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WoW ForeverWoW Forever beta client 1.60.1.70532 · the official Classic+ · launches November 4, 2026Also on Classic Era · The Burning Crusade · Wrath of the Lich King · MoP Classic · Retail (Midnight)

WoW Forever Pre-Raid Best in Slot Guide

Short answer: craft armor first, collect the Tier 0 dungeon sets while you level, and chase weapons last. This page is a Classic based list for WoW Forever. Blizzard changed parts of the game, so weapons, trinkets, necks and rings may move, and we will update the page after launch on November 4, 2026. [Blizzard, 2026-09-12]

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Written 2026-11-01 for the Forever (Classic Plus) beta. Every list is built from original Classic level 60 gear and is labelled that way.

Read this first: what this list is and is not

These are Classic lists. Everything below is built from original level 60 World of Warcraft itemization: what dropped in the old dungeons, what the quests paid, what professions could craft and what reputation vendors sold. We have not rebuilt the lists from the Forever client, and we do not name a single Forever only item or stat. If a piece was not in the original game, it is not on this page.

That matters because Blizzard has said Forever is not a straight copy of Classic. It adds new zones, new raids at the level cap, and the Legacy perk system. [Blizzard, 2026-09-13] Blizzard has also changed parts of the beta between builds, and its development notes list balance and loot adjustments. [Blizzard, 2026-09-17] [Blizzard blue post, 2026-10-01] Treat each table as a starting shopping list, not a promise.

Slots most likely to change: weapons and trinkets, because new content competes there first; necks and rings, because quest and reputation rewards are the most likely to be retuned; and anything that depended on a Classic world boss or a reputation that Forever may handle differently. Slots least likely to change: crafted armor, because recipes and materials are the most stable part of the old game, and the Tier 0 dungeon sets.

We will update this page after launch on November 4, 2026 [Blizzard, 2026-09-12], once we can check each item against the live game and our own item pages. Where an item is confirmed we will link it. Until then the names are plain text, and we would rather leave a link out than point you at the wrong item.

Checked 2026-11-01. Related guides: leveling, reputation, raid prep, gold.

How pre-raid BiS works

Pre-raid means the best gear you can get before you set foot in a raid. In the original game it came from four places, and the order you work through them is the real guide.

  1. Quest rewards on the way up. Free, and often better than green drops until the high fifties. Do not skip the long chains in Un'Goro, Winterspring and the Plaguelands.
  2. Crafted gear. Blacksmithing, Leatherworking, Tailoring and Alchemy supply the most reliable pieces, because you control the materials. The cost is gold and farming time, so compare it with the prices in the gold guide before you commit.
  3. Dungeon drops. Lower and Upper Blackrock Spire, Stratholme, Scholomance, Dire Maul and Blackrock Depths hold most of the remaining slots. Expect to run a few dungeons many times. The dungeon sets that players call Tier 0 are built from drops across several of them.
  4. Reputation rewards. Slow, but guaranteed. See the reputation guide for how Forever handles standing.

Two habits save more time than any single item. First, fill your weakest slot before your favourite one: a blue chest beats a better weapon you cannot afford yet. Second, hold off on enchanting anything you will replace within a week. Gear is cheap compared with the enchants you waste on it.

Warrior: tank and Fury

Warrior is the class where crafting matters most. A tank wants stamina and armor first, and Blacksmithing hands you both without leaving the result to luck. The usual path is the Imperial Plate set, then the Lionheart Helm, with a Dal'Rend's weapon from Upper Blackrock Spire whenever Rend Blackhand drops one. Farm Thorium before you farm bosses: the helm and the plate both eat it, and you will want a spare stack for repairs and enchants anyway.

Tank list (Classic based):

SlotItem or setWhere it comes from (Classic)
HeadLionheart HelmBlacksmithing. Needs Thorium bars and rare reagents.
Chest, legs, belt, boots, bracersImperial Plate piecesBlacksmithing. The standard crafted plate before raids.
One hand and shield sideDal'Rend's Sacred Charge and Dal'Rend's Tribal GuardianUpper Blackrock Spire, Warchief Rend Blackhand.
Two-hand fallbackArcanite ReaperBlacksmithing. Requires Arcanite bars.

Fury is a different problem. Fury wants weapons, and weapons come from luck. The two safest targets are Arcanite Reaper, which you can craft instead of waiting for a drop, and Quel'Serrar from the Dire Maul quest line, which also works for a tank. A Fury warrior can wear the same plate as a tank for the first weeks and swap pieces as dungeon drops arrive.

