Rising Sunlight
Your healing is increased by up to 10%, based on the average health percentage of allies with your Beacon of Light.
Tree position
In the Holy Paladin talent tree, Rising Sunlight sits in the Holy specialization talents, row 16 of 17. It is a single-point node. Its row opens once 20 points are spent in Holy Talents.
Connected above
The tree draws a line into Rising Sunlight from Beacon of Faith or Beacon of Virtue.
Beacon of FaithMark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 30% reduced effectiveness.
Beacon of VirtueApply a Beacon of Light to your target and 4 injured allies for 9 sec. All affected allies will be healed for 10% of the amount of your other healing done.
Same row
Also on this row: Glorious Dawn, Seraphic Barrier, Tyr's Deliverance or Hand of Divinity and Inflorescence of the Sunwell.
Glorious DawnHoly Shock has a 12% chance to refund a charge when cast and its healing is increased by 10%.
Seraphic BarrierWord of Glory and Light of Dawn now convert 15% of their healing into an absorb shield instead.
Tyr's DeliveranceActivating Avenging Wrath releases the Light within yourself, healing 5 injured allies instantly and an injured ally every 1 sec for (35.1% of Spell Power). Allies healed also receive 10% increased healing from your Holy Light, Flash of Light, and Holy Shock spells for 12 sec.
Hand of DivinityActivating Avenging Wrath calls upon the Light to empower you, causing your next Holy Light to be instant cast and cost 50% less mana.
Inflorescence of the SunwellInfusion of Light has 1 additional charge.
Talent trees
Rising Sunlight is in the talent tree of 3 specializations. Paladin: Holy (Healer), Protection (Tank), Retribution (DPS).
Rising Sunlight Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)