Martial Instincts
Increases your Physical damage done by 5% and Avoidance increased by 2%.
Tree position
In the Brewmaster Monk talent tree, Martial Instincts sits in the Monk class talents, row 11 of 12. It takes 2 points to fill. Its row opens once 23 points are spent in Class Talents.
Connected above
The tree draws a line into Martial Instincts from Celestial Determination and Ironshell Brew or Expeditious Fortification.
Celestial DeterminationWhile your Celestial is active, you cannot be slowed below 90% normal movement speed.
Ironshell BrewIncreases your maximum health by an additional 10% and your damage taken is reduced by an additional 10% while Fortifying Brew is active.
Expeditious FortificationFortifying Brew cooldown reduced by 30 sec.
Connected below
Martial Instincts leads on to Fatal Touch and Rushing Reflexes.
Fatal TouchTouch of Death's cooldown is reduced by 90 sec.

Same row
Also on this row: Chi Proficiency, Healing Winds, Windwalking and Chi Transfer.

Healing WindsTranscendence: Transfer immediately heals you for 10% of your maximum health.
WindwalkingYou and your allies within 10 yards have 10% increased movement speed. Stacks with other similar effects.
Chi TransferTouch of Death now heals you for 60% of its damage done.
Talent trees
Martial Instincts is in the talent tree of 3 specializations. Monk: Brewmaster (Tank), Mistweaver (Healer), Windwalker (DPS).
Martial Instincts Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)