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To Hell and Back

To Hell and Back1 point

Power Siphon and Implosion summon 1 Imp Gang Boss for every 2 Wild Imps sacrificed. Wild Imps summoned this way gain Unstable Soul. Increases damage done by 50% and Fel Firebolt now jumps to 4 additional targets.

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TypeTalent
Ranks1 point
ClassWarlock
Specializations3
Tree sectionDemonology specialization talents
Row10 of 11
Opens at20 points spent
Game build12.1.5
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Tree position

In the Demonology Warlock talent tree, To Hell and Back sits in the Demonology specialization talents, row 10 of 11. It is a single-point node. Its row opens once 20 points are spent in Demonology Talents.

Connected above

The tree draws a line into To Hell and Back from Hellbent Commander.

Same row

Also on this row: Summon Doomguard, Stabilized Portals and Mark of Shatug or Mark of F'harg.

  • Summon Doomguard

    Summons a Doomguard to assist you in combat for 12 sec. Consuming a Demonic Core reduces the cooldown of Summon Doomguard by 3 sec. Sends a volley of malefic bolts at enemies within 40 yds, inflicting (413.9% of Spell Power) Shadow damage to each target.

  • Stabilized Portals

    Increases the duration of your Summon Vilefiend, Grimoire: Imp Lord, and Grimoire: Fel Ravager by 3 sec.

  • Mark of Shatug

    Your Summon Vilefiend becomes Summon Gloomhound and learns the following ability: Tooth and claw are drenched in malignant shadow magic, causing the Gloomhound's melee attacks to deal an additional (31.8% of Spell Power) Shadow damage.

  • Mark of F'harg

    Your Summon Vilefiend becomes Summon Charhound and learns the following ability: Cloaked in the ever-burning flames of the abyss, dealing (16% of Spell Power) Fire damage to enemies every 1 sec.

Talent trees

To Hell and Back is in the talent tree of 3 specializations. Warlock: Affliction (DPS), Demonology (DPS), Destruction (DPS).

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To Hell and Back Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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