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The Burning CrusadeThe Burning Crusade 2.5.6 · Outland, the Dark Portal and Shattrath · client build 2.5.6.69110Also on WoW Forever · Classic Era · Wrath of the Lich King · MoP Classic · Retail (Midnight)

The Burning Crusade Warrior Talent Calculator

The Warrior talent trees (Arms, Fury, Protection) as the The Burning Crusade client ships them: 66 talents and 199 rank descriptions from build 2.5.6.69110.

Every talent, rank and prerequisite on this page is read from the The Burning Crusade client, build 2.5.6.69110. Point rules are the game's: five points in earlier rows unlock the next row, and the first talent point lands at level 10.

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Warrior talent calculator

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Points follow the client: 61 points at the level cap, five points in earlier rows to open the next row, and prerequisites from the Talent table. Build links open on TheWoWDB; they are not in-game import strings.

Every Warrior talent, rank by rank

Arms 23 talents

  • Improved Heroic Strike

    Row 1, column 1 · 3 ranks

    1. Rank 1 Reduces the cost of your Heroic Strike ability by 1 rage point.
    2. Rank 2 Reduces the cost of your Heroic Strike ability by 2 rage points.
    3. Rank 3 Reduces the cost of your Heroic Strike ability by 3 rage points.
  • Deflection

    Row 1, column 2 · 5 ranks

    1. Rank 1 Increases your Parry chance by 1%.
    2. Rank 2 Increases your Parry chance by 2%.
    3. Rank 3 Increases your Parry chance by 3%.
    4. Rank 4 Increases your Parry chance by 4%.
    5. Rank 5 Increases your Parry chance by 5%.
  • Improved Rend

    Row 1, column 3 · 3 ranks

    1. Rank 1 Increases the bleed damage done by your Rend ability by 25%.
    2. Rank 2 Increases the bleed damage done by your Rend ability by 50%.
    3. Rank 3 Increases the bleed damage done by your Rend ability by 75%.
  • Improved Charge

    Row 2, column 1 · 2 ranks

    1. Rank 1 Increases the amount of rage generated by your Charge ability by 3.
    2. Rank 2 Increases the amount of rage generated by your Charge ability by 6.
  • Iron Will

    Row 2, column 2 · 5 ranks

    1. Rank 1 Increases your chance to resist Stun and Charm effects by an additional 3%.
    2. Rank 2 Increases your chance to resist Stun and Charm effects by an additional 6%.
    3. Rank 3 Increases your chance to resist Stun and Charm effects by an additional 9%.
    4. Rank 4 Increases your chance to resist Stun and Charm effects by an additional 12%.
    5. Rank 5 Increases your chance to resist Stun and Charm effects by an additional 15%.
  • Improved Thunder Clap

    Row 2, column 3 · 3 ranks

    1. Rank 1 Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
    2. Rank 2 Reduces the cost of your Thunder Clap ability by 2 rage points and increases the damage by 70% and the slowing effect by an additional 7%.
    3. Rank 3 Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
  • Improved Overpower

    Row 3, column 1 · 2 ranks

    1. Rank 1 Increases the critical strike chance of your Overpower ability by 25%.
    2. Rank 2 Increases the critical strike chance of your Overpower ability by 50%.
  • Anger Management

    Row 3, column 2 · 1 rank

    1. Rank 1 Generates 1 rage per 3 seconds while in combat.
  • Deep Wounds

    Row 3, column 3 · 3 ranks

    1. Rank 1 Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage.
    2. Rank 2 Your critical strikes cause the opponent to bleed, dealing 40% of your melee weapon's average damage.
    3. Rank 3 Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage.
  • Two-Handed Weapon Specialization

    Row 4, column 2 · 5 ranks

    1. Rank 1 Increases the damage you deal with two-handed melee weapons by 1%.
    2. Rank 2 Increases the damage you deal with two-handed melee weapons by 2%.
    3. Rank 3 Increases the damage you deal with two-handed melee weapons by 3%.
    4. Rank 4 Increases the damage you deal with two-handed melee weapons by 4%.
    5. Rank 5 Increases the damage you deal with two-handed melee weapons by 5%.
  • Impale

    Row 4, column 3 · 2 ranks

    1. Rank 1 Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
    2. Rank 2 Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
  • Poleaxe Specialization

