Boss
Lord Walden
Lord Walden - Shadowfang Keep
Lord Walden is a boss encounter in Shadowfang Keep.
Found In
Encounter Facts
In the game's encounter order for Shadowfang Keep, Lord Walden comes 4th of 5, after Commander Springvale and before Lord Godfrey.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: Silverpine Forest
Shadowfang Keep entranceThe Shadowfang Keep entrance is in Silverpine Forest, at 44.6, 67.7 on the Silverpine Forest map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Ice Shards
Lord Walden releases Ice Shards all over his laboratory for 5 sec. Each Ice Shard arcs through the air then lands, dealing Frost damage to all enemy targets.
Conjure Poisonous Mixture
Lord Walden conjures a bottle of poisonous mixture then throws it at the location of a random player. When the bottle lands on the ground it erupts. The poison immediately inflicts Nature damage to players, and continues to inflict Nature damage every 2 seconds while decreasing the movement speed of players by 40% for 15 sec.
Conjure Frost Mixture
Lord Walden summons a frosty mixture and breaks it on the ground. The chemicals immediately deal Frost damage to all nearby enemies.
Conjure Mystery Toxin
Lord Walden summons a cauldron of Mystery Toxin for 10 seconds. The concoction inside is usually a Toxic Coagulant, but when Lord Walden reaches 35% health he summons a cauldron of Toxic Catalyst instead.
Toxic Coagulent
Every 3 seconds the Toxic Coagulent toxin is applied to nearby enemy players from Lord Walden's cauldron. This effect can stack up to 3 times, and if it does then the toxin fully coagulates and the player is stunned for 5 sec. However, whenever a player moves or jumps the toxin becomes unable to coagulate and a stack is removed.
Toxic Catalyst
The Toxic Catalyst pours out of Lord Walden's cauldron, inflicting Fire damage every 2 seconds but increasing the target's critical chance by 100% for 10 sec.
Ability Spells
Every ability the Adventure Guide lists for Lord Walden, with its spell's school, cast time and duration and the description the game gives it.
Ice Shards
Frost · Instant · Lasts 5 sec
Ice shards erupt in all directions, dealing Frost damage and creating ice patches that deal additional frost damage.
Conjure Frost Mixture
Frost · 1.5 sec cast
Summons a frosty mixture that deals Frost damage to enemies.
Toxic Catalyst
Fire · Instant · Lasts 10 sec
Deals damage every 2 seconds, but increases critical strike chance by 100%.
Drops
Loot the dungeon journal lists for this encounter in Shadowfang Keep.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the Lord Walden encounter in Shadowfang Keep.
Godfrey's right-hand man, the arrogant Lord Walden vowed to pay any price, including death, to serve his compatriot. Now among the undead, Walden intends to keep his word, attacking adversaries with ice and venom.
What Each Drop Is
The Lord Walden encounter lists 10 items in the dungeon journal, item levels 13 to 37. Equip slots covered: Head, Shoulder, Wrist, Waist, Chest, One-Hand and Held In Off-hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Blinders of the Follower Head (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Mastery. A vendor pays 44 gold44 silver for it.
- Burden of Lost Humanity Shoulder (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Mastery. A vendor pays 43 gold96 silver for it.
- Double Dealing Bracers Wrist (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 29 gold74 silver for it.
- Iron Will Girdle Waist (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Dodge and Critical Strike. A vendor pays 29 gold64 silver for it.
- Phantom Armor Chest (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 58 gold29 silver for it.
- Black Wolf Bracers Wrist (Leather), item level 13, requires level 8. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Versatility. A vendor pays 8 silver99 copper for it.
- Butcher's Cleaver One-Hand (One-Handed Axe), item level 13, requires level 8. Bind on Pickup. Stats: Agility, Stamina, Versatility and Critical Strike. A vendor pays 25 silver85 copper for it.
- Dark Lupine Wraps Wrist (Mail), item level 13, requires level 8. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 8 silver69 copper for it.
- Eerie Stable Lantern Held In Off-hand, item level 13, requires level 8. Bind on Pickup. Stats: Stamina, Haste, Critical Strike and Intellect. A vendor pays 14 silver61 copper for it.
- Phantom Armor Chest (Plate), item level 13, requires level 8. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Haste. A vendor pays 17 silver18 copper for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.