Maim
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : damage, 1 sec 2 points: damage, 2 sec 3 points: damage, 3 sec 4 points: damage, 4 sec 5 points: damage, 5 sec
Tree position
In the Balance Druid talent tree, Maim sits in the Druid class talents, row 5 of 13. It is a single-point node.
Connected above
The tree draws a line into Maim from Rip.
RipFinishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : 2 points: 3 points: 4 points: 5 points:
Same row
Also on this row: Ironfur, Improved Barkskin, Hibernate, Nurturing Instinct and Sunfire.
IronfurIncreases armor for 7 sec. Multiple uses of this ability may overlap.
Improved BarkskinBarkskin's duration is increased by 4 sec.
HibernateForces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

SunfireA quick beam of solar light burns the enemy and all enemies for (21.2% of Spell Power) Nature damage and then an additional (165.6% of Spell Power) Nature damage over 18 sec. Generates Astral Power.
Talent trees
Maim is in the talent tree of 4 specializations. Druid: Balance (DPS), Feral (DPS), Guardian (Tank), Restoration (Healer).
Maim Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)