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The Burning CrusadeThe Burning Crusade 2.5.6 · Outland, the Dark Portal and Shattrath · client build 2.5.6.69110Also on WoW Forever · Classic Era · Wrath of the Lich King · MoP Classic · Retail (Midnight)

The Burning Crusade Shaman Talent Calculator

The Shaman talent trees (Elemental, Enhancement, Restoration) as the The Burning Crusade client ships them: 61 talents and 194 rank descriptions from build 2.5.6.69110.

Every talent, rank and prerequisite on this page is read from the The Burning Crusade client, build 2.5.6.69110. Point rules are the game's: five points in earlier rows unlock the next row, and the first talent point lands at level 10.

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Shaman talent calculator

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Points follow the client: 61 points at the level cap, five points in earlier rows to open the next row, and prerequisites from the Talent table. Build links open on TheWoWDB; they are not in-game import strings.

Every Shaman talent, rank by rank

Elemental 20 talents

  • Convection

    Row 1, column 2 · 5 ranks

    1. Rank 1 Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
    2. Rank 2 Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%.
    3. Rank 3 Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%.
    4. Rank 4 Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%.
    5. Rank 5 Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
  • Concussion

    Row 1, column 3 · 5 ranks

    1. Rank 1 Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
    2. Rank 2 Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%.
    3. Rank 3 Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%.
    4. Rank 4 Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%.
    5. Rank 5 Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
  • Earth's Grasp

    Row 2, column 1 · 2 ranks

    1. Rank 1 Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
    2. Rank 2 Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
  • Elemental Warding

    Row 2, column 2 · 3 ranks

    1. Rank 1 Reduces damage taken from Fire, Frost and Nature effects by 4%.
    2. Rank 2 Reduces damage taken from Fire, Frost and Nature effects by 7%.
    3. Rank 3 Reduces damage taken from Fire, Frost and Nature effects by 10%.
  • Call of Flame

    Row 2, column 3 · 3 ranks

    1. Rank 1 Increases the damage done by your Fire Totems by 5%.
    2. Rank 2 Increases the damage done by your Fire Totems by 10%.
    3. Rank 3 Increases the damage done by your Fire Totems by 15%.
  • Elemental Focus

    Row 3, column 1 · 1 rank

    1. Rank 1 After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next $16246n damage spells by X%.
  • Reverberation

    Row 3, column 2 · 5 ranks

    1. Rank 1 Reduces the cooldown of your Shock spells by 0.2 sec.
    2. Rank 2 Reduces the cooldown of your Shock spells by 0.4 sec.
    3. Rank 3 Reduces the cooldown of your Shock spells by 0.6 sec.
    4. Rank 4 Reduces the cooldown of your Shock spells by 0.8 sec.
    5. Rank 5 Reduces the cooldown of your Shock spells by 1 sec.
  • Call of Thunder

    Row 3, column 3 · 5 ranks

    1. Rank 1 Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
    2. Rank 2 Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2%.
    3. Rank 3 Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%.
    4. Rank 4 Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%.
    5. Rank 5 Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
  • Improved Fire Totems

    Row 4, column 1 · 2 ranks

    1. Rank 1 Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
    2. Rank 2 Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50%.
  • Eye of the Storm

    Row 4, column 2 · 3 ranks

    1. Rank 1 Gives you a 33% chance to gain the Focused Casting effect that lasts for after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
    2. Rank 2 Gives you a 66% chance to gain the Focused Casting effect that lasts for after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
    3. Rank 3 Gives you a 100% chance to gain the Focused Casting effect that lasts for after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
  • Elemental Devastation

    Row 4, column 4 · 3 ranks

    1. Rank 1 Your offensive spell crits will increase your chance to get a critical strike with melee attacks by X%.
    2. Rank 2 Your offensive spell crits will increase your chance to get a critical strike with melee attacks by X%.
    3. Rank 3 Your offensive spell crits will increase your chance to get a critical strike with melee attacks by X%.
  • Storm Reach

