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Elementium Monstrosity

Ascendant Council - The Bastion of Twilight

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EncounterAscendant Council
Journal creatures10

Adventure Guide Entry

The in-game Adventure Guide text for the Ascendant Council encounter in The Bastion of Twilight.

The combined Ascendant Councillors

As the most powerful Twilight's Hammer cultists to be twisted into elemental beings, the Ascendant Council members have long forgotten their existence as mere mortals. From their wicked sanctum, they oversee the selection of new ascension candidates.

Encounter Facts

Instance modes10 Player, 10 Player (Heroic), 25 Player, 25 Player (Heroic)
Group size10 to 25 players
Instance typeRaid
ExpansionCataclysm
Encounter ID1028
Adventure Guide pin42.5, 45.5 on the instance map
  1. Halfus Wyrmbreaker
  2. Theralion
  3. Feludius
  4. Cho'gall

Instance Entrance: Twilight Highlands

Twilight Highlands mapThe Bastion of Twilight entrance

The Bastion of Twilight entrance is in The Twilight Citadel, Twilight Highlands, at 33.9, 78.1 on the Twilight Highlands map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Stage One: You Dare Invade?

At the start of the encounter, Feludius and Ignacious enter the battle. Arion and Terrastra then watch from the balconies above. In Heroic Difficulty Arion and Terrastra assist their fellow councillors.

Feludius

Ascendant Councillor of Water

Glaciate

Feludius unleashes a burst of Frost that damages all players in the room. Damage taken decreases with distance from Feludius, and any victims at point-blank range suffer fatal damage. Players afflicted by Waterlogged when Feludius uses Glaciate become Frozen and suffer additional damage.

Hydro Lance

Feludius fires a powerful waterbolt at a random player, inflicting Frost damage.

Water Bomb

Water Bomb afflicts Waterlogged on any enemy damaged.

Heart of Ice
Ignacious

Ascendant Councillor of Flame

Aegis of Flame

Ignacious surrounds himself with a radiant shield of flame, absorbing up to damage and preventing spell interruption while active. He begins channeling Rising Flames immediately after Aegis.

Inferno Rush

Ignacious then rushes back to his last target, leaving a trail of fire in his wake. Standing within this fire inflicts Fire damage every 0.5 sec.

Flame Torrent

Ignacious unleashes plumes of fire from his hands, inflicting Fire damage every 1 sec for 3 sec in a 18 yard 30 degree cone in front of him.

Burning Blood
Arion
Static Overload

Arion charges a player with energy that electrifies nearby allies, causing them to suffer Nature damage every 2 sec for 10 sec. Powerful gravitational fields cause this energy to dissipate harmlessly.

Terrastra
Gravity Core

Terrastra crushes a random player with intense gravitational force, inflicting Physical damage every 2 sec. While the Gravity Core crushes a player, the gravitational field pulses on nearby players within 10 yards. This field reduces a player's movement speed by 50% and haste by 100% for 10 sec.

Stage Two: We Will Handle Them!

Once either Feludius or Ignacious reaches 25% health, both Councillors retreat. Arion and Terrastra then descend from above to carry on the fight.

Arion

Ascendant Councillor of Air

Call Winds

Arion focuses and agitates the nearby air into a violent cyclone. This cyclone wanders randomly around the room for 50 sec before dissipating. The cyclones knock upwards any player who touches them and inflict the Swirling Winds effect on that player.

Thundershock

Arion unleashes a massive electrical storm that fills the room with crackling lightning, inflicting Nature damage to all players. Players with the Grounded effect take greatly reduced damage.

Lightning Rod

Arion marks a random player as a target for a forthcoming Chain Lightning attack. In 25 player raids Arion marks three random players as targets.

Disperse

Arion dissolves into swirling wind and materializes elsewhere in the room, then casts Lightning Blast.

Terrastra

Ascendant Councillor of Earth

Gravity Well

Terrastra creates a pocket of intense gravity near a random player. Players pulled into Gravity Wells gain the Grounded effect.

Harden Skin

If Terrastra reaches this threshold before the effect ends, Terrastra's rocky skin shatters, causing him to suffer all the damage that Harden Skin absorbed.

Quake

Terrastra sends massive shockwaves through the earth, inflicting Physical damage to all players. Players with the Swirliing Winds effect take no damage.

Eruption

Terrastra causes rocky spikes to emerge from the ground around his feet.

