Skip to content

Official Blizzard notes

World of Warcraft Hotfixes: September 1, 2026

115 entries posted by Blizzard Entertainment for this date, shown in full.

Advertisement
Advertisement

September 1, 2026

115 entries

Source Hotfixes: September 4, 2026, by Blizzard Entertainment (worldofwarcraft.blizzard.com)

Classes

Death Knight

Frost

  • Howling Blast main target damage increased by 15%.
  • Obliterate damage increased by 15%.
  • Frost Strike damage increased by 20%.
  • Melee damage increased by 10%.

Unholy

  • Resolved an issue causing Mastery: Dreadblade and Foul Infections to not increase the critical strike chance of Plague Erupt effects.

Demon Hunter

Havoc

  • All damage increased by 4%. This does not affect PvP combat.

Vengeance

  • Demonic Wards now reduces damage taken by 15% (was 12%).
  • Void Reaver now causes Frailty to reduce damage taken by 6% (was 5%).
  • Fel Devastation healing increased by 25%.

Druid

  • Shred damage increased by 10%.

Balance

  • All ability damage increased by 4%. Does not affect PvP combat.

Feral

  • All ability damage increased by 5%. Does not apply to PvP combat.
  • Auto-attack damage increased by 10%.
  • Ferocious Bite damage increased by 10%.

Restoration

  • All healing increased by 4%.

Hunter

Beast Mastery

  • All damage dealt by you and your pets increased by 7%.
  • Resolved an issue causing Wild Thrash to not take target bounding radius into account.

Survival

  • All damage dealt by you and your pet increased by 7%. This increase is only 3% while engaged in PvP combat.

Mage

Fire

  • All ability damage increased by 3%. Does not apply to PvP combat.

Frost

  • All ability damage increased by 6%.

Monk

Mistweaver

  • All healing done increased by 5%.
  • The Venomous Abyss 4-piece set bonus chance to activate has been increased to 25% (was 20%).

Windwalker

  • All ability damage increased by 4%. Does not affect PvP combat.

Paladin

Protection

  • Blaze of Glory damage increased by 150%.
  • Consecration damage increased by 30%.
  • Divine Guidance damage increased by 30%.

Priest

Discipline

Rogue

Assassination

  • Fixed an issue allowing Caustic Spatter to trigger from non-class Nature damage sources, such as trinkets.

Shaman

Hero Talents

Farseer

  • Fixed an issue that caused Natural Harmony to increase the healing of Nature’s Guardian by 20% instead of its listed and intended 10%.

Delves

  • Trinkets no longer drop as abundantly in Delves.

Dungeons and Raids

Den of Nalorakk

  • Addressed an issue where interacting with Food Offering while mounted can cause it to no longer be interactable for a short period.

Murder Row

  • Addressed an issue where Xathuux the Annihilator's Axe Toss can sometimes inflict less damage than intended.

The Venomous Abyss

Nek'zali the Soulcoiler

  • Nek'zali’s health reduced by 15% on Raid Finder difficulty.

Entombed Sentinels

Sszorak

  • Sszorak's health reduced by up to 10% for smaller raid sizes on Normal and Heroic difficulties.
  • Reduced the number of players targeted by Raging Crosswinds on Normal and Heroic difficulties.

The Twin Fangs

  • Resolved an issue where immunities would prevent players from receiving additional applications of Eternal Venom beyond the death threshold on Mythic difficulty.
  • Increased the number of applications before the target dies from Eternal Venom to 10 on Mythic difficulty.
  • Increased the number of minimum targets to 4 for Ravenous Feast on Mythic difficulty.
  • Vexhul and Ithraz health reduced by 20% on Raid Finder difficulty.
  • Reduced the maximum health damage effect of Eternal Venom to 50% on Raid Finder difficulty.
  • Resolved an issue where Protection Paladin's Mastery did not function correctly against Caustic Deluge or Eternal Venom.

The Coiled Altar

  • Coalesced Venom damage reduced by 15% on Mythic difficulty.
  • Venom Rupture damage reduced by 10% on Mythic difficulty.
  • Venom Rupture damage reduced by up to 15% on smaller group sizes on Heroic difficulty.
  • Volatile Venom damage reduced by up to 15% on smaller group sizes on Raid Finder, Normal, and Heroic difficulties.
  • Spiteful Soulcoiler health reduced by up to 10% on smaller group sizes on Heroic difficulty.
  • Zul'jan's health reduced by up to 10% on smaller group sizes on Raid Finder, Normal, and Heroic difficulties.
  • Wail of Terror cast time increased by up to 20% on smaller group sizes on Heroic difficulty.
  • Reduced the minimum players needed to be hit by Guillotine and Grim Guillotine to avoid failure damage to 3 players on Raid Finder, Normal, and Heroic difficulties.

Ula’tek

  • Killing a Blightscale Wretch while outside of its Toxic Womb no longer triggers the Spectral Head to submerge.
  • Adjusted the impact animation on a creature affected by the application of Revenge so their nameplate does not shift making interrupts more difficult.

