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WoW ForeverWoW Forever beta client 1.60.1.69913 · the official Classic+ · launches November 4, 2026Also on Classic Era · The Burning Crusade · Wrath of the Lich King · MoP Classic · Retail (Midnight)

WoW Forever Mage Talents

The Mage trees (Arcane, Fire, Frost) as the WoW Forever beta client ships them: 6 talents renamed and 34 with changed text against Classic Era, 9 identical.

The tree layout on this page is the beta client's current Talent table (build 1.60.1.69913), and it matches Classic Era 1.15.9.69722 slot for slot. Blizzard has not shipped the final Forever trees in readable client data, so treat positions, rank caps and arrows as vanilla's until a build changes them.

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Mage talent calculator

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Planner rules are Classic's: 51 points at level 60, five points per tier. Blizzard has not confirmed either for Forever. Share links are ours, not in-game import strings.

Every Mage talent: Forever beta against vanilla

Arcane

  • Arcane Subtlety Text changed

    Row 1, column 1 · 2 ranks in the client table

    Forever beta Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.

    Vanilla rank 1 Reduces your target's resistance to all your spells by 5 and reduces the threat caused by your Arcane spells by 20%.

  • Arcane Focus Text changed

    Row 1, column 2 · 5 ranks in the client table

    Forever beta Improves your chance to hit with Arcane spells by 2%.

    Vanilla rank 1 Reduces the chance that the opponent can resist your Arcane spells by 2%.

  • Improved Channeling was Improved Arcane Missiles Renamed

    Row 1, column 3 · 5 ranks in the client table

    Forever beta Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.

    Vanilla rank 1 Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles, Regeneration, or Mass Regeneration, and a 14% chance to avoid interruption caused by damage while casting Arcane Blast or Spellfrost Bolt.

  • Wand Specialization Same as vanilla

    Row 2, column 1 · 2 ranks in the client table

    Increases your damage with Wands by 13%.

  • Magic Absorption Text changed

    Row 2, column 2 · 5 ranks in the client table

    Forever beta Increases all your resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.

    Vanilla rank 1 Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.

  • Arcane Concentration Text changed

    Row 2, column 3 · 5 ranks in the client table

    Forever beta Gives you a 100% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

    Vanilla rank 1 Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

  • Arcane Geometry was Magic Attunement Renamed

    Row 3, column 1 · 2 ranks in the client table

    Forever beta Increases the range of your Arcane spells by 6 yards.

    Vanilla rank 1 Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.

  • Arcane Impact was Improved Arcane Explosion Renamed

    Row 3, column 2 · 3 ranks in the client table

    Forever beta Increases the critical strike chance of your Arcane spells by 6%.

    Vanilla rank 1 Increases the critical strike chance of your Arcane Explosion spell by an additional 2%.

  • Arcane Resilience Same as vanilla

    Row 3, column 3 · 1 rank in the client table

    Increases your Armor by an amount equal to 50% of your Intellect.

  • Arcane Shielding was Improved Mana Shield Renamed

    Row 4, column 1 · 2 ranks in the client table

    Forever beta Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%.

    Vanilla rank 1 Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.

  • Improved Counterspell Text changed

    Row 4, column 2 · 2 ranks in the client table

    Forever beta Your Counterspell also Silences the target for 4 sec.

    Vanilla rank 1 Gives your Counterspell a 50% chance to silence the target for 4 sec.

  • Arcane Meditation Text changed

    Row 4, column 4 · 3 ranks in the client table

    Forever beta Allows 50% of your Mana regeneration to continue while casting.

    Vanilla rank 1 Allows 5% of your Mana regeneration to continue while casting.

  • Presence of Mind Same as vanilla

    Row 5, column 2 · 1 rank in the client table

    When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

  • Arcane Mind Text changed

    Row 5, column 3 · 5 ranks in the client table

    Forever beta Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.

    Vanilla rank 1 Increases your maximum Mana by 2%.

  • Arcane Instability Text changed

    Row 6, column 2 · 3 ranks in the client table

    Forever beta Increases the damage done by your spells by 1% and your critical strike chance by 1%.

    Vanilla rank 1 Increases your spell damage and critical strike chance by 1%.

  • Arcane Power Text changed

    Row 7, column 2 · 1 rank in the client table

    Forever beta For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

    Vanilla rank 1 When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.

Fire

  • Improved Fireball Text changed

    Row 1, column 2 · 5 ranks in the client table

    Forever beta Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.

    Vanilla rank 1 Reduces the casting time of your Fireball spell by 0.1 sec.

  • Impact Text changed

    Row 1, column 3 · 5 ranks in the client table

    Forever beta Gives your Fire spells a 10% chance to stun the target for 2 sec.

    Vanilla rank 1 Gives your Fire spells a 2% chance to stun the target for 2 sec.

  • Ignite Text changed

    Row 2, column 1 · 5 ranks in the client table

    Forever beta Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.

    Vanilla rank 1 Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.

  • Flame Throwing Text changed

    Row 2, column 2 · 2 ranks in the client table

    Forever beta Increases the range of your Fire spells by 6 yards.

    Vanilla rank 1 Increases the range of your Fire spells by 3 yards.

  • Wake of Fire was Improved Fire Blast Renamed

    Row 2, column 3 · 3 ranks in the client table

    Forever beta Reduces the cooldown of your Fire Blast spell by 2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 50%.

    Vanilla rank 1 Reduces the cooldown of your Fire Blast spell by 0.5 sec.

  • Incineration was Incinerate Renamed

    Row 3, column 1 · 2 ranks in the client table

    Forever beta Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.

    Vanilla rank 1 Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.

