Elite
Al'Akir
Al'Akir is an Elite Elemental, level 35, hostile to players. It appears in the dungeon journal for Throne of the Four Winds.
Details
Al'Akir at a Glance
What does Al'Akir do?
Level and Map Tracking
The game data tunes Al'Akir for level 35, Cataclysm content.
In the Client Files
Also Monster Elemental at level 35 in the current client data
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Boss Encounter
Al'Akir appears as a raid or dungeon boss. See the encounter page for its instance.
Abilities & Strategy
What the in-game dungeon journal describes for the Al'Akir encounter. Every ability links to its spell page.
Abilities & Strategy
Stage One: Your Challenge is Accepted!
Al'Akir periodically casts Squall Line, Wind Burst, Ice Storm and Lightning Strike on random players. He casts Static Shock on any target in melee range and Electrocute on his primary target if that target leaves melee range.
Wind Burst
Al'Akir casts a Wind Burst on all players, inflicting Nature damage and knocking them back.
Squall Line
Al'Akir summons a line of wind funnels that move around the platform in a circle. The squalls catch any player that stands, and inflict Nature damage per second for 5 sec.
Ice Storm
Al'akir casts an Ice Storm at random locations around the platform. The Ice Storm slowly moves, leaving behind an ice patch on the ground. The ice inflicts Frost damage every 0.5 seconds and reduces the movement speed by 50% for all enemies standing within the ice patch.
Lightning Strike
Al'Akir casts a Lightning Strike at a random player, inflicting Nature damage to that player, and also Nature damage to all other players within a 60 degree cone centered on the original target. On Heroic difficulty, the Lightning Strike inflicts Nature damage every second for 16 seconds.
Electrocute
Al'Akir channels a bolt of electricity to his current target if he is unable to reach that target with his melee attack, inflicting increasing Nature damage over time. He stops channeling Electrocute when his target returns to melee range.
Static Shock
Al'Akir shocks all players within his melee range, inflicting Nature damage and interrupting any spells cast for 0.1 sec.
Stage Two: Your Persistence Angers Me!
At 80% health, Al'Akir no longer casts Wind Bursts but continually brings down Acid Rain and spawns Stormlings.
Squall Line
Al'Akir summons a line of wind funnels that move around the platform in a circle. The squalls catch any player that stands, and inflict Nature damage per second for 5 sec.
Electrocute
Al'Akir channels a bolt of electricity to his current target if he is unable to reach that target with his melee attack, inflicting increasing Nature damage over time. He stops channeling Electrocute when his target returns to melee range.
Acid Rain
Al'Akir inflicts Nature damage per second to all enemies. The damage dealt increases every 15 sec.
Stormling
Al'Akir summons a Stormling every 20 seconds. When Stormlings are killed they cause a Feedback effect on Al'Akir, increasing his damage taken. On Heroic difficulty, the Nature damage caused by Stormlings also causes players to take 25% additional Nature damage for 2 sec. This effect stacks from multiple Stormlings.
Feedback
A Stormling's death causes a feedback effect on Al'Akir, increasing the damage he receives by 10%. This effect stacks and lasts 30 sec.
Stage Three: Enough!
At 25% health, Al'Akir shatters his platform, tossing all players into the air and granting them the ability to fly. Al'Akir no longer cast Squall Lines, but casts Wind Burst again, along with Lightning, Lightning Cloud and Lightning Rod.
Eye of the Storm
All players can fly at 300% normal movement speed.
Wind Burst
Al'Akir casts a Wind Burst on all players, inflicting Nature damage and knocking them back.
Lightning
Al'Akir continually casts Lightning Bolts at random players, inflicting Nature damage.
Lightning Rod
Al'Akir electrifies a random player and makes them a Lightning Rod. After 5 sec., the player emits lightning at nearby players for 5 sec.
Lightning Cloud
Al'Akir summons clouds at the altitude of a random player. The Lightning Cloud fills the entire area of that altitude, and after 5 seconds they erupt in an electrical storm, inflicting Nature damage per second to all players within the cloud. A Lightning Cloud lasts 30 seconds.
Drops in Throne of the Four Winds
Loot the dungeon journal lists for the Al'Akir encounter.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Collectibles Al'Akir Drops
- Drake of the South Wind (mount): its in-game source line reads “Drop: Al'Akir”.
- Zephyrian Prince (battle pet): its in-game source line reads “Drop: Al'Akir”.
What Each Drop Is
The Al'Akir encounter lists 40 items in the dungeon journal, item level 37. Equip slots covered: Finger, Legs, Neck and One-Hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Cloudburst Ring Finger, item level 37, requires level 32. Bind on Pickup. Stats: Strength and Stamina. A vendor pays 5 gold34 silver for it.
- Cloudburst Ring Finger, item level 37, requires level 32. Bind on Pickup. Stats: Strength and Stamina. A vendor pays 5 gold34 silver for it.
- Gale Rouser Leggings Legs (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 17 gold22 silver for it.
- Gale Rouser Leggings Legs (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 17 gold64 silver for it.
- Lightning Well Legguards Legs (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 19 gold28 silver for it.
- Lightning Well Legguards Legs (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 19 gold29 silver for it.
- Mistral Pendant Neck, item level 37, requires level 32. Bind on Pickup. Stats: Agility and Stamina. A vendor pays 5 gold34 silver for it.