    Row 5, column 1 · 5 ranks

    1. Rank 1 Increases your chance to get a critical strike with Axes and Polearms by 1%.
    2. Rank 2 Increases your chance to get a critical strike with Axes and Polearms by 2%.
    3. Rank 3 Increases your chance to get a critical strike with Axes and Polearms by 3%.
    4. Rank 4 Increases your chance to get a critical strike with Axes and Polearms by 4%.
    5. Rank 5 Increases your chance to get a critical strike with Axes and Polearms by 5%.
  • Death Wish

    Row 5, column 2 · 1 rank

    1. Rank 1 When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
  • Mace Specialization

    Row 5, column 3 · 5 ranks

    1. Rank 1 Gives your melee attacks a chance to stun your target and generate rage when using a Mace.
    2. Rank 2 Gives your melee attacks a chance to stun your target and generate rage when using a Mace. More effective than Mace Specialization (Rank 1).
    3. Rank 3 Gives your melee attacks a chance to stun your target and generate rage when using a Mace. More effective than Mace Specialization (Rank 2).
    4. Rank 4 Gives your melee attacks a chance to stun your target and generate rage when using a Mace. More effective than Mace Specialization (Rank 3).
    5. Rank 5 Gives your melee attacks a chance to stun your target and generate rage when using a Mace. More effective than Mace Specialization (Rank 4).
  • Sword Specialization

    Row 5, column 4 · 5 ranks

    1. Rank 1 Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
    2. Rank 2 Gives you a 2% chance to get an extra attack on the same target after hitting your target with your Sword.
    3. Rank 3 Gives you a 3% chance to get an extra attack on the same target after hitting your target with your Sword.
    4. Rank 4 Gives you a 4% chance to get an extra attack on the same target after hitting your target with your Sword.
    5. Rank 5 Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
  • Improved Intercept

    Row 6, column 1 · 2 ranks

    1. Rank 1 Reduces the cooldown of your Intercept ability by 5 sec.
    2. Rank 2 Reduces the cooldown of your Intercept ability by 10 sec.
  • Improved Hamstring

    Row 6, column 3 · 3 ranks

    1. Rank 1 Gives your Hamstring ability a 5% chance to immobilize the target.
    2. Rank 2 Gives your Hamstring ability a 10% chance to immobilize the target.
    3. Rank 3 Gives your Hamstring ability a 15% chance to immobilize the target.
  • Improved Disciplines

    Row 6, column 4 · 3 ranks

    1. Rank 1 Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
    2. Rank 2 Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 7 min and increases their duration by 4 sec.
    3. Rank 3 Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 10 min and increases their duration by 6 sec.
  • Blood Frenzy

    Row 7, column 1 · 2 ranks

    1. Rank 1 Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by X%.
    2. Rank 2 Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by X%.
  • Mortal Strike

    Row 7, column 2 · 1 rank

    1. Rank 1 A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
  • Second Wind

    Row 7, column 3 · 2 ranks

    1. Rank 1 Whenever you are struck by a Stun or Immobilize effect you will generate 29841o1 rage and% of your total health.
    2. Rank 2 Whenever you are struck by a Stun or Immobilize effect you will generate 29842o1 rage and% of your total health.
  • Improved Mortal Strike

    Row 8, column 2 · 5 ranks

    1. Rank 1 Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
    2. Rank 2 Reduces the cooldown of your Mortal Strike ability by 0.4 sec and increases the damage it causes by 2%.
    3. Rank 3 Reduces the cooldown of your Mortal Strike ability by 0.6 sec and increases the damage it causes by 3%.
    4. Rank 4 Reduces the cooldown of your Mortal Strike ability by 0.8 sec and increases the damage it causes by 4%.
    5. Rank 5 Reduces the cooldown of your Mortal Strike ability by 1 sec and increases the damage it causes by 5%.
  • Endless Rage

    Row 9, column 2 · 1 rank

    1. Rank 1 You generate 25% more rage from damage dealt.

Fury 21 talents

  • Booming Voice

    Row 1, column 2 · 5 ranks

    1. Rank 1 Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
    2. Rank 2 Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 20%.
    3. Rank 3 Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 30%.
    4. Rank 4 Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 40%.
    5. Rank 5 Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%.
  • Cruelty

