September 1, 2026
115 entriesSource Hotfixes: September 4, 2026, by Blizzard Entertainment (worldofwarcraft.blizzard.com)
Classes
Death Knight
Frost
- Howling Blast main target damage increased by 15%.
- Obliterate damage increased by 15%.
- Frost Strike damage increased by 20%.
- Melee damage increased by 10%.
Unholy
- Resolved an issue causing Mastery: Dreadblade and Foul Infections to not increase the critical strike chance of Plague Erupt effects.
Demon Hunter
Havoc
- All damage increased by 4%. This does not affect PvP combat.
Vengeance
- Demonic Wards now reduces damage taken by 15% (was 12%).
- Void Reaver now causes Frailty to reduce damage taken by 6% (was 5%).
- Fel Devastation healing increased by 25%.
Druid
- Shred damage increased by 10%.
Balance
- All ability damage increased by 4%. Does not affect PvP combat.
Feral
- All ability damage increased by 5%. Does not apply to PvP combat.
- Auto-attack damage increased by 10%.
- Ferocious Bite damage increased by 10%.
Restoration
- All healing increased by 4%.
Hunter
Beast Mastery
- All damage dealt by you and your pets increased by 7%.
- Resolved an issue causing Wild Thrash to not take target bounding radius into account.
Survival
- All damage dealt by you and your pet increased by 7%. This increase is only 3% while engaged in PvP combat.
Mage
Fire
- All ability damage increased by 3%. Does not apply to PvP combat.
Frost
- All ability damage increased by 6%.
Monk
Mistweaver
- All healing done increased by 5%.
- The Venomous Abyss 4-piece set bonus chance to activate has been increased to 25% (was 20%).
Windwalker
- All ability damage increased by 4%. Does not affect PvP combat.
Paladin
Protection
- Blaze of Glory damage increased by 150%.
- Consecration damage increased by 30%.
- Divine Guidance damage increased by 30%.
Priest
Discipline
- Shadow Mend mana cost reduced by 20%.
Rogue
Assassination
- Fixed an issue allowing Caustic Spatter to trigger from non-class Nature damage sources, such as trinkets.
Shaman
Hero Talents
Farseer
- Fixed an issue that caused Natural Harmony to increase the healing of Nature’s Guardian by 20% instead of its listed and intended 10%.
Delves
- Trinkets no longer drop as abundantly in Delves.
Dungeons and Raids
Den of Nalorakk
- Addressed an issue where interacting with Food Offering while mounted can cause it to no longer be interactable for a short period.
Murder Row
- Addressed an issue where Xathuux the Annihilator's Axe Toss can sometimes inflict less damage than intended.
The Venomous Abyss
Nek'zali the Soulcoiler
- Nek'zali’s health reduced by 15% on Raid Finder difficulty.
Entombed Sentinels
- Breath of Ula'tek and Blood of Ula'tek health reduced by 15% on Raid Finder difficulty.
Sszorak
- Sszorak's health reduced by up to 10% for smaller raid sizes on Normal and Heroic difficulties.
- Reduced the number of players targeted by Raging Crosswinds on Normal and Heroic difficulties.
The Twin Fangs
- Resolved an issue where immunities would prevent players from receiving additional applications of Eternal Venom beyond the death threshold on Mythic difficulty.
- Increased the number of applications before the target dies from Eternal Venom to 10 on Mythic difficulty.
- Increased the number of minimum targets to 4 for Ravenous Feast on Mythic difficulty.
- Vexhul and Ithraz health reduced by 20% on Raid Finder difficulty.
- Reduced the maximum health damage effect of Eternal Venom to 50% on Raid Finder difficulty.
- Resolved an issue where Protection Paladin's Mastery did not function correctly against Caustic Deluge or Eternal Venom.
The Coiled Altar
- Coalesced Venom damage reduced by 15% on Mythic difficulty.
- Venom Rupture damage reduced by 10% on Mythic difficulty.
- Venom Rupture damage reduced by up to 15% on smaller group sizes on Heroic difficulty.
- Volatile Venom damage reduced by up to 15% on smaller group sizes on Raid Finder, Normal, and Heroic difficulties.
- Spiteful Soulcoiler health reduced by up to 10% on smaller group sizes on Heroic difficulty.
- Zul'jan's health reduced by up to 10% on smaller group sizes on Raid Finder, Normal, and Heroic difficulties.
- Wail of Terror cast time increased by up to 20% on smaller group sizes on Heroic difficulty.
- Reduced the minimum players needed to be hit by Guillotine and Grim Guillotine to avoid failure damage to 3 players on Raid Finder, Normal, and Heroic difficulties.