- Permafrost Choker Neck, item level 37, requires level 32. Bind on Pickup. Stats: Strength and Stamina. A vendor pays 5 gold34 silver for it.
- Sky Strider Greaves Legs (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 18 gold42 silver for it.
- Sky Strider Greaves Legs (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 20 gold21 silver for it.
- Soul Breath Leggings Legs (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 19 gold42 silver for it.
- Soul Breath Leggings Legs (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 18 gold56 silver for it.
- Star Chaser Legguards Legs (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 18 gold56 silver for it.
- Star Chaser Legguards Legs (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 20 gold14 silver for it.
- Stormwake, the Tempest's Reach One-Hand (One-Handed Sword), item level 37, requires level 32. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 26 gold43 silver for it.
- Stormwake, the Tempest's Reach One-Hand (One-Handed Sword), item level 37, requires level 32. Bind on Pickup. Stats: Strength and Stamina. A vendor pays 26 gold53 silver for it.
- Stormwake, the Tempest's Reach One-Hand (One-Handed Sword), item level 37, requires level 32. Bind on Pickup. Stats: Agility and Stamina. A vendor pays 26 gold63 silver for it.
- Stormwake, the Tempest's Reach One-Hand (One-Handed Sword), item level 37, requires level 32. Bind on Pickup. Stats: Agility and Stamina. A vendor pays 26 gold74 silver for it.
- Stormwake, the Tempest's Reach One-Hand (One-Handed Sword), item level 37, requires level 32. Bind on Pickup. Stats: Strength and Stamina. A vendor pays 26 gold84 silver for it.
- Stormwake, the Tempest's Reach One-Hand (One-Handed Sword), item level 37, requires level 32. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 26 gold94 silver for it.
- Tempest Keeper Leggings Legs (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 19 gold21 silver for it.
- Tempest Keeper Leggings Legs (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 19 gold22 silver for it.
- Thunder Wall Greaves Legs (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 18 gold49 silver for it.
- Thunder Wall Greaves Legs (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 18 gold35 silver for it.
- Wind Stalker Leggings Legs (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 18 gold63 silver for it.
- Wind Stalker Leggings Legs (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 18 gold42 silver for it.
- Crown of the Forlorn Conqueror Miscellaneous, item level 32, requires level 32. Bind on Pickup. Usable by Paladin, Priest and Warlock. A vendor pays 5 gold for it. Use: Create Item.
- Crown of the Forlorn Protector Miscellaneous, item level 32, requires level 32. Bind on Pickup. Usable by Warrior, Hunter and Shaman. A vendor pays 5 gold for it. Use: Create Item.
- Crown of the Forlorn Vanquisher Miscellaneous, item level 32, requires level 32. Bind on Pickup. Usable by Rogue, Death Knight, Mage and Druid. A vendor pays 5 gold for it. Use: Create Item.
- Essence of the Forlorn Miscellaneous, item level 32, requires level 32. Bind on Pickup. A vendor pays 5 gold for it.
- Helm of the Forlorn Conqueror Miscellaneous, item level 32, requires level 32. Bind on Pickup. Usable by Paladin, Priest and Warlock. A vendor pays 5 gold for it. Use: Create Item.
- Helm of the Forlorn Protector Miscellaneous, item level 32, requires level 32. Bind on Pickup. Usable by Warrior, Hunter and Shaman. A vendor pays 5 gold for it. Use: Create Item.
- Helm of the Forlorn Vanquisher Miscellaneous, item level 32, requires level 32. Bind on Pickup. Usable by Rogue, Death Knight, Mage and Druid. A vendor pays 5 gold for it. Use: Create Item.
- Mantle of the Forlorn Conqueror Miscellaneous, item level 32, requires level 32. Bind on Pickup. Usable by Paladin, Priest and Warlock. A vendor pays 5 gold for it. Use: Create Item.
- Mantle of the Forlorn Protector Miscellaneous, item level 32, requires level 32. Bind on Pickup. Usable by Warrior, Hunter and Shaman. A vendor pays 5 gold for it. Use: Create Item.
- Mantle of the Forlorn Vanquisher Miscellaneous, item level 32, requires level 32. Bind on Pickup. Usable by Rogue, Death Knight, Mage and Druid. A vendor pays 5 gold for it. Use: Create Item.
- Shoulders of the Forlorn Conqueror Miscellaneous, item level 32, requires level 32. Bind on Pickup. Usable by Paladin, Priest and Warlock. A vendor pays 5 gold for it. Use: Create Item.
- Shoulders of the Forlorn Protector Miscellaneous, item level 32, requires level 32. Bind on Pickup. Usable by Warrior, Hunter and Shaman. A vendor pays 5 gold for it. Use: Create Item.
- Shoulders of the Forlorn Vanquisher Miscellaneous, item level 32, requires level 32. Bind on Pickup. Usable by Rogue, Death Knight, Mage and Druid. A vendor pays 5 gold for it. Use: Create Item.
- Reins of the Drake of the South Wind Miscellaneous, item level 30, requires level 10. Bind on Pickup. Tooltip: “Teaches you how to summon this mount. This is a flying mount.” Use: Learning. Effect: Drake of the South Wind.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.