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Rip

Rip1 point

Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : 2 points: 3 points: 4 points: 5 points:

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TypeTalent
Ranks1 point
ClassDruid
Specializations4
Tree sectionDruid class talents
Row3 of 13
Game build12.1.5
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Tree position

In the Balance Druid talent tree, Rip sits in the Druid class talents, row 3 of 13. It is a single-point node.

Connected above

The tree draws a line into Rip from Rake.

  • Rake

    Rake the target for (29.1% of Attack Power) Bleed damage and an additional (147% of Attack Power) Bleed damage over 15 sec. Reduces the target's movement speed by 20% for 12 sec. While stealthed, Rake will also stun the target for 4 sec and deal 60% increased damage. While stealthed, Rake will also stun the target for 4 sec and deal 60% increased damage. Awards 1 combo points.

Connected below

Rip leads on to Killer Instinct and Maim.

  • Killer Instinct2 ranks

    Physical damage and Armor increased by 6%.

  • Maim

    Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : damage, 1 sec 2 points: damage, 2 sec 3 points: damage, 3 sec 4 points: damage, 4 sec 5 points: damage, 5 sec

Same row

Also on this row: Verdant Heart, Remove Corruption and Moonkin Form.

  • Verdant Heart

    Frenzied Regeneration and Barkskin increase all healing received by 20%.

  • Remove Corruption

    Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.

  • Moonkin Form

    Shapeshift into Astral Form, increasing the damage of your spells by 10% and your armor by 125%, and granting protection from Polymorph effects. While in this form, single-target attacks against you have a chance to make your next Starfire instant. The act of shapeshifting frees you from movement impairing effects.

Talent trees

Rip is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).

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Rip Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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