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Boss

Captain Greenskin

Captain Greenskin - Deadmines

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Found In

InstanceDeadmines
EncounterCaptain Greenskin
Journal creatures11

Adventure Guide Entry

The in-game Adventure Guide text for the Captain Greenskin encounter in Deadmines.

Captain of the juggernaut-in-progress, Greenskin hails from Booty Bay where he formerly led a fleet of pirate vessels.

Encounter Facts

In the game's Timewalking encounter order for Deadmines, Captain Greenskin comes 5th of 7, after Mr. Smite and before Edwin VanCleef.

DifficultyTimewalking
Instance modesNormal, Heroic, Timewalking
Group size5 players
Instance typeDungeon
ExpansionClassic
Encounter order5 of 7
Encounter ID2971
Adventure Guide pin60.8, 37.5 on the instance map
  1. Rhahk'Zor
  2. Sneed
  3. Gilnid
  4. Mr. Smite
  5. Captain Greenskin
  6. Edwin VanCleef
  7. Cookie

Instance Entrance: Westfall

Westfall mapDeadmines entrance

The Deadmines entrance is in Westfall, at 38.2, 77.5 on the Westfall map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Poisoned Harpoon

Greenskin throws a poison-tipped harpoon at his target, inflicting Nature damage and an additional Nature damage every 3 sec for 15 sec.

Cleave

Greenskin inflicts Physical damage on up to 3 enemies in front of him.

Pistol Shot

Greenskin fires his pistol at a distant target, inflicting Physical damage.

Ability Spells

Every ability the Adventure Guide lists for Captain Greenskin, with its spell's school, cast time and duration and the description the game gives it.

Poisoned Harpoon

Nature · 2 sec cast · Lasts 15 sec

Inflicts Nature damage, then an additional Nature damage every 3 sec. for 15 sec.

Cleave

Physical · Instant

Inflicts Physical damage to up to 3 enemies in front of the caster.

Pistol Shot

Physical · 1.5 sec cast

Fires a blast from a flintlock pistol inflicting Physical damage.

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Deadmines.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Captain Greenskin encounter lists 6 items in the dungeon journal, item levels 12 to 18. Equip slots covered: Head, Feet, Waist and Two-Hand. 1 of them can be traded and 5 bind when picked up.

  • Captain's Tricorne Head (Cloth), item level 18, requires level 11. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 17s 95c for it.
  • Goblin Griptreads Feet (Mail), item level 13, requires level 8. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 13s 38c for it.
  • Pirate Captain's Girdle Waist (Plate), item level 13, requires level 8. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Versatility. A vendor pays 8s 76c for it.
  • Blackened Defias Belt Waist (Leather), item level 12, requires level 7. Bind on Equip. Stats: Agility or Intellect and Stamina. A vendor pays 6s 62c for it. Lowest listed price right now: 992g 64s across 61 US realms. Part of the Defias Leather set.
  • Emberstone Staff Two-Hand (Staff), item level 12, requires level 7. Bind on Pickup. Stats: Intellect, Stamina, Critical Strike and Versatility. A vendor pays 24s 33c for it.
  • Impaling Harpoon Two-Hand (Polearm), item level 12, requires level 7. Bind on Pickup. Stats: Agility, Stamina, Critical Strike and Versatility. A vendor pays 24s 23c for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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