Fury list (Classic based):

SlotItem or setWhere it comes from (Classic)
Two-handArcanite ReaperBlacksmithing. The reliable Fury two-hander you can craft.
One hand pairDal'Rend's Sacred Charge and Dal'Rend's Tribal GuardianUpper Blackrock Spire, Warchief Rend Blackhand.
Armor setBattlegear of Valor (Tier 0)Dungeon drops across Blackrock Spire, Stratholme and Scholomance.

What to farm first: Thorium for the helm and the plate, then Upper Blackrock Spire for Rend Blackhand. If you are choosing between a better chest and a better weapon, take the weapon on Fury and the chest on tank. Weapons and trinkets are the slots Forever is most likely to move, so do not spend your last gold on an enchant for a weapon you plan to swap.

Paladin: healer, tank and Retribution

Paladin gear is the most overlapped list on this page. Plate is plate, so a paladin shares the Blacksmithing pieces with warriors and chases Tier 0 for the set bonus. Most paladins want Lightforge Armor as the core, and it comes together slowly through dungeon drops, so treat it as a project for your first weeks at level 60 rather than a single run.

SlotItem or setWhere it comes from (Classic)
Armor setLightforge Armor (Tier 0)Dungeon drops across Blackrock Spire, Stratholme and Scholomance.
Tank armorImperial Plate piecesBlacksmithing. Shared with warrior tanks.
Retribution weaponArcanite ReaperBlacksmithing. A craftable two-hander.
Healer fallbackMooncloth piecesTailoring. Made from Felcloth, with a cooldown on each bolt.

For a healer the common mistake is chasing plate for its armor value. Healing power, mana and spirit matter most, and a cloth piece such as the Mooncloth set can beat plate on raw healing even though the class could wear the plate. Check with a Tailor on your server before you assume plate is the answer. For Retribution a two-hand weapon is close to the whole build, so craft Arcanite Reaper or hunt a drop and put your first good enchant there.

Rogue

Rogue is leather, and leather is the easiest armor type to build around crafting. Devilsaur Gauntlets and Devilsaur Leggings are the pieces to farm Un'Goro for, because the leather is common enough that one Leatherworker can supply a whole group. Tier 0 Shadowcraft fills the rest of the slots more slowly.

SlotItem or setWhere it comes from (Classic)
Armor setShadowcraft Armor (Tier 0)Dungeon drops across Blackrock Spire, Stratholme and Scholomance.
Hands and legsDevilsaur Gauntlets and Devilsaur LeggingsLeatherworking. Devilsaur Leather is skinned from the devilsaurs of Un'Goro Crater.
WeaponsDal'Rend's Sacred ChargeUpper Blackrock Spire, Warchief Rend Blackhand.

Weapons are the choice that matters. Combat rogues want a sword or mace that is both fast and strong; daggers are for builds that rely on opening attacks. A Dal'Rend's pair from Upper Blackrock Spire is the long term goal, with Quel'Serrar as the quest alternative. In the meantime, keep your best quest weapon and spend the gold you save on an enchant instead of a middling replacement.

Hunter

Hunters get the best of leatherworking because they trade mail for agility once crafted pieces are available. Devilsaur is the quick win. Black Dragonscale is the longer project, because the scales have to be farmed in numbers and turned into several pieces.

SlotItem or setWhere it comes from (Classic)
Armor setBeaststalker Armor (Tier 0)Dungeon drops across Blackrock Spire, Stratholme and Scholomance.
Chest and legsBlack Dragonscale piecesLeatherworking. Needs Black Dragonscale from the Blackrock Mountain dragonkin.
Hands and legsDevilsaur Gauntlets and Devilsaur LeggingsLeatherworking. Devilsaur Leather from Un'Goro Crater.
Ranged weaponYour best dungeon bow, gun or crossbowWe do not name one guaranteed pick; it depends on what drops first.

The honest answer on weapons is that the ranged weapon is a drop and it is slow. A hunter's damage comes from the bow or gun more than from any other slot, so run each dungeon with one purpose: the ranged slot. Compare damage per second first and stats second. The quiver and ammo pouch also matter more than most players expect; buy the largest you can afford, because running out of ammo in the middle of a pull costs more than the bag does.

Mage and warlock

Casters wear cloth, and cloth means Tailoring and Tier 0. Every cloth class chases the same crafted pieces, so there is competition for Runecloth and Mooncloth on the auction house. Buy the materials early, while players are still leveling, as the gold guide suggests for any new material.

