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Improved Between the Eyes

Improved Between the Eyes1 point
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TypeTalent
Ranks1 point
ClassRogue
Specializations3
Tree sectionOutlaw specialization talents
Row6 of 11
Opens at8 points spent
Game build12.1.5
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Tree position

In the Outlaw Rogue talent tree, Improved Between the Eyes sits in the Outlaw specialization talents, row 6 of 11. It is a single-point node. Its row opens once 8 points are spent in Outlaw Talents.

Connected above

The tree draws a line into Improved Between the Eyes from Quick Draw.

  • Quick Draw

    Opportunity increases the damage of Pistol Shot by an additional 20%. Each charge of Opportunity consumed by Pistol Shot generates 1 combo points.

Connected below

Improved Between the Eyes leads on to Ace Up Your Sleeve.

  • Ace Up Your Sleeve2 ranks

    Between the Eyes has a 3% chance per combo point spent to grant 4 combo points and reset its own cooldown.

Same row

Also on this row: Ruthlessness, Blade Rush, Loaded Dice, Sleight of Hand and Thief's Versatility or Flickering Steel.

  • Ruthlessness

    Your finishing moves have a chance per combo point spent to grant a combo point.

  • Blade Rush

    Charge to your target with your blades out, dealing Physical damage to the target and (375.3% of Attack Power)w1 to all other nearby enemies. Damage reduced beyond (375.3% of Attack Power)w3 targets. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates over 5 sec.

  • Loaded Dice

    Activating Adrenaline Rush improves the result of your next Roll the Bones by one level.

  • Sleight of Hand

    Roll the Bones has a 20% increased chance of granting more powerful results.

  • Thief's Versatility

    Versatility increased by 3%.

  • Flickering Steel

    Sinister Strike and Ambush deal 20% increased damage. They also generate 5 Energy when they grant you Opportunity.

Talent trees

Improved Between the Eyes is in the talent tree of 3 specializations. Rogue: Assassination (DPS), Outlaw (DPS), Subtlety (DPS).

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Improved Between the Eyes Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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