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WoW ForeverWoW Forever · the official Classic+ · live since November 4, 2026 · data from client 1.60.1.70532Also on Classic Era · The Burning Crusade · Wrath of the Lich King · MoP Classic · Retail (Midnight)
Flame Spike

Spell

Flame Spike

Fire

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3 sec30 sec cooldownMedium Range

Calls down a pillar of flame, burning all enemies in a selected area for 100 Fire damage and an additional 50 damage every 3 sec.

Flame Spike

Tooltip

Calls down a pillar of flame, burning all enemies in a selected area for 100 Fire damage and an additional 50 damage every 3 sec. for 9 sec.

How it works

Each cast of Flame Spike costs 153 Mana. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Flame Spike is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 100. It scales with 1 times spell power. Its area radius is 5 yards.
  2. Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 50 per tick. It scales with 1 times spell power. Its area radius is 5 yards. It ticks every 3 sec, 3 times over the full 9 sec (150 base in total).

What it does

Flame Spike is a Fire spell with a 3 sec cast, a range of 30 yards, a 30 sec cooldown and effects that last 9 sec. When cast it deals Fire damage (base value 100) in a 5 yard radius and leaves a persistent area effect on the ground in a 5 yard radius every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the WoW Forever beta client, build 1.60.1.70532. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Cost153 Mana
Range30 yards (Medium Range)
Cast time3 sec
Cooldown30 sec
Global cooldownNone
Duration9 sec
Proc chanceAlways
Effect #1School Damage (2)
Value: 100
Spell power coefficient: 1
Radius: 5 yards
Effect #2Persistent Area Aura (27)
Aura type id 3
Value: 50
Spell power coefficient: 1
Radius: 5 yards
Period: every 3 sec

Raw client values from the WoW Forever beta client, build 1.60.1.70532. Where the game data carries no name for an id, the id is shown as is.

Sounds

Flame Spike sounds

The sounds the game plays when Flame Spike is cast and lands, straight from the client. Press play, or open a kit for every file and the download formats.

SPELL_Fire_CastSoundKit 1484

  1. Firecast0.8s · ID 569764 · spells/cast
    MP3iPhoneDiscordOriginal

FlamestrikeSoundKit 3077

  1. Flamestrike7.3s · ID 568641 · spells
    MP3iPhoneDiscordOriginal

MeltOreTargetSoundKit 5015

  1. Meltoretarget3.1s · ID 569366 · spells
    MP3iPhoneDiscordOriginal

Joined in the WoW Forever beta client: spell visual, then visual kit, then SoundKit, then the sound file. Browse every game sound in the sound archive.

WoW Forever

WoW Forever: what our data shows

Sighted in the WoW Forever beta clientBuild 1.60.1.70532, read from the beta game data we hold
Also in the Classic Era clientYes - this spell is in the Classic Era client's data too
Effect rows sighted2 effect rows in the beta client's data

A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4

Comments

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