The major problem with Uldaman is that the beginning part of the Instance is much lower than the end part of it. The use of a backdoor halfway through the instance makes it pretty clear that Uldaman was supposed to be made for a Lower Level front run and then a Higher Level Back Run.
Archaedas is fairly easy to kill with an appropriate leveled group (level 43 or so members). He himself has a lot of HP and has high melee migation. He doesn't hit incredibly hard though.
He summons non-elite adds throughout the fight that have low HP and can be killed in a few hits. They will build up if you don't kill them quickly though so assign one of your members to killing them when they spawn (Rogue or Hunter if you have one as they will deal less damage to Arch as a Mage or Warlock).
Get him down to 20% and he will spawn 4 elite adds. These do die when he dies though so have everyone quickly DPS him down (make sure your warrior goes into battle stance and spams execute for even more damage). Once he's dead go into the room behind him for the Disks of Norragon for a quest line that will get you a 14 Slot Bag and a chest with 2-3 greens.
Elite
Archaedas
Ancient Stone Watcher
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You need at least 3 people to summon him. Tested this so you can't boost only 1 person unless you boost with 2 people.
As of 3.0.8 you do not need three people anymore.
Details
This roster comes from the current game client's data files, so it is not a complete list of every NPC in the game - older world NPCs that are no longer in the modern client are absent.
Achievement: Archaedas kills (Uldaman)
Killing Archaedas counts toward Archaedas kills (Uldaman).
Achievement: Uldaman
Killing Archaedas counts toward Uldaman, a 10-point achievement. Its in-game description: “Defeat Archaedas.”
Boss Encounter
Archaedas appears as a raid or dungeon boss. See the encounter page for its instance.
Abilities & Strategy
What the in-game dungeon journal describes for the Archaedas encounter. Every ability links to its spell page.
Abilities & Strategy
Awaken Earthen Dwarf
Archaedas awakens an Earthen Custodian every 10 seconds to assist him in battle.
Earthen Custodian
Earthen Custodians aid Archaedas in battle.
Awaken Earthen Guardian
When Archaedas reaches 66% health remaining, he awakens the 6 Earthen Guardians.
Earthen Guardian
Whirlwind
Earthen Guardian whirlwinds, inflicting Physical damage to all enemies within 8 yards.
Awaken Vault Warder
When Archaedas reaches 33% health remaining, he awakens the 2 Vault Warders.
Vault Warder
Trample
Ground Tremor
Archaedas shakes the ground, stunning all enemies within 20 yards.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops in Uldaman
Loot the dungeon journal lists for the Archaedas encounter.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Community notes from Wowhead · 117 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Achievements whose criteria involve Archaedas, from the current game data.
Level and Map Tracking
The game data tunes Archaedas for levels 15 to 30, Classic content.
What Each Drop Is
The Archaedas encounter lists 3 items in the dungeon journal, item level 22. Equip slots covered: Finger and Two-Hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Archaedic Stone Finger, item level 22, requires level 15. Bind on Pickup. Stats: Stamina, Haste and Critical Strike. A vendor pays 1g 7s for it.
- Stoneslayer Two-Hand (Two-Handed Sword), item level 22, requires level 15. Bind on Pickup. Stats: Strength and Stamina. A vendor pays 76s 20c for it.
- The Rockpounder Two-Hand (Two-Handed Mace), item level 22, requires level 15. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Versatility. A vendor pays 12g 95s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.