    Row 5, column 1 · 2 ranks

    1. Rank 1 Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
    2. Rank 2 Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
  • Elemental Fury

    Row 5, column 2 · 1 rank

    1. Rank 1 Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
  • Unrelenting Storm

    Row 5, column 4 · 5 ranks

    1. Rank 1 Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
    2. Rank 2 Regenerate mana equal to 4% of your Intellect every 5 sec, even while casting.
    3. Rank 3 Regenerate mana equal to 6% of your Intellect every 5 sec, even while casting.
    4. Rank 4 Regenerate mana equal to 8% of your Intellect every 5 sec, even while casting.
    5. Rank 5 Regenerate mana equal to 10% of your Intellect every 5 sec, even while casting.
  • Elemental Precision

    Row 6, column 1 · 3 ranks

    1. Rank 1 Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
    2. Rank 2 Increases your chance to hit with Fire, Frost and Nature spells by 4% and reduces the threat caused by Fire, Frost and Nature spells by 7%.
    3. Rank 3 Increases your chance to hit with Fire, Frost and Nature spells by 6% and reduces the threat caused by Fire, Frost and Nature spells by 10%.
  • Lightning Mastery

    Row 6, column 3 · 5 ranks

    1. Rank 1 Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
    2. Rank 2 Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.
    3. Rank 3 Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.3 sec.
    4. Rank 4 Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec.
    5. Rank 5 Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.
  • Elemental Mastery

    Row 7, column 2 · 1 rank

    1. Rank 1 When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
  • Elemental Shields

    Row 7, column 3 · 3 ranks

    1. Rank 1 Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
    2. Rank 2 Reduces the chance you will be critically hit by melee and ranged attacks by 4%.
    3. Rank 3 Reduces the chance you will be critically hit by melee and ranged attacks by 6%.
  • Lightning Overload

    Row 8, column 2 · 5 ranks

    1. Rank 1 Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
    2. Rank 2 Gives your Lightning Bolt and Chain Lightning spells a 8% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
    3. Rank 3 Gives your Lightning Bolt and Chain Lightning spells a 12% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
    4. Rank 4 Gives your Lightning Bolt and Chain Lightning spells a 16% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
    5. Rank 5 Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
  • Totem of Wrath

    Row 9, column 2 · 1 rank

    1. Rank 1 Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by X% for all party members within yards. Lasts 2 min.

Enhancement 21 talents

  • Ancestral Knowledge

    Row 1, column 2 · 5 ranks

    1. Rank 1 Increases your maximum mana by 1%.
    2. Rank 2 Increases your maximum mana by 2%.
    3. Rank 3 Increases your maximum mana by 3%.
    4. Rank 4 Increases your maximum mana by 4%.
    5. Rank 5 Increases your maximum mana by 5%.
  • Shield Specialization

    Row 1, column 3 · 5 ranks

    1. Rank 1 Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
    2. Rank 2 Increases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%.
    3. Rank 3 Increases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%.
    4. Rank 4 Increases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%.
    5. Rank 5 Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.
  • Guardian Totems

    Row 2, column 1 · 2 ranks

    1. Rank 1 Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
    2. Rank 2 Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
  • Thundering Strikes

    Row 2, column 2 · 5 ranks

    1. Rank 1 Improves your chance to get a critical strike with your weapon attacks by 1%.
    2. Rank 2 Improves your chance to get a critical strike with your weapon attacks by 2%.
    3. Rank 3 Improves your chance to get a critical strike with your weapon attacks by 3%.
    4. Rank 4 Improves your chance to get a critical strike with your weapon attacks by 4%.
    5. Rank 5 Improves your chance to get a critical strike with your weapon attacks by 5%.
  • Improved Ghost Wolf

