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Shadow Labyrinth in the Adventure Guide

Dungeon - The Burning Crusade

Shadow Labyrinth

4 encounters and 32 drops. Every drop links to its item page; tradeable drops carry a live Auction House price.

The original exiles on Draenor found death to be an unsettling and unfortunate consequence of life, and so the draenei hid their dead away in the subterranean grave-city of Auchindoun, a labyrinthine marvel located beneath the forests of Terokkar.

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Quick Facts

TypeDungeon
ExpansionThe Burning Crusade
Encounters4
Drops32
Item level31 to 32
Tradeable drops0
DifficultiesNormal, Heroic

Difficulties and Lockouts

Shadow Labyrinth has 2 difficulties in the game data: Heroic resets daily; Normal can be run again at any time.

DifficultyPlayersLevel rangeLockout
Normal520 to 30None
Heroic530Daily

Loot Table Value

Drops 32Item level 31 to 32Slots covered 14Bind on Pickup 32Tradeable 0

Every one of Shadow Labyrinth’s 32 drops is Bind on Pickup, so none of this loot can ever reach the Auction House. The table below the bosses is the complete reward list; its value is item level, not gold.

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Where It Is

The entrance to Shadow Labyrinth is in Auchindoun, Terokkar Forest at 39.6, 73.8.

Terokkar Forest map with the Shadow Labyrinth entrance markedAuchindoun CoasterRazorthorn Rise RushShattrath City SashaySkettis ScrambleSpirit TowerEntrance 39.6, 73.8

Terokkar Forest, from the game’s own world map art. The framed marker is the Adventure Guide entrance; gold diamonds are the zone’s landmarks.

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Instance Map

The Adventure Guide places 4 bosses of Shadow Labyrinth on 1 map. Numbers follow the encounter order; each links to that fight below.

Shadow Labyrinth map with 4 boss locations1Ambassador Hellmaw2Blackheart the Inciter3Grandmaster Vorpil4Murmur
  1. 1 Ambassador Hellmaw 21.9, 39.5
  2. 2 Blackheart the Inciter 26.8, 70.5
  3. 3 Grandmaster Vorpil 53.1, 54.1
  4. 4 Murmur 80.9, 39.1

Encounters

NNormalHHeroic

Ambassador Hellmaw

A powerful demonic servant and acolyte of pain, Ambassador Hellmaw is dedicated to the art of death. He loves nothing more than the taste of a mortal's lifeblood tinged with horror and despair. Hellmaw is bound by the fel orcs of the Shadow Labyrinth and fed a constant stream of prisoners, bolstering the demon to serve the black will of his masters.

Abilities & Strategy

Fear

Ambassador Hellmaw instills fear in all players within 45 yards, causing them to flee for 6 sec.

Corrosive Acid

Ambassador Hellmaw sprays corrosive acid on all players in front of him, inflicting Nature damage every 3 seconds and reducing their armor for 15 sec.

Loot

6 drops · item level 32 · 6 slots (Feet, Hands, Head, Legs, Ranged, Shield) · all Bind on Pickup

Blackheart the Inciter

When the orcish Horde first invaded Azeroth through the Dark Portal, two Shadow Council members instead turned their attentions to the ancient draenei burial grounds of Auchindoun. The unquiet spirits in the area proved to be excellent subjects for the warlock Blackheart to perfect his mind control abilities.

Abilities & Strategy

Incite Chaos

Blackheart the Inciter incites chaos in the minds of all players, causing them to randomly attack each other for 30 seconds.

War Stomp

Charge

Blackheart the Inciter charges a player, inflicting Physical damage and stunning them for 2 sec.

Loot

5 drops · item level 32 · 5 slots (Back, Legs, Neck, Ranged, Trinket) · all Bind on Pickup

Grandmaster Vorpil

In the early days of the Horde, Grandmaster Vorpil convinced the orc warlock Gul'dan to allow him to investigate the mysteries of Auchindoun, secretly desiring to harness the energy of the frighteningly powerful cosmic essences that permeated the area.

Abilities & Strategy

Shadow Bolt Volley

Draw Shadows

Grandmaster Vorpil teleports to his platform and summons all players to him. After summoning all players, Grandmaster Vorpil calls down a Rain of Fire, burning all players on the platform for Fire damage every second for 6 sec.

Banish

Grandmaster Vorpil banishes a player, preventing all action but making them invulnerable for 8 sec.

Void Traveler

When Grandmaster Vorpil enters combat he summons 5 Void Rifts which summon Void Travelers throughout the fight.

Shadow Nova
Empowering Shadows

When a Void Traveler explodes from Shadow Nova, it heals Grandmaster Vorpil and increases his Shadow damage done for 45 sec.

Loot

7 drops · item level 32 · 7 slots (Chest, Hands, Legs, One-Hand, Ranged, Shoulder +1 more) · all Bind on Pickup

Murmur

"In the beginning"... "So far away"... such phrases cannot begin to describe this elemental's origin. Its existence heralds pure destruction. Worlds shatter and the pieces scatter at its whim. Only the truly mad would think to summon it. Perhaps there is yet time to banish Murmur before it fully enters Outland.

Abilities & Strategy

Sonic Boom

Murmur releases a massive burst of sonic energy that blasts players within 34 yards with Nature damage, then inflicts additional Nature damage every 3 seconds for 9 sec. While affected by Sonic Boom, movement speed is reduced by 90%.

Magnetic Pull

Murmur pulls all players towards him.

Murmur's Touch

Murmur touches a player, causing the air around them to pulse with sonic energy for 14 sec. Murmur touches a player, causing the air around them to pulse with sonic energy for 7 sec, pulling all other players towards them.

Sonic Shock

Murmur shocks a player, inflicting Arcane damage to his current target.

Thundering Storm

Murmur throws sonic bolts at any player further than 25 yards from him, inflicting Nature damage.

Resonance

When there are no players within melee range of Murmur, he inflicts Nature damage to all players and increases their Nature damage taken for 45 sec.

Loot

14 drops · item level 31 to 32 · 9 slots (Chest, Feet, Hands, Legs, One-Hand, Shield +3 more) · all Bind on Pickup

Quests

9 quests Blizzard’s quest data files under Shadow Labyrinth, most for level 20 to 30:

More The Burning Crusade Dungeons

Other dungeons from the same expansion.

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