Slam deals 15% increased damage and reduces enemies' damage against you by 3% for 9 sec. Multiple punishments may overlap.
Talent trees
Hunker Down is in the talent tree of 3 specializations. Warrior: Arms (DPS), Fury (DPS), Protection (Tank).
Hunker Down Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)