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WoW Expansion

The War Within

The War Within is the patch 11.x era of World of Warcraft. This page carries 4 raids and 10 dungeons from the in-game Adventure Guide.

Header art: the in-game loading screen for Khaz Algar.

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The War Within at a Glance

Patch series
11.x
Release order
Eleventh of eleven released expansions
Dungeons and raids
14 (4 raids, 10 dungeons)
Previous expansion
Dragonflight
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Dungeons & Raids (14)

4 raids and 10 dungeons from the in-game Adventure Guide, each with its own loot and boss pages.

Raids (4)

Dungeons (10)

Bosses of The War Within

61 encounters across 14 instances of The War Within, in the order the in-game Adventure Guide lists them.

  • Khaz AlgarRaid, 6 bossesOrta, the Broken Mountain, Aggregation of Horrors, Shurrai, Atrocity of the Undersea, Kordac, the Dormant Protector, The Gobfather, Reshanor, The Untethered
  • Liberation of UndermineRaid, 8 bossesVexie and the Geargrinders, Cauldron of Carnage, Rik Reverb, Stix Bunkjunker, The One-Armed Bandit, Mug'Zee, Heads of Security, Chrome King Gallywix, Sprocketmonger Lockenstock
  • MidnightRaid, 4 bossesCragpine, Lu'ashal, Predaxas, Thorm'belan
  • Nerub-ar PalaceRaid, 8 bossesSikran, Captain of the Sureki, Nexus-Princess Ky'veza, Queen Ansurek, Ulgrax the Devourer, The Silken Court, Rasha'nan, The Bloodbound Horror, Broodtwister Ovi'nax
  • Ara-Kara, City of EchoesDungeon, 3 bossesAvanoxx, Anub'zekt, Ki'katal the Harvester
  • Cinderbrew MeaderyDungeon, 4 bossesBrew Master Aldryr, I'pa, Benk Buzzbee, Goldie Baronbottom
  • City of ThreadsDungeon, 4 bossesOrator Krix'vizk, Fangs of the Queen, Izo, the Grand Splicer, The Coaglamation
  • Darkflame CleftDungeon, 4 bossesBlazikon, The Candle King, The Darkness, Ol' Waxbeard
  • Eco-Dome Al'daniDungeon, 3 bossesAzhiccar, Taah'bat and A'wazj, Soul-Scribe
  • Operation: FloodgateDungeon, 4 bossesBig M.O.M.M.A., Demolition Duo, Swampface, Geezle Gigazap
  • Priory of the Sacred FlameDungeon, 3 bossesBaron Braunpyke, Captain Dailcry, Prioress Murrpray
  • The DawnbreakerDungeon, 3 bossesSpeaker Shadowcrown, Anub'ikkaj, Rasha'nan
  • The RookeryDungeon, 3 bossesKyrioss, Stormguard Gorren, Voidstone Monstrosity
  • The StonevaultDungeon, 4 bossesE.D.N.A., Skarmorak, Void Speaker Eirich, Master Machinists

Zones of The War Within (6)

6 open-world zones whose content tuning belongs to The War Within in the game data, each with its in-game map. They scale from level 70 to 80 in the current client.

The War Within profession tiers (13)

The 13 profession skill tiers the client files under The War Within. Each opens its profession.

The War Within currencies (15)

Currencies the client files in its The War Within category, with the quantity caps it sets.

The War Within reputations (21)

Reputations the game data tags to The War Within, with the in-game description.

  • Bilgewater CartelThe Bilgewater Cartel has had more ups and downs than most, but no one can build and invent like they can. From cities to pool toys to [CLASSIFIED], Bilgewater builds it best.
  • Blackwater CartelBlackwater Cartel is new to the cart, formerly plying the seas as pirates. But they are already making waves with shipping and luxury vacations. They can move any cargo, anywhere, any time, and now it's all nice and legal.
  • Blood KnightsSilvermoon City's contingent of paladins. Stalwart heroes and chosen champions of the sun, they follow Lady Liadrin into battle to smite the foes of the sin'dorei.
  • Council of DornogalRuling from the Foundation Hall under the leadership of Councilward Merrix, the Council of Dornogal makes decisions affecting all earthen in the Isle of Dorn.
  • Darkfuse SolutionsDarkfuse Solutions did not make friends working for Gallywix, but giving up isn't the goblin way. They're back with a new brand, a new attitude, and hey, it was just business, right?
  • FarstridersElite rangers of the sin'dorei, formally tasked with guarding the forests, borders, and wildlands of the Eversong Woods.
  • Flame's RadianceWhen Hallowfall comes under threat and the army stretched thin, a call to arms is issued to those with the strength to wield a weapon and Flame's Radiance is formed. All allies are welcome to join in Hallowfall's defense.
  • Gallagio Loyalty Rewards ClubThe Gallagio is under new management, well it will be. And when it is, you want to be on their good side right? So, make the Gallagio a better place and make some new friends.
  • Hallowfall ArathiThe Arathi of the Hallowfall Expedition safeguard the star Beledar from the many threats found under Khaz Algar. Cut off from their overseas empire, they have built a new home with the strength of their faith in the Sacred Flame.
  • MagistersSilvermoon's premier magic wielders. The magisters are brilliant sin'dorei that hold utmost mastery over the arcane arts, with intellects sharpened by hundreds of years of study.
  • Manaforge VandalsWhile the K'aresh Trust works to unite the people of their dying star, some members prefer a more direct approach. Using all method of covert and under-handed tactics, the Manaforge Vandals seek to dismantle Salhadaar's forces by any means necessary.
  • Shades of the RowUnderhanded. Greedy. But incredibly useful in sticky situations. You won't hear many refer to the Shades of the Row, but you can be certain nearly everyone in Silvermoon has dealt with them.
  • Steamwheedle CartelSteamwheedle may be the oldest and largest cartel in Undermine. They have had their hands in almost every industry and their reach spans Azeroth and beyond. These days, with the rise of Noggenfogger, it's the alchemy that they are known for.
  • The Assembly of the DeepsThroughout the Ringing Deeps, neglected machinery awaits repair. While Machine Speakers lend their technological acumen, kobolds scavenge parts left behind. Anyone wanting to explore and rebuild is welcome to help.
  • The Cartels of UndermineUndermine isn't like other towns. There are no kings or chiefs, just cartels. Everyone wants to be part of the cartels. It's even better than being a king, because you can only have one king. But Undermine's got a lot of cartels, and they all need a pal.
  • The GeneralOnce the most renowned military leader in Azj-Kahet, Anub'azal has been passed over in favor of one of Ansurek's beloved Ascended. This simply will not stand.
  • The K'aresh TrustA coalition of cartels from brokers and ethereals formed with an impossible goal. To save a facet of their destroyed world from the All-Devouring.
  • The Severed ThreadsQueen Ansurek's tumultuous reign has not been without its detractors. The Severed Threads work cleverly and quietly behind the scenes to unravel the tapestry of Ansurek's iron rule from within.
  • The VizierPerched in the most dangerous position of all, Executor Nizrek spends his days as Queen Ansurek's most loyal advisor. Fortunately, Ansurek has yet to discover that the rest of his time is spent trying to end her reign.
  • The WeaverOnce the Royal Weaver, the Widow Arak'nai now carefully watches her former home with a critical eye. With a network of weave-rats and spies at her disposal, there is little that escapes her notice.
  • Venture CompanyVenture Company doesn't have the best rep in town, but no one harvests, mines, or drills faster. You want nice? Find a book club. You want raw material? Venture's got you covered.