    Row 2, column 3 · 2 ranks

    1. Rank 1 Reduces the cast time of your Ghost Wolf spell by 1 sec.
    2. Rank 2 Reduces the cast time of your Ghost Wolf spell by 2 sec.
  • Improved Lightning Shield

    Row 2, column 4 · 3 ranks

    1. Rank 1 Increases the damage done by your Lightning Shield orbs by 5%.
    2. Rank 2 Increases the damage done by your Lightning Shield orbs by 10%.
    3. Rank 3 Increases the damage done by your Lightning Shield orbs by 15%.
  • Enhancing Totems

    Row 3, column 1 · 2 ranks

    1. Rank 1 Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
    2. Rank 2 Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
  • Shamanistic Focus

    Row 3, column 3 · 1 rank

    1. Rank 1 After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by X%.
  • Anticipation

    Row 3, column 4 · 5 ranks

    1. Rank 1 Increases your chance to dodge by an additional 1%.
    2. Rank 2 Increases your chance to dodge by an additional 2%.
    3. Rank 3 Increases your chance to dodge by an additional 3%.
    4. Rank 4 Increases your chance to dodge by an additional 4%.
    5. Rank 5 Increases your chance to dodge by an additional 5%.
  • Flurry

    Row 4, column 2 · 5 ranks

    1. Rank 1 Increases your attack speed by X% for your next 3 swings after dealing a critical strike.
    2. Rank 2 Increases your attack speed by X% for your next 3 swings after dealing a critical strike.
    3. Rank 3 Increases your attack speed by X% for your next 3 swings after dealing a critical strike.
    4. Rank 4 Increases your attack speed by X% for your next 3 swings after dealing a critical strike.
    5. Rank 5 Increases your attack speed by X% for your next 3 swings after dealing a critical strike.
  • Toughness

    Row 4, column 3 · 5 ranks

    1. Rank 1 Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
    2. Rank 2 Increases your armor value from items by 4%, and reduces the duration of movement slowing effects on you by 20%.
    3. Rank 3 Increases your armor value from items by 6%, and reduces the duration of movement slowing effects on you by 30%.
    4. Rank 4 Increases your armor value from items by 8%, and reduces the duration of movement slowing effects on you by 40%.
    5. Rank 5 Increases your armor value from items by 10%, and reduces the duration of movement slowing effects on you by 50%.
  • Improved Weapon Totems

    Row 5, column 1 · 2 ranks

    1. Rank 1 Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
    2. Rank 2 Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
  • Spirit Weapons

    Row 5, column 2 · 1 rank

    1. Rank 1 Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by X%.
  • Elemental Weapons

    Row 5, column 3 · 3 ranks

    1. Rank 1 Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
    2. Rank 2 Increases the damage caused by your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%.
    3. Rank 3 Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
  • Mental Quickness

    Row 6, column 1 · 3 ranks

    1. Rank 1 Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
    2. Rank 2 Reduces the mana cost of your instant cast Shaman spells by 4% and increases your spell damage and healing by an amount equal to 20% of your attack power.
    3. Rank 3 Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.
  • Weapon Mastery

    Row 6, column 4 · 5 ranks

    1. Rank 1 Increases the damage you deal with all weapons by 2%.
    2. Rank 2 Increases the damage you deal with all weapons by 4%.
    3. Rank 3 Increases the damage you deal with all weapons by 6%.
    4. Rank 4 Increases the damage you deal with all weapons by 8%.
    5. Rank 5 Increases the damage you deal with all weapons by 10%.
  • Dual Wield Specialization

    Row 7, column 1 · 3 ranks

    1. Rank 1 Increases your chance to hit while dual wielding by an additional 2%.
    2. Rank 2 Increases your chance to hit while dual wielding by an additional 4%.
    3. Rank 3 Increases your chance to hit while dual wielding by an additional 6%.
  • Dual Wield