Mage (Classic based):

SlotItem or setWhere it comes from (Classic)
Armor setMagister's Regalia (Tier 0)Dungeon drops across Blackrock Spire, Stratholme and Scholomance.
ClothPieces from a TailorAsk your own Tailor for the current recipes; we list none until the beta client confirms them.
WeaponA staff with intellect and spell powerDungeon drop. We do not name one pick.

For a mage the order is spell power first, intellect second, spirit last. Fire and frost builds want different pieces, so decide before you spend. Tier 0 Magister's Regalia is a good floor, and because the pieces drop from several dungeons you can collect it while you level.

Warlock (Classic based):

SlotItem or setWhere it comes from (Classic)
Armor setDreadmist Raiment (Tier 0)Dungeon drops across Blackrock Spire, Stratholme and Scholomance.
ClothPieces from a TailorShadow and fire options exist; ask your Tailor which are craftable now.
WeaponA staff, or a one hand and off hand pairDungeon drop. Stamina counts for as much as spell power on a warlock.

A warlock needs health to survive its own life tap and drain loop, so stamina is not optional. Dreadmist is the set to chase, and crafted cloth from a friendly Tailor closes the gap. Weapons and trinkets are the slots to revisit once the live game shows what drops.

Priest, druid and shaman: healers, feral and Enhancement

These three classes heal in cloth, leather or mail and do not share a list, but they share a priority: healing power and mana. Mooncloth is the quiet winner for priests and for druids on a budget. The cooldown on a Mooncloth bolt means one Tailor cannot make a whole group's gear quickly, so place the order early.

Priest healer (Classic based):

SlotItem or setWhere it comes from (Classic)
Armor setDevout Raiment (Tier 0)Dungeon drops across Blackrock Spire, Stratholme and Scholomance.
ClothMooncloth piecesTailoring. Made from Felcloth, and each bolt has a cooldown, so supply is limited.
WeaponA healing power staff or maceDungeon drop. Pick by healing power and spirit.

Run Stratholme and Scholomance for the Tier 0 pieces and check the Mooncloth order before you buy anything from the auction house. Casters share the Felcloth supply, so expect the price to rise once more Tailors reach 60.

Druid healer and feral (Classic based):

SlotItem or setWhere it comes from (Classic)
Healer setWildheart Raiment (Tier 0)Dungeon drops across Blackrock Spire, Stratholme and Scholomance.
Healer clothMooncloth piecesTailoring. Druids can wear cloth for healing power.
Feral leatherDevilsaur Gauntlets and Devilsaur LeggingsLeatherworking. For agility and attack power.

Druids split in two. A healing druid wears Wildheart and Mooncloth and cares about spirit. A feral druid wants agility and attack power, which makes Devilsaur the first purchase, and a Dal'Rend's weapon is a fair target while you save for something better. Forever may touch druid weapon rewards, so wait on those.

Shaman healer and Enhancement (Classic based):

SlotItem or setWhere it comes from (Classic)
Armor setThe Elements (Tier 0)Dungeon drops across Blackrock Spire, Stratholme and Scholomance.
MailBlack Dragonscale and Devilsaur piecesLeatherworking. Useful on an Enhancement shaman.
Enhancement weaponArcanite Reaper or a Dal'Rend's one hand pairBlacksmithing, or Upper Blackrock Spire.

Shamans wear mail, which is where leatherworkers and blacksmiths overlap the most. To heal, take The Elements and hunt a staff. To melee, use the same crafted pieces as a hunter and put a two-hand weapon in your hands.

What to do first at level 60

Our advice, not a rule from Blizzard:

  1. Finish the late quest chains before you queue for dungeons. They pay free blues and teach you the zones.
  2. Pick one profession that supplies a piece on your list, and leave the rest until you can afford them.
  3. Run Lower Blackrock Spire first. It is the easiest of the group, and it drops many Tier 0 pieces.
  4. Move to Stratholme and Scholomance, then Upper Blackrock Spire and Dire Maul, once your group can survive the longer fights.
  5. Enchant last, and only on pieces you will keep.

For raid readiness after that, see the raid prep guide. Legacy perks are covered in the Legacy points guide; plan your points before you plan your dungeons.

Sources

Blizzard (official)

Item lists: original World of Warcraft Classic level 60 itemization, as played. We cite no third party database. The lists are labelled Classic based and will be checked against the live Forever game after launch.

TheWoWDB is a fan site and is not affiliated with Blizzard Entertainment. World of Warcraft, Warcraft and Blizzard are trademarks of Blizzard Entertainment.

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