BlizzCon 2026 · Day 1 · What's Next: World of Warcraft: Forever
Forever's design rules: no flying, no level scaling, a dangerous Azeroth, and effort that keeps mattering
World of Warcraft
At the What's Next panel, Lead Classic Designer Tim Jones set Forever's rules: no flying mounts, no level scaling, a dangerous world measured against the spirit of Classic, levelling as important as endgame, and a long term home where effort is never invalidated.
World of Warcraft: Forever
This part of the announcement is covered in the source post linked below.
Mount Hyjal
This part of the announcement is covered in the source post linked below.
Shen'Dralas
This part of the announcement is covered in the source post linked below.
The Riverglades
This part of the announcement is covered in the source post linked below.
Zephras Isle
This part of the announcement is covered in the source post linked below.
New Content
This part of the announcement is covered in the source post linked below.
Unexpected Development
This part of the announcement is covered in the source post linked below.
This write-up follows the sections of Wowhead's post; the full version replaces it once the writer runs.
Source: Wowhead: World of Warcraft: Forever What's Next Liveblog