Feludius
Frozen Orb

Feludius summons a sphere of pure Frost energy to relentlessly pursue a random player. The sphere gains speed over time. If the Frozen Orb reaches its target, it explodes and inflicts Frost damage on all players.

Ignacious
Flame Strike

Ignacious targets the location of a random player, then launches a massive fireball towards that location. The Flame Strike deals Fire damage on impact and leaves a lingering patch of fire. This fire inflicts Fire damage every 1 sec.

Stage Three: BEHOLD YOUR DOOM!

Once either Arion or Terrastra reaches 25% health, the Councillors grow impatient and place all combatants in a stasis field. All four Councillors combine to form the Elementium Monstrosity, beginning the final phase of the encounter.

Elementium Monstrosity

The initial health of the Elementium Monstrosity equals the combined remaining health of each of the four Councillors.

Electric Instability

the Monstrosity zaps nearby players with electrical bolts for Nature damage. The electrical bolt chains to nearby players. The Elementium Monstrosity is an unstable creature and emanates increasing amounts of electrical energy over time. The increased energy causes the electrical bolts to strike an increasing number of targets.

Gravity Crush

The Elementium Monstrosity traps a player in a gravity bubble, lifting them off the ground and crushing them for 6% of their maximum health every 0.5 sec for 6.5 sec. When the effect ends, the player falls to the ground. In 25 player raids the Elementium Monstrosity traps three players in a gravity bubble.

Lava Seed

The Elementium Monstrosity showers the surrounding area with kernels of pure Flame energy.

Cryogenic Aura

The preternaturally cold Monstrosity reduces all damage taken by 25% and freezes the ground beneath it. The Monstrosity continually forms pools of Liquid Ice beneath its feet. These pools inflict Frost damage every 1 sec to players that stand within them. Pools of Liquid Ice expand while they remain in contact with the Monstrosity.

Ability Spells

Every ability the Adventure Guide lists for this encounter, with its spell's school, cast time and duration and the description the game gives it.

Hydro Lance

Frost · 1.5 sec cast

Deals Frost damage to a random target.

Water Bomb

Frost · Instant

Waterlogged

Frost · Instant · Lasts 45 sec

Water Bomb soaks the player in icy water, reducing their movement speed by 25%. Feludius's Glaciate will cause all Waterlogged players to become Frozen. Exposure to the intense heat from Ignacious's abilities removes this effect.

Frozen

Frost · Instant · Lasts 10 sec

Feludius's Glaciate causes all Waterlogged enemies to become Frozen solid, stunning and inflicting Frost damage every 2 sec for 10 sec.

Heart of Ice

Frost · Instant · Lasts 1 min

An icy cold grips the target's heart, dealing increasing Frost damage every 2 sec. If the target comes in contact with other allies, however, they are empowered with Frost energy.

Frost Imbued

Frost · Instant · Lasts 30 sec

A player with a Heart of Ice empowers other nearby players with Frost energy for 30 sec, causing their attacks to deal additional damage to Ignacious.

Aegis of Flame

Fire · 1.5 sec cast · Lasts 20 sec

Surrounds the caster with a radiant shield of flame, absorbing up to damage and preventing spell interruption while active.

Rising Flames

Fire · Instant

After shielding himself with Aegis of Flame, Ignacious begins to channel Rising Flames, inflicting Fire damage to all players in the room every 2 sec. Each time Rising Flames pulses, Ignacious increases his damage dealt by 3% for 15 sec. This effect stacks at an increasing rate.

Inferno Rush

Fire · Instant

The patch of fire inflicts Fire damage every 0.5 sec.

Flame Torrent

Fire · Instant

Inflicts Fire damage every 1 sec for 3 sec in a 18 yard cone in front of the caster.

Burning Blood

Fire · Instant · Lasts 1 min

Deals increasing Fire damage to an enemy every 2 sec. When the Fire burns, nearby allies will be empowered with Fire energy.

Flame Imbued

Fire · Instant · Lasts 30 sec

Burning Blood empowers nearby players with Fire energy for 30 sec., causing their attacks to inflict additional damage to Feludius.

Static Overload

Nature · Instant · Lasts 10 sec

Charges nearby allies with electricity, causing them to suffer Nature damage every 2 sec for 10 sec.

