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WoW ForeverWoW Forever beta client 1.60.1.69913 · the official Classic+ · launches November 4, 2026Also on Classic Era · The Burning Crusade · Wrath of the Lich King · MoP Classic · Retail (Midnight)

WoW Forever Paladin Talents

The Paladin trees (Holy, Protection, Retribution) as the WoW Forever beta client ships them: 1 talents renamed and 26 with changed text against Classic Era, 15 identical.

The tree layout on this page is the beta client's current Talent table (build 1.60.1.69913), and it matches Classic Era 1.15.9.69722 slot for slot. Blizzard has not shipped the final Forever trees in readable client data, so treat positions, rank caps and arrows as vanilla's until a build changes them.

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Paladin talent calculator

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Planner rules are Classic's: 51 points at level 60, five points per tier. Blizzard has not confirmed either for Forever. Share links are ours, not in-game import strings.

Every Paladin talent: Forever beta against vanilla

Holy

  • Divine Strength Same as vanilla

    Row 1, column 2 · 5 ranks in the client table

    Increases your Strength by 2%.

  • Divine Intellect Same as vanilla

    Row 1, column 3 · 5 ranks in the client table

    Increases your total Intellect by 2%.

  • Spiritual Focus Text changed

    Row 2, column 2 · 5 ranks in the client table

    Forever beta Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.

    Vanilla rank 1 Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.

  • Improved Seals was Improved Seal of Righteousness Renamed

    Row 2, column 3 · 5 ranks in the client table

    Forever beta Increases the damage done by your Seals and Judgements by 3%.

    Vanilla rank 1 Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.

  • Healing Light Text changed

    Row 3, column 1 · 3 ranks in the client table

    Forever beta Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.

    Vanilla rank 1 Increases the amount healed by your Holy Light and Flash of Light spells by 4%.

  • Consecration Text changed

    Row 3, column 2 · 1 rank in the client table

    Forever beta Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.

    Vanilla rank 1 Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.

  • Improved Lay on Hands Not readable

    Row 3, column 3 · 2 ranks in the client table

    The beta client ships no readable spell for this slot.

  • Unyielding Faith Text changed

    Row 3, column 4 · 2 ranks in the client table

    Forever beta Reduces the duration of Fear and Disorient effects on you by 30%.

    Vanilla rank 1 Increases your chance to resist Fear and Disorient effects by an additional 5%.

  • Illumination Text changed

    Row 4, column 2 · 5 ranks in the client table

    Forever beta After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a X% chance to gain Mana equal to 50% of the base cost of the spell.

    Vanilla rank 1 After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.

  • Improved Blessing of Wisdom Same as vanilla

    Row 4, column 3 · 2 ranks in the client table

    Increases the effect of your Blessing of Wisdom spell by 10%.

  • Divine Favor Same as vanilla

    Row 5, column 2 · 1 rank in the client table

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Lasting Judgement Same as vanilla

    Row 5, column 3 · 3 ranks in the client table

    Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.

  • Holy Power Text changed

    Row 6, column 3 · 5 ranks in the client table

    Forever beta Increases the critical strike chance of your Holy Shock spell by 15%, and all other spells by 5%.

    Vanilla rank 1 Increases the critical effect chance of your Holy spells by 1%.

  • Holy Shock Text changed

    Row 7, column 2 · 1 rank in the client table

    Forever beta Blasts the target with Holy energy, causing 182 Holy damage to an enemy, or 156 healing to an ally.

    Vanilla rank 1 Blasts the target with Holy energy, causing 204 Holy damage to an enemy, or 204 healing to an ally.

Protection

  • Improved Devotion Aura Text changed

    Row 1, column 2 · 5 ranks in the client table

    Forever beta Increases the armor bonus of your Devotion Aura by 5%, and increases all healing received by party members affected by your Auras by 2%.

    Vanilla rank 1 Increases the armor bonus of your Devotion Aura by 5%.

  • Redoubt Text changed

    Row 1, column 3 · 5 ranks in the client table

    Forever beta Damaging melee attacks against you have a 10% chance to increase your chance to block by X%. Lasts 10 sec or $20128n blocks.

    Vanilla rank 1 Increases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or $20128n blocks.

  • Precision Text changed

    Row 2, column 1 · 3 ranks in the client table

    Forever beta Improves your chance to hit by 1%.

    Vanilla rank 1 Increases your chance to hit with melee weapons by 1%.

  • Guardian's Favor Text changed

    Row 2, column 2 · 2 ranks in the client table

    Forever beta Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.

    Vanilla rank 1 Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 3 sec.

  • Toughness Same as vanilla

    Row 2, column 4 · 5 ranks in the client table

    Increases your armor value from items by 2%.

  • Blessing of Kings Text changed

    Row 3, column 1 · 1 rank in the client table

    Forever beta Places a Blessing on the friendly target, increasing total stats by 10% for 60 min. Players may only have one Blessing on them per Paladin at any one time.

    Vanilla rank 1 Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.

  • Improved Righteous Fury Text changed

    Row 3, column 2 · 3 ranks in the client table

    Forever beta While Righteous Fury is active, all damage taken is reduced by 6%.