Tidebound Grotto

  • Nymrissa Wavecaller and her murlocs’ health reduced by up to 10% for lower group sizes on Normal, Heroic, and Mythic difficulties.
  • Frost Orb initial and periodic damage reduced by up to 33% for lower group sizes on Normal and Heroic difficulty.
  • Frost Orb initial and periodic damage reduced by up to 17% for lower group sizes on Mythic difficulty.
  • Frost Orb aura duration reduced to 12 seconds (was 16 seconds).

Voidscar Arena

  • Updated visuals of Taz'Rah's Darkbloom orbs to better match their impact radius.

Items

Player versus Player

  • Gladiator’s Distinction set bonus grants 5% primary stat for all healing specializations (was 10%).
  • Fixed an issue where the Training Grounds quest for casting an interrupt was not properly granting credit. Note that you may need to abandon and re-accept the quest for this fix to apply.

Demon Hunter

Devourer

  • All ability damage increased by 5% in PvP combat.

Havoc

  • Rain from Above now deals damage equal to 6% of max health per bolt (was 8%).

Druid

  • Innervate grants 20% mana in PvP combat (was 25%).

Feral

  • Ravage (Druid of the Claw) damage increased by 15% in PvP combat.
  • Survival Instincts reduces damage taken by 40% in PvP combat (was 50%).

Restoration

  • Potent Enchantments increases the duration of Incarnation: Tree of Life by 4 seconds in PvP combat (was 6 seconds).
  • Reforestation grants Incarnation: Tree of Life for 8 seconds in PvP combat (was 10 seconds).
  • Swiftmend healing reduced by 20% in PvP combat.
  • Blossom Burst (Ancient of Lore PvP talent) costs 1.89% base mana (was free).
  • Blossom Burst (Ancient of Lore PvP talent) now prioritizes applying Rejuvenation over Lifebloom.
  • Mass Blooming (Ancient of Lore PvP talent) costs 3.5% base mana (was free).

Evoker

Devastation

  • Disintegrate triggers Consume Flame at 200% effectiveness in PvP combat (was 150%).
  • Enkindle damage increased to 30% in PvP combat (was 20%).
  • Expanded Lungs increases damage of Fire Breath’s periodic by 40% in PvP combat (was 30%).

Preservation

  • Mana regeneration is now reduced by 35% in PvP combat (was 30%).

Hunter

Beast Mastery

  • Bloodshed damage reduced by 25% in PvP combat.
  • Bestial Wrath initial damage reduced by 10% in PvP combat.
  • Pack Leader: Stampede! damage reduced by 10% in PvP combat.

Mage

  • Improved Conjuration reduces the cooldown of Mirror Image by 15 sec in PvP combat.
  • Winter’s Protection reduces Ice Block cooldown by 15/30 sec in PvP combat. Tooltip in PvP will be updated in a later patch.

Arcane

  • Prismatic Barrier absorb reduced by 25% in PvP combat.

Fire

  • Blazing Barrier absorb reduced by 25% in PvP combat.
  • All damage reduced by 3% in PvP combat.

Frost

  • Ice Barrier absorb reduced by 25% in PvP combat.

Priest

Discipline

  • Void Shield absorption increased by 15% in PvP combat.
  • Power Word: Shield absorption increased by 15% in PvP combat.
  • Atonement healing increased by 10% in PvP combat.

Rogue

  • Preemptive Maneuver now reduces damage taken by 25% while its effect is active (was 40%).

Assassination

  • All ability damage reduced by 4% in PvP combat.

Shaman

Elemental

  • Farseer: Natural Harmony now reduces the cooldown of Nature’s Guardian by 10 seconds in PvP combat (was 15 seconds).
  • Stormbringer: Tempest damage increased by 20% in PvP combat.
  • Stormbringer: Natural Gift now increases Nature damage by 4% in PvP combat (was 2%).
  • Stormbringer: Stormcaller now increases Nature spell critical strike damage by 10% in PvP combat (was 5%).

Enhancement

  • Healing Surge healing reduced by 20% in PvP combat.
  • Stromstrike damage increased by15% in PvP combat.
  • Lava Lash damage increased by 15% in PvP combat.

Warrior

Arms

  • Safeguard (PvP Talent) now increases the cooldown of Intervene by 20 seconds.

Fury

  • Safeguard (PvP Talent) now increases the cooldown of Intervene by 20 seconds.

Quests

  • Fixed an issue that prevented Midnight World Quests from rewarding Adventurer Crests.
Advertisement

How this page is built

Every entry above is Blizzard Entertainment's own hotfix note, shown in full and in the order Blizzard posted it: nothing is summarised, paraphrased or added, and each date block links to the original article. The tracker reads Blizzard's official hotfix post every 30 minutes and keeps every date it has seen, so an older day stays here after it rolls off the article. Where a hotfix names a spell, item, boss, instance, zone, faction or achievement that has a page on this site, the name links to it; a name that could mean more than one record is left as plain text rather than guessed. A date with no hotfixes is simply absent.