Gravity Core

Physical · Instant

Crushes an enemy with intense gravitational force, inflicting Physical damage every 2 sec. While the target is affected, the gravitational field periodically hinders the movement and actions of nearby allies.

Call Winds

Physical · 1.5 sec cast · Lasts 50 sec

Focuses and agitates the nearby air into a violent cyclone.

Swirling Winds

Nature · Instant · Lasts 2 min

After contact with one of Arion's cyclones, a cloud of swirling air coalesces beneath the feet of a player and lifts them off the ground for 2 min. The Grounded effect cancels the Swirling Winds effect.

Thundershock

Nature · 3 sec cast

Deals Nature damage to all nearby enemies. Less effective against grounded targets.

Chain Lightning

Nature · Instant

Arion fires an arcing pulse of lightning at all players marked as Lightning Rods, inflicting Nature damage and bouncing to additional nearby players within 15 yards. The damage inflicted by Chain Lightning increases as the pulse bounces to additional players.

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in The Bastion of Twilight.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Ascendant Council encounter lists 25 items in the dungeon journal, item level 37. Equip slots covered: Head, Trinket, Waist, Shoulder, Back, Hands, Held In Off-hand, Legs and Feet. Every piece binds when picked up, so none of it reaches the Auction House.

  • Arion's Crown Head (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 14g for it.
  • Arion's Crown Head (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 13g 73s for it.
  • Crushing Weight Trinket, item level 37, requires level 32. Bind on Pickup. Stats: Strength. A vendor pays 8g 5s for it. Equip: Item - Proc Haste Rating.
  • Crushing Weight Trinket, item level 37, requires level 32. Bind on Pickup. Stats: Strength. A vendor pays 8g 5s for it. Equip: Item - Proc Haste Rating.
  • Dispersing Belt Waist (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 9g 33s for it.
  • Dispersing Belt Waist (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 9g 29s for it.
  • Feludius' Mantle Shoulder (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 14g 30s for it.
  • Feludius' Mantle Shoulder (Mail), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Critical Strike. A vendor pays 13g 41s for it.
  • Glaciated Helm Head (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Haste. A vendor pays 14g 25s for it.
  • Glaciated Helm Head (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Haste. A vendor pays 13g 47s for it.
  • Glittering Epidermis Back (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 14g 15s for it.
  • Glittering Epidermis Back (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Haste. A vendor pays 13g 57s for it.
  • Gravitational Pull Hands (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 9g 43s for it.
  • Gravitational Pull Hands (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Critical Strike. A vendor pays 9g 18s for it.
  • Heart of Ignacious Trinket, item level 37, requires level 32. Bind on Pickup. A vendor pays 8g 5s for it. Use: Heart's Judgment. Equip: Item - Proc Stacking Spell Power.
  • Heart of Ignacious Trinket, item level 37, requires level 32. Bind on Pickup. A vendor pays 8g 5s for it. Use: Heart's Judgment. Equip: Item - Proc Stacking Spell Power.
  • Hydrolance Gloves Hands (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Mastery. A vendor pays 8g 72s for it.
  • Hydrolance Gloves Hands (Leather), item level 37, requires level 32. Bind on Pickup. Stats: Agility or Intellect, Stamina, Versatility and Mastery. A vendor pays 9g 92s for it.
  • Scepter of Ice Held In Off-hand, item level 37, requires level 32. Bind on Pickup. Stats: Stamina, Versatility, Mastery and Intellect. A vendor pays 15g 84s for it.
  • Scepter of Ice Held In Off-hand, item level 37, requires level 32. Bind on Pickup. Stats: Stamina, Versatility, Mastery and Intellect. A vendor pays 17g 21s for it.
  • Terrastra's Legguards Legs (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Critical Strike. A vendor pays 18g 63s for it.
  • Terrastra's Legguards Legs (Plate), item level 37, requires level 32. Bind on Pickup. Stats: Strength or Intellect, Stamina, Haste and Critical Strike. A vendor pays 18g 41s for it.
  • Treads of Liquid Ice Feet (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Mastery. A vendor pays 14g 20s for it.
  • Treads of Liquid Ice Feet (Cloth), item level 37, requires level 32. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Mastery. A vendor pays 13g 52s for it.
  • Lesser Circle of Binding Miscellaneous, item level 1. Bind on Pickup. Tooltip: “Teaches you how to summon a Bound Stream.” Use: Learning. Effect: Bound Stream.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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