Boss
Admiral Ripsnarl
Admiral Ripsnarl - Deadmines
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Admiral Ripsnarl encounter in Deadmines.
When James Harrington became afflicted by the worgen curse, he destroyed his loving family and maritime career in one chilling night of bloodlust. Taking on the name Ripsnarl, he fled into Westfall and later agreed to command the Defias Brotherhood's fearsome juggernaut.
Encounter Facts
In the game's Normal encounter order for Deadmines, Admiral Ripsnarl comes 4th of 5, after Foe Reaper 5000 and before "Captain" Cookie.
- Glubtok
- Helix Gearbreaker
- Foe Reaper 5000
- Admiral Ripsnarl
- "Captain" Cookie
Instance Entrance: Westfall
Deadmines entranceThe Deadmines entrance is in Westfall, at 38.2, 77.5 on the Westfall map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Thirst for Blood
Whenever Admiral Ripsnarl lands a successful melee attack, he gains 10% attack speed, 5% movement speed, and grows by 5% for 10 sec. This effect may stack up to 20 times.
Swipe
Admiral Ripsnarl ferociously swipes his primary target and two other nearby targets in melee range for 49.5% of the damage of his normal melee attack.
The Fog
When Admiral Ripsnarl reaches 75%, 50%, and 25% health, he retreats into the fog and becomes unattackable for a short time.
Go For the Throat
When Admiral Ripsnarl reveals himself once more from the fog, he leaps at a random enemy dealing 100% of a normal melee attack's damage and stunning the target for 2 sec. In Heroic Difficulty, Admiral Ripsnarl will use Go For the Throat during the entire encounter.
Summon Vapor
After the fog rolls in over the deck, Vapor creatures periodically form and attack a nearby player. Whenever Admiral Ripsnarl vanishes into the fog, additional Vapor creatures are created. In Heroic Difficulty, When Admiral Ripsnarl is damaged below 10% health, three additional Vapor creatures form from the fog.
Vapor
This creature attacks from the fog.
Condensation
After a Vapor forms, condensation from the moisture in the fog begins to cause the Vapor to grow. If the Vapor is not destroyed within 8 seconds, the Vapor transforms into a Swirling Vapor with its health increased by 100% and damage dealt increased by 100%. If Swirling Vapor is not destroyed in another 8 seconds, it transforms into a Condensed Vapor with its health increased by 100% and damage dealt increased by 200%. If a Condensed Vapor is then not destroyed within 8 more seconds, it finally transforms into a Freezing Vapor with its health increased by 100% and damage dealt increased by 300%.
Swirling Vapor
When a Vapor transforms into Swirling Vapor, it gains the ability to cast a spell of the same name. Swirling Vapor deals Frost damage and reduces the movement speed by 25% of all targets within 10 yards in a front facing 60 degree cone for 2 sec.
Condensing Vapor
When a Swirling Vapor transforms into Condensing Vapor, it gains the ability to cast a spell of the same name. Condensing Vapor deals Frost damage and reduces the movement speed by 25% of all targets within 10 yards in a front facing 60 degree cone for 2 sec.
Coalesce
Ability Spells
Every ability the Adventure Guide lists for Admiral Ripsnarl, with its spell's school, cast time and duration and the description the game gives it.
Thirst for Blood
Physical · Instant · Lasts 10 sec
Ripsnarl's thirst for blood increases his melee attack speed and movement speed for 10 sec.
Swipe
Physical · Instant
A ferocious swipe that deals Physical damage to the target and up to three nearby enemies.
Go For the Throat
Physical · Instant · Lasts 2 sec
Jumps at the target, inflicting 100% weapon damage and knocking the target down.
Swirling Vapor
Frost · Instant · Lasts 2 sec
Inflicts Frost damage to enemies in a cone in front of the caster, reducing their movement speed for 2 sec.
Condensing Vapor
Frost · Instant · Lasts 2 sec
Inflicts Frost damage to enemies in a cone in front of the caster, reducing their movement speed for 2 sec.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Deadmines.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Admiral Ripsnarl encounter lists 6 items in the dungeon journal, item levels 12 to 37. Equip slots covered: Finger, Two-Hand and One-Hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Lavishly Jeweled Ring Finger, item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Critical Strike. Tooltip: “Wasn't there a jewel here before?” A vendor pays 38g 16s for it.
- Rockslicer Two-Hand (Two-Handed Axe), item level 37, requires level 32. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Mastery. A vendor pays 108g 2s for it.
- Smite's Reaver One-Hand (One-Handed Axe), item level 37, requires level 32. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 87g 3s for it.
- Lavishly Jeweled Ring Finger, item level 12, requires level 7. Bind on Pickup. Stats: Stamina, Critical Strike and Haste. A vendor pays 8s 12c for it.
- Rockslicer Two-Hand (Two-Handed Axe), item level 12, requires level 7. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Haste. A vendor pays 24s 13c for it.
- Smite's Reaver One-Hand (One-Handed Axe), item level 12, requires level 7. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 19s 10c for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.