    Row 1, column 3 · 5 ranks

    1. Rank 1 Increases your chance to get a critical strike with melee weapons by 1%.
    2. Rank 2 Increases your chance to get a critical strike with melee weapons by 2%.
    3. Rank 3 Increases your chance to get a critical strike with melee weapons by 3%.
    4. Rank 4 Increases your chance to get a critical strike with melee weapons by 4%.
    5. Rank 5 Increases your chance to get a critical strike with melee weapons by 5%.
  • Improved Demoralizing Shout

    Row 2, column 2 · 5 ranks

    1. Rank 1 Increases the melee attack power reduction of your Demoralizing Shout by 8%.
    2. Rank 2 Increases the melee attack power reduction of your Demoralizing Shout by 16%.
    3. Rank 3 Increases the melee attack power reduction of your Demoralizing Shout by 24%.
    4. Rank 4 Increases the melee attack power reduction of your Demoralizing Shout by 32%.
    5. Rank 5 Increases the melee attack power reduction of your Demoralizing Shout by 40%.
  • Unbridled Wrath

    Row 2, column 3 · 5 ranks

    1. Rank 1 Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
    2. Rank 2 Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 1).
    3. Rank 3 Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 2).
    4. Rank 4 Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 3).
    5. Rank 5 Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
  • Improved Cleave

    Row 3, column 1 · 3 ranks

    1. Rank 1 Increases the bonus damage done by your Cleave ability by 40%.
    2. Rank 2 Increases the bonus damage done by your Cleave ability by 80%.
    3. Rank 3 Increases the bonus damage done by your Cleave ability by 120%.
  • Piercing Howl

    Row 3, column 2 · 1 rank

    1. Rank 1 Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
  • Blood Craze

    Row 3, column 3 · 3 ranks

    1. Rank 1 Regenerates% of your total Health over after being the victim of a critical strike.
    2. Rank 2 Regenerates% of your total Health over after being the victim of a critical strike.
    3. Rank 3 Regenerates% of your total Health over after being the victim of a critical strike.
  • Commanding Presence

    Row 3, column 4 · 5 ranks

    1. Rank 1 Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
    2. Rank 2 Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 10%.
    3. Rank 3 Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 15%.
    4. Rank 4 Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 20%.
    5. Rank 5 Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
  • Dual Wield Specialization

    Row 4, column 1 · 5 ranks

    1. Rank 1 Increases the damage done by your offhand weapon by 5%.
    2. Rank 2 Increases the damage done by your offhand weapon by 10%.
    3. Rank 3 Increases the damage done by your offhand weapon by 15%.
    4. Rank 4 Increases the damage done by your offhand weapon by 20%.
    5. Rank 5 Increases the damage done by your offhand weapon by 25%.
  • Improved Execute

    Row 4, column 2 · 2 ranks

    1. Rank 1 Reduces the rage cost of your Execute ability by 2.
    2. Rank 2 Reduces the rage cost of your Execute ability by 5.
  • Enrage

    Row 4, column 3 · 5 ranks

    1. Rank 1 Gives you a X% melee damage bonus for up to a maximum of $12880n swings after being the victim of a critical strike.
    2. Rank 2 Gives you a X% melee damage bonus for up to a maximum of $14201n swings after being the victim of a critical strike.
    3. Rank 3 Gives you a X% melee damage bonus for up to a maximum of $14202n swings after being the victim of a critical strike.
    4. Rank 4 Gives you a X% melee damage bonus for up to a maximum of $14203n swings after being the victim of a critical strike.
    5. Rank 5 Gives you a X% melee damage bonus for up to a maximum of $14204n swings after being the victim of a critical strike.
  • Improved Slam

    Row 5, column 1 · 2 ranks

    1. Rank 1 Decreases the casting time of your Slam ability by 0.5 sec.
    2. Rank 2 Decreases the casting time of your Slam ability by 1 sec.
  • Sweeping Strikes

    Row 5, column 2 · 1 rank

    1. Rank 1 Your next melee attacks strike an additional nearby opponent.
  • Weapon Mastery

    Row 5, column 4 · 2 ranks

    1. Rank 1 Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
    2. Rank 2 Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
  • Improved Berserker Rage