  • Improved Flamestrike Text changed

    Row 3, column 2 · 3 ranks in the client table

    Forever beta Increases the critical strike chance of your Flamestrike spell by 15%.

    Vanilla rank 1 Increases the critical strike chance of your Flamestrike spell by 5%.

  • Pyroblast Text changed

    Row 3, column 3 · 1 rank in the client table

    Forever beta Hurls an immense fiery boulder that causes 110 Fire damage and an additional 44 Fire damage over 12 sec.

    Vanilla rank 1 Hurls an immense fiery boulder that causes 141 Fire damage and an additional 56 Fire damage over 12 sec.

  • Burning Soul Text changed

    Row 3, column 4 · 2 ranks in the client table

    Forever beta Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.

    Vanilla rank 1 Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 15%.

  • Improved Scorch Text changed

    Row 4, column 1 · 3 ranks in the client table

    Forever beta Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.

    Vanilla rank 1 Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.

  • Improved Fire Ward Text changed

    Row 4, column 2 · 2 ranks in the client table

    Forever beta Causes your Fire Ward to have a 20% chance to reflect Fire spells while active.

    Vanilla rank 1 Causes your Fire Ward to have a 10% chance to reflect Fire spells while active.

  • Master of Elements Text changed

    Row 4, column 4 · 3 ranks in the client table

    Forever beta Your Fire and Frost critical strikes will refund 10% of their base mana cost.

    Vanilla rank 1 Your Fire and Frost spell criticals will refund 10% of their base mana cost.

  • Critical Mass Same as vanilla

    Row 5, column 2 · 3 ranks in the client table

    Increases the critical strike chance of your Fire spells by 2%.

  • Blast Wave Text changed

    Row 5, column 3 · 1 rank in the client table

    Forever beta A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 163 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.

    Vanilla rank 1 A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 Fire damage, and dazing them for 6 sec.

  • Fire Power Same as vanilla

    Row 6, column 3 · 5 ranks in the client table

    Increases the damage done by your Fire spells by 2%.

  • Combustion Text changed

    Row 7, column 2 · 1 rank in the client table

    Forever beta When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused non-periodic critical strikes with Fire spells.

    Vanilla rank 1 When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused critical strikes with Fire spells.

Frost

  • Frost Warding Text changed

    Row 1, column 1 · 2 ranks in the client table

    Forever beta Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.

    Vanilla rank 1 Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.

  • Improved Frostbolt Same as vanilla

    Row 1, column 2 · 5 ranks in the client table

    Reduces the casting time of your Frostbolt spell by 0.1 sec.

  • Elemental Precision Text changed

    Row 1, column 3 · 3 ranks in the client table

    Forever beta Improves your chance to hit with Frost and Fire spells by 6%.

    Vanilla rank 1 Reduces the chance that the opponent can resist your Frost and Fire spells by 2%.

  • Ice Shards Text changed

    Row 2, column 1 · 5 ranks in the client table

    Forever beta Increases the critical strike damage bonus of your Frost spells by 100%.

    Vanilla rank 1 Increases the critical strike damage bonus of your Frost spells by 20%.

  • Frostbite Text changed

    Row 2, column 2 · 3 ranks in the client table

    Forever beta Gives your Chill effects a 15% chance to Freeze the target for 5 sec.

    Vanilla rank 1 Gives your Chill effects a 5% chance to freeze the target for 5 sec.

  • Improved Frost Nova Text changed

    Row 2, column 3 · 2 ranks in the client table

    Forever beta Reduces the cooldown of your Frost Nova spell by 4 sec.

    Vanilla rank 1 Reduces the cooldown of your Frost Nova spell by 2 sec.

  • Permafrost Text changed

    Row 2, column 4 · 3 ranks in the client table

    Forever beta Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%.

    Vanilla rank 1 Increases the duration of your Chill effects by 1 secs and reduces the target's speed by an additional 4%.

  • Piercing Ice Same as vanilla

    Row 3, column 1 · 3 ranks in the client table

    Increases the damage done by your Frost spells by 2%.

  • Cold Snap Text changed

    Row 3, column 2 · 1 rank in the client table

    Forever beta Finishes the remaining cooldown on all your other Frost spells.

    Vanilla rank 1 When activated, this spell finishes the cooldown on all of your Frost spells.

  • Improved Blizzard Text changed

    Row 3, column 4 · 3 ranks in the client table

    Forever beta Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec.

    Vanilla rank 1 Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.5 sec.

  • Arctic Reach Same as vanilla

    Row 4, column 1 · 2 ranks in the client table

    Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.

  • Frost Channeling Text changed

    Row 4, column 2 · 3 ranks in the client table

    Forever beta Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.

    Vanilla rank 1 Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.

  • Shatter Text changed

    Row 4, column 3 · 5 ranks in the client table

    Forever beta Increases the critical strike chance of all your spells against Frozen targets by 1%.

    Vanilla rank 1 Increases the critical strike chance of all your spells against frozen targets by 10%.

  • Ice Block Text changed

    Row 5, column 2 · 1 rank in the client table

    Forever beta You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

    Vanilla rank 1 You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells.

  • Improved Cone of Cold Same as vanilla

    Row 5, column 3 · 3 ranks in the client table

    Increases the damage dealt by your Cone of Cold spell by 15%.

  • Winter's Chill Text changed

    Row 6, column 3 · 5 ranks in the client table

    Forever beta Gives your Frost damage spells a X% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 5 times.

    Vanilla rank 1 Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.

  • Ice Barrier Text changed

    Row 7, column 2 · 1 rank in the client table

    Forever beta Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.

    Vanilla rank 1 Instantly shields you, absorbing 438 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.

Beta values are the single readable record per talent. They do not always correspond to vanilla rank 1, so compare the wording, not the rank.