Quest
Adventurers Wanted: Uldaman
A World of Warcraft quest in Uldaman. Facts and objectives from the current retail game data.
Quest facts
The client quest POI data records no map location for this quest, so no map is shown.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28027))
Requirements
Read from the Blizzard quest API.
Description
King Anduin Wrynn has requested that any able-bodied adventurer head to Uldaman, in the Badlands, immediately! The Explorers' League, under Lead Prospector Durdin, requires assistance in braving great danger in pursuit of knowledge! If you so choose, head to Uldaman and speak with Lead Prospector Durdin to help them out.
Getting there
Inside the dungeon: Uldaman
Uldaman is an ancient titan vault buried deep within the earth. It is said the titans sealed away a failed experiment there and then moved on to a new project, related to the genesis of the dwarves.
Bosses in the Adventure Guide, in order: Revelosh, The Lost Dwarves, Ironaya, Obsidian Sentinel, Ancient Stone Keeper, Galgann Firehammer, Grimlok, Archaedas.
Entrance: Stonesplinter Valley, Loch Modan at 34.8, 85.2.
Instance text, bosses and entrances are the client’s Adventure Guide data.
Where this quest fits
Other quests with this name
This one: Alliance only · Uldaman · Level 15-30 · Dungeon.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.