    Vanilla rank 1 Increases the amount of threat generated by your Righteous Fury spell by 16%.

  • Shield Specialization Text changed

    Row 3, column 3 · 3 ranks in the client table

    Forever beta Increases the amount of damage absorbed by your shield by 10%.

    Vanilla rank 1 Increases the amount of damage absorbed by your shield by 10%.

  • Anticipation Text changed

    Row 3, column 4 · 5 ranks in the client table

    Forever beta Increases your Defense Skill by 20.

    Vanilla rank 1 Increases your Defense skill by 2.

  • Improved Hammer of Justice Same as vanilla

    Row 4, column 2 · 3 ranks in the client table

    Decreases the cooldown of your Hammer of Justice spell by 5 sec.

  • Improved Concentration Aura Text changed

    Row 4, column 3 · 3 ranks in the client table

    Forever beta Increases the effect of your Concentration Aura by an additional 15%, and your Concentration Aura also reduces the duration of Silence and Interrupt effects on your party members by 30%.

    Vanilla rank 1 Increases the effect of your Concentration Aura by an additional 5% and gives all group members affected by the aura an additional 5% chance to resist Silence and Interrupt effects.

  • Blessing of Sanctuary Not readable

    Row 5, column 2 · 1 rank in the client table

    The beta client ships no readable spell for this slot.

  • Reckoning Text changed

    Row 5, column 3 · 5 ranks in the client table

    Forever beta Gives you a X% chance to gain an extra attack after Blocking a melee attack and a% chance to gain an extra attack after being the victim of a non-periodic critical strike.

    Vanilla rank 1 Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.

  • One-Handed Weapon Specialization Same as vanilla

    Row 6, column 3 · 5 ranks in the client table

    Increases the damage you deal with one-handed melee weapons by 2%.

  • Holy Shield Text changed

    Row 7, column 2 · 1 rank in the client table

    Forever beta Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. charges.

    Vanilla rank 1 Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Activating Holy Shield also grants you 2 Spell Power for each point of your defense skill beyond. Lasts 15 sec.

Retribution

  • Improved Blessing of Might Same as vanilla

    Row 1, column 2 · 5 ranks in the client table

    Increases the melee attack power bonus of your Blessing of Might by 4%.

  • Benediction Text changed

    Row 1, column 3 · 5 ranks in the client table

    Forever beta Reduces the Mana cost of all instant cast spells and abilities by 10%.

    Vanilla rank 1 Reduces the Mana cost of your Judgement and Seal spells by 3%.

  • Improved Judgement Text changed

    Row 2, column 1 · 2 ranks in the client table

    Forever beta Decreases the cooldown of your Judgement ability by 1 sec.

    Vanilla rank 1 Decreases the cooldown of your Judgement spell by 1 sec.

  • Improved Seal of the Crusader Same as vanilla

    Row 2, column 2 · 3 ranks in the client table

    Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.

  • Deflection Same as vanilla

    Row 2, column 3 · 5 ranks in the client table

    Increases your Parry chance by 1%.

  • Vindication Text changed

    Row 3, column 1 · 3 ranks in the client table

    Forever beta Gives your damaging melee attacks a chance to reduce the target's Attack Power, and increase your Attack Power by X% for 30 sec.

    Vanilla rank 1 Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5%, reduce the target's Attack Power by 30, and increase the Paladin's Attack Power by 5% for 30 sec.

  • Conviction Text changed

    Row 3, column 2 · 5 ranks in the client table

    Forever beta Improves your chance to get a critical strike with melee attacks by 5%.

    Vanilla rank 1 Increases your chance to get a critical strike with melee weapons by 1%.

  • Seal of Command Text changed

    Row 3, column 3 · 1 rank in the client table

    Forever beta Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 48.5 Holy damage, 97 if the target is stunned or incapacitated.

    Vanilla rank 1 Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 46.5 Holy damage, 93 if the target is stunned or incapacitated.

  • Pursuit of Justice Text changed

    Row 3, column 4 · 2 ranks in the client table

    Forever beta Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

    Vanilla rank 1 Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.

  • Eye for an Eye Text changed

    Row 4, column 1 · 2 ranks in the client table

    Forever beta All critical strikes against you cause 15% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

    Vanilla rank 1 All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

  • Improved Retribution Aura Same as vanilla

    Row 4, column 3 · 2 ranks in the client table

    Increases the damage done by your Retribution Aura by 25%.

  • Two-Handed Weapon Specialization Same as vanilla

    Row 5, column 1 · 3 ranks in the client table

    Increases the damage you deal with two-handed melee weapons by 2%.

  • Sanctity Aura Same as vanilla

    Row 5, column 3 · 1 rank in the client table

    Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

  • Vengeance Text changed

    Row 6, column 2 · 5 ranks in the client table

    Forever beta Increases your Physical and Holy damage dealt by 5% for 30 sec after landing a critical strike. Stacks up to 5 times.

    Vanilla rank 1 Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability. Also Reduces all Physical and Holy threat you generate by 6% while Righteous Fury is not active.

  • Repentance Same as vanilla

    Row 7, column 2 · 1 rank in the client table

    Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

Beta values are the single readable record per talent. They do not always correspond to vanilla rank 1, so compare the wording, not the rank.