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Boss

Domina

Domina - Blackfathom Deeps

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Found In

EncounterDomina
Journal creatures8

Adventure Guide Entry

The in-game Adventure Guide text for the Domina encounter in Blackfathom Deeps.

When Lady Sarevess failed to provide magical protection, Domina sacrificed the naga to empower her own dark ritual. Unlike her predecessor, Domina, Mistress of the Dark, has no fear of Aku'mai and hand feeds the beast countless innocents in order to curry favor with the Old Gods.

Encounter Facts

In the game's Normal encounter order for Blackfathom Deeps, Domina comes 2nd of 8, after Ghamoo - Ra and before Subjugator Kor'ul.

DifficultyNormal
Instance modesNormal
Group size5 players
Instance typeDungeon
ExpansionClassic
Encounter order2 of 8
Encounter ID1668
Adventure Guide pin11.2, 39.0 on the instance map
  1. Ghamoo - Ra
  2. Domina
  3. Subjugator Kor'ul
  4. Thruk
  5. Guardian of the Deep
  6. Executioner Gore
  7. Twilight Lord Bathiel
  8. Aku'mai

Instance Entrance: Darkshore

Darkshore mapBlackfathom Deeps entrance

The Blackfathom Deeps entrance is in Twilight Vale, Darkshore, at 35.0, 92.1 on the Darkshore map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Ability Spells

Every ability the Adventure Guide lists for Domina, with its spell's school, cast time and duration and the description the game gives it.

Foul Tempest

Shadow · 1.5 sec cast · Lasts 6 sec

Summons a tempest that inflicts Shadow damage every 1 sec. to random enemies.

Maw of Death

Physical · 3 sec cast · Lasts 2 sec

Deals Shadow damage to all enemies in a cone in front of the caster, every 0.5 sec. for 2 sec.

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Blackfathom Deeps.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Domina encounter lists 6 items in the dungeon journal, item level 16. Equip slots covered: One-Hand, Hands, Legs, Feet and Ranged. Every piece binds when picked up, so none of it reaches the Auction House.

  • Darkwater Talwar One-Hand (One-Handed Sword), item level 16, requires level 10. Bind on Pickup. Stats: Stamina and Agility or Strength. A vendor pays 24s 41c for it.
  • Deadly Serpentine Grips Hands (Mail), item level 16, requires level 10. Bind on Pickup. Stats: Stamina, Agility or Intellect, Versatility and Critical Strike. A vendor pays 21s 37c for it.
  • Domina's Deathmaw Greaves Legs (Plate), item level 16, requires level 10. Bind on Pickup. Stats: Stamina, Strength or Intellect, Haste and Versatility. A vendor pays 41s 21c for it.
  • Foul Shadowsleet Slippers Feet (Cloth), item level 16, requires level 10. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Versatility. A vendor pays 30s 73c for it.
  • Naga Battle Gloves Hands (Leather), item level 16, requires level 10. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Critical Strike. A vendor pays 20s 21c for it.
  • Naga Heartpiercer Ranged (Bow), item level 16, requires level 10. Bind on Pickup. Stats: Stamina, Agility, Critical Strike and Versatility. A vendor pays 74s 55c for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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