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Spellbreaker

Spellbreaker1 point

You have a 8% chance to disrupt magic damage dealt to you, reducing the damage it deals by 50%.

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TypeTalent
Ranks1 point
ClassWarrior
Specializations3
Tree sectionProtection specialization talents
Row10 of 19
Opens at8 points spent
Choice withHunker Down
Game build12.1.5
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Tree position

In the Protection Warrior talent tree, Spellbreaker sits in the Protection specialization talents, row 10 of 19. It is a single-point node. Its row opens once 8 points are spent in Protection Talents.

Choice node

Spellbreaker shares its node with Hunker Down. A character takes one of the two.

  • Hunker Down

    Damage you take from area of effect attacks is reduced by 2%. Spell Reflection reduces magic damage taken by an additional 10%.

Connected above

The tree draws a line into Spellbreaker from Brutal Vitality.

  • Brutal Vitality

    10% of damage you deal adds to your active Ignore Pain or the next Ignore Pain you activate. Your next Ignore Pain can be increased by up to.

Same row

Also on this row: Defender's Aegis or Impenetrable Wall, Last Stand, Bloodborne or Sudden Death and Punish.

  • Defender's Aegis

    Shield Wall gains 1 additional charge and its cooldown is reduced by 60 sec.

  • Impenetrable Wall

    Shield Slam reduces the remaining cooldown of Shield Wall by 6 sec.

  • Last Stand

    Activating Shield Wall increases your maximum health by 30% for 8 sec and instantly heals you for that amount.

  • Bloodborne

    Your Bleed effects deal 25% increased damage.

  • Sudden Death

    Your attacks have a chance to make your next Condemn cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage.

  • Punish

    Shield Slam deals 15% increased damage and reduces enemies' damage against you by 3% for 9 sec. Multiple punishments may overlap.

Talent trees

Spellbreaker is in the talent tree of 3 specializations. Warrior: Arms (DPS), Fury (DPS), Protection (Tank).

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Spellbreaker Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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