    Row 6, column 1 · 2 ranks

    1. Rank 1 The Berserker Rage ability will generate rage when used.
    2. Rank 2 The Berserker Rage ability will generate rage when used.
  • Flurry

    Row 6, column 3 · 5 ranks

    1. Rank 1 Increases your attack speed by X% for your next 3 swings after dealing a melee critical strike.
    2. Rank 2 Increases your attack speed by X% for your next 3 swings after dealing a melee critical strike.
    3. Rank 3 Increases your attack speed by X% for your next 3 swings after dealing a melee critical strike.
    4. Rank 4 Increases your attack speed by X% for your next 3 swings after dealing a melee critical strike.
    5. Rank 5 Increases your attack speed by X% for your next 3 swings after dealing a melee critical strike.
  • Precision

    Row 7, column 1 · 3 ranks

    1. Rank 1 Increases your chance to hit with melee weapons by 1%.
    2. Rank 2 Increases your chance to hit with melee weapons by 2%.
    3. Rank 3 Increases your chance to hit with melee weapons by 3%.
  • Bloodthirst

    Row 7, column 2 · 1 rank

    1. Rank 1 Instantly attack the target causing damage. In addition, the next $23885n successful melee attacks will restore X health. This effect lasts. Damage is based on your attack power.
  • Improved Whirlwind

    Row 7, column 3 · 2 ranks

    1. Rank 1 Reduces the cooldown of your Whirlwind ability by 1 sec.
    2. Rank 2 Reduces the cooldown of your Whirlwind ability by 2 sec.
  • Improved Berserker Stance

    Row 8, column 3 · 5 ranks

    1. Rank 1 Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
    2. Rank 2 Increases attack power by 4% and reduces threat caused by 4% while in Berserker Stance.
    3. Rank 3 Increases attack power by 6% and reduces threat caused by 6% while in Berserker Stance.
    4. Rank 4 Increases attack power by 8% and reduces threat caused by 8% while in Berserker Stance.
    5. Rank 5 Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance.
  • Rampage

    Row 9, column 2 · 1 rank

    1. Rank 1 Warrior goes on a rampage, increasing attack power by X and causing most successful melee attacks to increase attack power by an additional X. This effect will stack up to times. Lasts 30 sec. This ability can only be used after scoring a critical hit.

Protection 22 talents

  • Improved Bloodrage

    Row 1, column 1 · 2 ranks

    1. Rank 1 Increases the instant rage generated by your Bloodrage ability by 3.
    2. Rank 2 Increases the instant rage generated by your Bloodrage ability by 6.
  • Tactical Mastery

    Row 1, column 2 · 3 ranks

    1. Rank 1 You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
    2. Rank 2 You retain up to an additional 10 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 1).
    3. Rank 3 You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).
  • Anticipation

    Row 1, column 3 · 5 ranks

    1. Rank 1 Increases your Defense skill by 4.
    2. Rank 2 Increases your Defense skill by 8.
    3. Rank 3 Increases your Defense skill by 12.
    4. Rank 4 Increases your Defense skill by 16.
    5. Rank 5 Increases your Defense skill by 20.
  • Shield Specialization

    Row 2, column 2 · 5 ranks

    1. Rank 1 Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
    2. Rank 2 Increases your chance to block attacks with a shield by 2% and has a 40% chance to generate 1 rage when a block occurs.
    3. Rank 3 Increases your chance to block attacks with a shield by 3% and has a 60% chance to generate 1 rage when a block occurs.
    4. Rank 4 Increases your chance to block attacks with a shield by 4% and has a 80% chance to generate 1 rage when a block occurs.
    5. Rank 5 Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
  • Toughness

    Row 2, column 3 · 5 ranks

    1. Rank 1 Increases your armor value from items by 2%.
    2. Rank 2 Increases your armor value from items by 4%.
    3. Rank 3 Increases your armor value from items by 6%.
    4. Rank 4 Increases your armor value from items by 8%.
    5. Rank 5 Increases your armor value from items by 10%.
  • Last Stand

    Row 3, column 1 · 1 rank

    1. Rank 1 When activated, this ability temporarily grants you 30% of your maximum health. After the effect expires, the health is lost.
  • Improved Shield Block