Ula’tek
- Killing a Blightscale Wretch while outside of its Toxic Womb no longer triggers the Spectral Head to submerge.
- Adjusted the impact animation on a creature affected by the application of Revenge so their nameplate does not shift making interrupts more difficult.
Tidebound Grotto
- Nymrissa Wavecaller and her murlocs’ health reduced by up to 10% for lower group sizes on Normal, Heroic, and Mythic difficulties.
- Frost Orb initial and periodic damage reduced by up to 33% for lower group sizes on Normal and Heroic difficulty.
- Frost Orb initial and periodic damage reduced by up to 17% for lower group sizes on Mythic difficulty.
- Frost Orb aura duration reduced to 12 seconds (was 16 seconds).
Voidscar Arena
- Updated visuals of Taz'Rah's Darkbloom orbs to better match their impact radius.
Items
- Satchel of Corrosive Coins sold by Er'iyne is no longer unique.
Player versus Player
- Gladiator’s Distinction set bonus grants 5% primary stat for all healing specializations (was 10%).
- Fixed an issue where the Training Grounds quest for casting an interrupt was not properly granting credit. Note that you may need to abandon and re-accept the quest for this fix to apply.
Demon Hunter
Devourer
- All ability damage increased by 5% in PvP combat.
Havoc
- Rain from Above now deals damage equal to 6% of max health per bolt (was 8%).
Druid
- Innervate grants 20% mana in PvP combat (was 25%).
Feral
- Ravage (Druid of the Claw) damage increased by 15% in PvP combat.
- Survival Instincts reduces damage taken by 40% in PvP combat (was 50%).
Restoration
- Potent Enchantments increases the duration of Incarnation: Tree of Life by 4 seconds in PvP combat (was 6 seconds).
- Reforestation grants Incarnation: Tree of Life for 8 seconds in PvP combat (was 10 seconds).
- Swiftmend healing reduced by 20% in PvP combat.
- Blossom Burst (Ancient of Lore PvP talent) costs 1.89% base mana (was free).
- Blossom Burst (Ancient of Lore PvP talent) now prioritizes applying Rejuvenation over Lifebloom.
- Mass Blooming (Ancient of Lore PvP talent) costs 3.5% base mana (was free).
Evoker
Devastation
- Disintegrate triggers Consume Flame at 200% effectiveness in PvP combat (was 150%).
- Enkindle damage increased to 30% in PvP combat (was 20%).
- Expanded Lungs increases damage of Fire Breath’s periodic by 40% in PvP combat (was 30%).
Preservation
- Mana regeneration is now reduced by 35% in PvP combat (was 30%).
Hunter
Beast Mastery
- Bloodshed damage reduced by 25% in PvP combat.
- Bestial Wrath initial damage reduced by 10% in PvP combat.
- Pack Leader: Stampede! damage reduced by 10% in PvP combat.
Mage
- Improved Conjuration reduces the cooldown of Mirror Image by 15 sec in PvP combat.
- Winter’s Protection reduces Ice Block cooldown by 15/30 sec in PvP combat. Tooltip in PvP will be updated in a later patch.
Arcane
- Prismatic Barrier absorb reduced by 25% in PvP combat.
Fire
- Blazing Barrier absorb reduced by 25% in PvP combat.
- All damage reduced by 3% in PvP combat.
Frost
- Ice Barrier absorb reduced by 25% in PvP combat.
Priest
Discipline
- Void Shield absorption increased by 15% in PvP combat.
- Power Word: Shield absorption increased by 15% in PvP combat.
- Atonement healing increased by 10% in PvP combat.
Rogue
- Preemptive Maneuver now reduces damage taken by 25% while its effect is active (was 40%).
Assassination
- All ability damage reduced by 4% in PvP combat.
Shaman
Elemental
- Farseer: Natural Harmony now reduces the cooldown of Nature’s Guardian by 10 seconds in PvP combat (was 15 seconds).
- Stormbringer: Tempest damage increased by 20% in PvP combat.
- Stormbringer: Natural Gift now increases Nature damage by 4% in PvP combat (was 2%).
- Stormbringer: Stormcaller now increases Nature spell critical strike damage by 10% in PvP combat (was 5%).
Enhancement
- Healing Surge healing reduced by 20% in PvP combat.
- Stromstrike damage increased by15% in PvP combat.
- Lava Lash damage increased by 15% in PvP combat.
Warrior
Arms
- Safeguard (PvP Talent) now increases the cooldown of Intervene by 20 seconds.
Fury
- Safeguard (PvP Talent) now increases the cooldown of Intervene by 20 seconds.
Quests
- Fixed an issue that prevented Midnight World Quests from rewarding Adventurer Crests.