Skip to content

BlizzCon 2026 · Day 1 · What's Next: World of Warcraft: Forever

Forever's design rules: no flying, no level scaling, a dangerous Azeroth, and effort that keeps mattering

World of Warcraft

At the What's Next panel, Lead Classic Designer Tim Jones set Forever's rules: no flying mounts, no level scaling, a dangerous world measured against the spirit of Classic, levelling as important as endgame, and a long term home where effort is never invalidated.

Advertisement

World of Warcraft: Forever

This part of the announcement is covered in the source post linked below.

Mount Hyjal

This part of the announcement is covered in the source post linked below.

Shen'Dralas

This part of the announcement is covered in the source post linked below.

The Riverglades

This part of the announcement is covered in the source post linked below.

Zephras Isle

This part of the announcement is covered in the source post linked below.

New Content

This part of the announcement is covered in the source post linked below.

Unexpected Development

This part of the announcement is covered in the source post linked below.

This write-up follows the sections of Wowhead's post; the full version replaces it once the writer runs.

Source: Wowhead: World of Warcraft: Forever What's Next Liveblog

blizzcon-2026wowhead

All BlizzCon 2026 coverage · Watch the stream