    Row 3, column 2 · 1 rank

    1. Rank 1 Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
  • Improved Revenge

    Row 3, column 3 · 3 ranks

    1. Rank 1 Gives your Revenge ability a 15% chance to stun the target.
    2. Rank 2 Gives your Revenge ability a 30% chance to stun the target.
    3. Rank 3 Gives your Revenge ability a 45% chance to stun the target.
  • Defiance

    Row 3, column 4 · 3 ranks

    1. Rank 1 Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
    2. Rank 2 Increases the threat generated by your attacks by 10% while in Defensive Stance and increases your expertise by 4.
    3. Rank 3 Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
  • Improved Sunder Armor

    Row 4, column 1 · 3 ranks

    1. Rank 1 Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
    2. Rank 2 Reduces the cost of your Sunder Armor and Devastate abilities by 2 rage point.
    3. Rank 3 Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
  • Improved Disarm

    Row 4, column 2 · 3 ranks

    1. Rank 1 Increases the duration of your Disarm ability by 1 secs.
    2. Rank 2 Increases the duration of your Disarm ability by 2 secs.
    3. Rank 3 Increases the duration of your Disarm ability by 3 secs.
  • Improved Taunt

    Row 4, column 3 · 2 ranks

    1. Rank 1 Reduces the cooldown of your Taunt ability by 1 sec.
    2. Rank 2 Reduces the cooldown of your Taunt ability by 2 sec.
  • Improved Shield Wall

    Row 5, column 1 · 2 ranks

    1. Rank 1 Increases the effect duration of your Shield Wall ability by 3 secs.
    2. Rank 2 Increases the effect duration of your Shield Wall ability by 5 secs.
  • Concussion Blow

    Row 5, column 2 · 1 rank

    1. Rank 1 Stuns the opponent for 5 sec.
  • Improved Shield Bash

    Row 5, column 3 · 2 ranks

    1. Rank 1 Gives your Shield Bash ability a 50% chance to silence the target.
    2. Rank 2 Gives your Shield Bash ability a 100% chance to silence the target.
  • Shield Mastery

    Row 6, column 1 · 3 ranks

    1. Rank 1 Increases the amount of damage absorbed by your shield by 10%.
    2. Rank 2 Increases the amount of damage absorbed by your shield by 20%.
    3. Rank 3 Increases the amount of damage absorbed by your shield by 30%.
  • One-Handed Weapon Specialization

    Row 6, column 3 · 5 ranks

    1. Rank 1 Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
    2. Rank 2 Increases physical damage you deal when a one-handed melee weapon is equipped by 4%.
    3. Rank 3 Increases physical damage you deal when a one-handed melee weapon is equipped by 6%.
    4. Rank 4 Increases physical damage you deal when a one-handed melee weapon is equipped by 8%.
    5. Rank 5 Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.
  • Improved Defensive Stance

    Row 7, column 1 · 3 ranks

    1. Rank 1 Reduces all spell damage taken while in Defensive Stance by 2%.
    2. Rank 2 Reduces all spell damage taken while in Defensive Stance by 4%.
    3. Rank 3 Reduces all spell damage taken while in Defensive Stance by 6%.
  • Shield Slam

    Row 7, column 2 · 1 rank

    1. Rank 1 Slam the target with your shield, causing 225 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
  • Focused Rage

    Row 7, column 3 · 3 ranks

    1. Rank 1 Reduces the rage cost of your offensive abilities by 1.
    2. Rank 2 Reduces the rage cost of your offensive abilities by 2.
    3. Rank 3 Reduces the rage cost of your offensive abilities by 3.
  • Vitality

    Row 8, column 2 · 5 ranks

    1. Rank 1 Increases your total Stamina by 1% and your total Strength by 2%.
    2. Rank 2 Increases your total Stamina by 2% and your total Strength by 4%.
    3. Rank 3 Increases your total Stamina by 3% and your total Strength by 6%.
    4. Rank 4 Increases your total Stamina by 4% and your total Strength by 8%.
    5. Rank 5 Increases your total Stamina by 5% and your total Strength by 10%.
  • Devastate

    Row 9, column 2 · 1 rank

    1. Rank 1 Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.

Read from The Burning Crusade client build 2.5.6.69110. A rank with no text is one the client does not describe.