White Water
Your critical heals have 215% effectiveness instead of the usual 200%.
Tree position
In the Restoration Shaman talent tree, White Water sits in the Restoration specialization talents, row 5 of 11. It is a single-point node. Its row opens once 8 points are spent in Restoration Talents.
Connected above
The tree draws a line into White Water from First Ascendant or Preeminence, Ancestral Vigor and Resurgence.
First AscendantThe cooldown of Ascendance and Healing Tide Totem is reduced by 60 sec.

Ancestral Vigor2 ranksTargets you heal with Healing Wave, Chain Heal, or Riptide's initial heal gain 5% increased health for 10 sec.
ResurgenceYour direct heal criticals refund a percentage of your maximum mana: from Healing Wave, from Riptide, and from Chain Heal.
Connected below
White Water leads on to Unleash Life, Torrent and Earthliving Weapon.
Unleash LifeUnleash elemental forces of Life, healing a friendly target for (1220% of Spell Power). Increases the healing of your next Riptide, Chain Heal, or Healing Wave by 25% and reduces its cast time by 30%.
TorrentRiptide's initial heal is increased 20% and has a 10% increased critical strike chance.
Earthliving WeaponImbue your weapon with the element of Earth for 60 min. Your Riptide, Healing Wave, and Chain Heal healing has a 20% chance to trigger Earthliving on the target, healing for (138.9% of Spell Power) over 6 sec.
Same row
Also on this row: Current Control, Wavespeaker's Blessing and Quickstream.
Current ControlReduces the mana cost of Healing Wave by 15% and the mana cost of Chain Heal by 15%.
Wavespeaker's Blessing2 ranksIncreases Riptide's duration by 6.1 sec and its healing over time by 15%.
QuickstreamHealing Stream Totem heals 11.5044% more often.
Talent trees
White Water is in the talent tree of 3 specializations. Shaman: Elemental (DPS), Enhancement (DPS), Restoration (Healer).
White Water Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)