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Stalk and Strike

Stalk and Strike1 point

Throwing your Moonlight Chakram grants you Lock and Load.

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TypeTalent
Ranks1 point
ClassHunter
Specializations3
Tree sectionSentinel hero talent tree
Row3 of 5
Opens at1 points spent
Choice withTwilight Requiem
Game build12.1.5
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Tree position

In the Marksmanship Hunter talent tree, Stalk and Strike sits in the Sentinel hero talent tree, row 3 of 5. It is a single-point node. Its row opens once 1 points are spent in Sentinel.

Choice node

Stalk and Strike shares its node with Twilight Requiem. A character takes one of the two.

  • Twilight Requiem

    When your Moonlight Chakram expires, it summons an explosion of moonlight, dealing (200% of Attack Power) Arcane damage to nearby enemies. Damage reduced beyond 8 targets.

Connected above

The tree draws a line into Stalk and Strike from Moonlight Chakram.

  • Moonlight Chakram

    For 15 sec after casting Trueshot, Trueshot is replaced with Moonlight Chakram. Throw a chakram blessed with moonlight at your current target that will rapidly deal (284.4% of Attack Power) Physical damage times, bouncing to other targets if they are nearby.

Connected below

Stalk and Strike leads on to Radiant Edge.

  • Radiant Edge

    Your Moonlight Chakram deals 25% increased damage each time it bounces.

Same row

Also on this row: Stargazer or Open Fire, Can't Miss, Won't Miss and Invigorating Pulse.

  • Stargazer

    Consuming Precise Shots grants 2% increased critical strike damage for 10 sec. Multiple applications may overlap.

  • Open Fire

    Volley damage increased by 25%.

  • Can't Miss, Won't Miss

    Precise Shots damage bonus increased by 10%. Trueshot duration increased by 2 sec.

  • Invigorating Pulse

    Steady Shot grants an additional 5 Focus and its damage is increased by 20%. Maximum Focus increased by 25.

Talent trees

Stalk and Strike is in the talent tree of 3 specializations. Hunter: Beast Mastery (DPS), Marksmanship (DPS), Survival (DPS).

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Stalk and Strike Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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