    Row 7, column 2 · 1 rank

    1. Rank 1 Allows one-hand and off-hand weapons to be equipped in the off-hand.
  • Stormstrike

    Row 7, column 3 · 1 rank

    1. Rank 1 Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
  • Unleashed Rage

    Row 8, column 2 · 5 ranks

    1. Rank 1 Causes your critical hits with melee attacks to increase all party members' melee attack power by X% if within yards of the Shaman. Lasts.
    2. Rank 2 Causes your critical hits with melee attacks to increase all party members' melee attack power by X% if within yards of the Shaman. Lasts.
    3. Rank 3 Causes your critical hits with melee attacks to increase all party members' melee attack power by X% if within yards of the Shaman. Lasts.
    4. Rank 4 Causes your critical hits with melee attacks to increase all party members' melee attack power by X% if within yards of the Shaman. Lasts.
    5. Rank 5 Causes your critical hits with melee attacks to increase all party members' melee attack power by X% if within yards of the Shaman. Lasts.
  • Shamanistic Rage

    Row 9, column 2 · 1 rank

    1. Rank 1 Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.

Restoration 20 talents

  • Improved Healing Wave

    Row 1, column 2 · 5 ranks

    1. Rank 1 Reduces the casting time of your Healing Wave spell by 0.1 sec.
    2. Rank 2 Reduces the casting time of your Healing Wave spell by 0.2 sec.
    3. Rank 3 Reduces the casting time of your Healing Wave spell by 0.3 sec.
    4. Rank 4 Reduces the casting time of your Healing Wave spell by 0.4 sec.
    5. Rank 5 Reduces the casting time of your Healing Wave spell by 0.5 sec.
  • Tidal Focus

    Row 1, column 3 · 5 ranks

    1. Rank 1 Reduces the mana cost of your healing spells by 1%.
    2. Rank 2 Reduces the mana cost of your healing spells by 2%.
    3. Rank 3 Reduces the mana cost of your healing spells by 3%.
    4. Rank 4 Reduces the mana cost of your healing spells by 4%.
    5. Rank 5 Reduces the mana cost of your healing spells by 5%.
  • Improved Reincarnation

    Row 2, column 1 · 2 ranks

    1. Rank 1 Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
    2. Rank 2 Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.
  • Ancestral Healing

    Row 2, column 2 · 3 ranks

    1. Rank 1 Increases your target's armor value by X% for after getting a critical effect from one of your healing spells.
    2. Rank 2 Increases your target's armor value by X% for after getting a critical effect from one of your healing spells.
    3. Rank 3 Increases your target's armor value by X% for after getting a critical effect from one of your healing spells.
  • Totemic Focus

    Row 2, column 3 · 5 ranks

    1. Rank 1 Reduces the mana cost of your totems by 5%.
    2. Rank 2 Reduces the mana cost of your totems by 10%.
    3. Rank 3 Reduces the mana cost of your totems by 15%.
    4. Rank 4 Reduces the mana cost of your totems by 20%.
    5. Rank 5 Reduces the mana cost of your totems by 25%.
  • Nature's Guidance

    Row 3, column 1 · 3 ranks

    1. Rank 1 Increases your chance to hit with melee attacks and spells by 1%.
    2. Rank 2 Increases your chance to hit with melee attacks and spells by 2%.
    3. Rank 3 Increases your chance to hit with melee attacks and spells by 3%.
  • Healing Focus

    Row 3, column 2 · 5 ranks

    1. Rank 1 Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
    2. Rank 2 Gives you a 28% chance to avoid interruption caused by damage while casting any Shaman healing spell.
    3. Rank 3 Gives you a 42% chance to avoid interruption caused by damage while casting any Shaman healing spell.
    4. Rank 4 Gives you a 56% chance to avoid interruption caused by damage while casting any Shaman healing spell.
    5. Rank 5 Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
  • Totemic Mastery

