Skip to content
Rising Sunlight

Spell

Rising Sunlight

Physical

Advertisement

Paladin

Instant castSelf Only

Your healing is increased by up to 10%, based on the average health percentage of allies with your Beacon of Light.

Rising Sunlight

Tooltip

Your healing is increased by up to 10%, based on the average health percentage of allies with your Beacon of Light.

How it works

Rising Sunlight is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 108.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 10 per tick. It ticks every 1.5 sec.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 108.

What it does

Rising Sunlight is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura and applies an aura every 1.5 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 108
Effect #2Apply Aura (6)
Aura type id 226
Value: 10
Period: every 1.5 sec
Effect #3Apply Aura (6)
Aura type id 108
Misc value: 22

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Rising Sunlight appears in: 1 talent.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Rising Sunlight at Wowhead (opens Wowhead in a new tab)