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Martial Instincts

Martial Instincts2 ranks

Increases your Physical damage done by 5% and Avoidance increased by 2%.

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TypeTalent
Ranks2 ranks
ClassMonk
Specializations3
Tree sectionMonk class talents
Row11 of 12
Opens at23 points spent
Game build12.1.5
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Tree position

In the Brewmaster Monk talent tree, Martial Instincts sits in the Monk class talents, row 11 of 12. It takes 2 points to fill. Its row opens once 23 points are spent in Class Talents.

Connected above

The tree draws a line into Martial Instincts from Celestial Determination and Ironshell Brew or Expeditious Fortification.

  • Celestial Determination

    While your Celestial is active, you cannot be slowed below 90% normal movement speed.

  • Ironshell Brew

    Increases your maximum health by an additional 10% and your damage taken is reduced by an additional 10% while Fortifying Brew is active.

  • Expeditious Fortification

    Fortifying Brew cooldown reduced by 30 sec.

Connected below

Martial Instincts leads on to Fatal Touch and Rushing Reflexes.

Same row

Also on this row: Chi Proficiency, Healing Winds, Windwalking and Chi Transfer.

  • Chi Proficiency2 ranks

    Magical damage done increased by 5% and healing done increased by 5%.

  • Healing Winds

    Transcendence: Transfer immediately heals you for 10% of your maximum health.

  • Windwalking

    You and your allies within 10 yards have 10% increased movement speed. Stacks with other similar effects.

  • Chi Transfer

    Touch of Death now heals you for 60% of its damage done.

Talent trees

Martial Instincts is in the talent tree of 3 specializations. Monk: Brewmaster (Tank), Mistweaver (Healer), Windwalker (DPS).

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Martial Instincts Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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