    Row 3, column 3 · 1 rank

    1. Rank 1 The radius of your totems that affect friendly targets is increased to 30 yards.
  • Healing Grace

    Row 3, column 4 · 3 ranks

    1. Rank 1 Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
    2. Rank 2 Reduces the threat generated by your healing spells by 10% and reduces the chance your spells will be dispelled by 20%.
    3. Rank 3 Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
  • Restorative Totems

    Row 4, column 2 · 5 ranks

    1. Rank 1 Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
    2. Rank 2 Increases the effect of your Mana Spring and Healing Stream Totems by 10%.
    3. Rank 3 Increases the effect of your Mana Spring and Healing Stream Totems by 15%.
    4. Rank 4 Increases the effect of your Mana Spring and Healing Stream Totems by 20%.
    5. Rank 5 Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
  • Tidal Mastery

    Row 4, column 3 · 5 ranks

    1. Rank 1 Increases the critical effect chance of your healing and lightning spells by 1%.
    2. Rank 2 Increases the critical effect chance of your healing and lightning spells by 2%.
    3. Rank 3 Increases the critical effect chance of your healing and lightning spells by 3%.
    4. Rank 4 Increases the critical effect chance of your healing and lightning spells by 4%.
    5. Rank 5 Increases the critical effect chance of your healing and lightning spells by 5%.
  • Healing Way

    Row 5, column 1 · 3 ranks

    1. Rank 1 Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by X%. This effect will stack up to times.
    2. Rank 2 Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by X%. This effect will stack up to times.
    3. Rank 3 Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by X%. This effect will stack up to times.
  • Nature's Swiftness

    Row 5, column 3 · 1 rank

    1. Rank 1 When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
  • Focused Mind

    Row 5, column 4 · 3 ranks

    1. Rank 1 Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
    2. Rank 2 Reduces the duration of any Silence or Interrupt effects used against the Shaman by 20%. This effect does not stack with other similar effects.
    3. Rank 3 Reduces the duration of any Silence or Interrupt effects used against the Shaman by 30%. This effect does not stack with other similar effects.
  • Purification

    Row 6, column 3 · 5 ranks

    1. Rank 1 Increases the effectiveness of your healing spells by 2%.
    2. Rank 2 Increases the effectiveness of your healing spells by 4%.
    3. Rank 3 Increases the effectiveness of your healing spells by 6%.
    4. Rank 4 Increases the effectiveness of your healing spells by 8%.
    5. Rank 5 Increases the effectiveness of your healing spells by 10%.
  • Mana Tide Totem

    Row 7, column 2 · 1 rank

    1. Rank 1 Summons a Mana Tide Totem with 5 health at the feet of the caster for sec that restores X% of total mana every seconds to group members within yards.
  • Nature's Guardian

    Row 7, column 3 · 5 ranks

    1. Rank 1 Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
    2. Rank 2 Whenever a damaging attack is taken that reduces you below 30% health, you have a 20% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
    3. Rank 3 Whenever a damaging attack is taken that reduces you below 30% health, you have a 30% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
    4. Rank 4 Whenever a damaging attack is taken that reduces you below 30% health, you have a 40% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
    5. Rank 5 Whenever a damaging attack is taken that reduces you below 30% health, you have a 50% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
  • Nature's Blessing

    Row 8, column 2 · 3 ranks

    1. Rank 1 Increases your spell damage and healing by an amount equal to 10% of your Intellect.
    2. Rank 2 Increases your spell damage and healing by an amount equal to 20% of your Intellect.
    3. Rank 3 Increases your spell damage and healing by an amount equal to 30% of your Intellect.
  • Improved Chain Heal

    Row 8, column 3 · 2 ranks

    1. Rank 1 Increases the amount healed by your Chain Heal spell by 10%.
    2. Rank 2 Increases the amount healed by your Chain Heal spell by 20%.
  • Earth Shield

    Row 9, column 2 · 1 rank

    1. Rank 1 Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.

Read from The Burning Crusade client build 2.5.6.69110. A rank with no text is one the client does not describe.