Skip to content

Boss

Geezle Gigazap

Geezle Gigazap - Operation: Floodgate

Advertisement
Advertisement

Found In

EncounterGeezle Gigazap
Journal creatures6

Adventure Guide Entry

The in-game Adventure Guide text for the Geezle Gigazap encounter in Operation: Floodgate.

At the heart of the Waterworks dam, the electric mastermind Geezle Gigazap siphons power for "THE PROJECT". When he is cornered and Gallywix's secret plans have nearly come to a halt, Geezle reroutes the power headed to the Undermine... to himself!

Encounter Facts

In the game's encounter order for Operation: Floodgate, Geezle Gigazap comes 4th of 4, after Swampface.

Instance modesNormal, Heroic, Mythic, Mythic Keystone, Follower
Group size5 players
Instance typeDungeon
ExpansionThe War Within
Encounter order4 of 4
Encounter ID3054
Adventure Guide pin65.2, 81.0 on the instance map
  1. Big M.O.M.M.A.
  2. Keeza Quickfuse
  3. Swampface
  4. Geezle Gigazap

Instance Entrance: The Ringing Deeps

The Ringing Deeps mapOperation: Floodgate entrance

The Operation: Floodgate entrance is in The Ringing Deeps, at 42.0, 39.4 on the The Ringing Deeps map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Geezle siphons massive power from the generator during Turbo Charge, causing the Waterworks to destabilize and collapse. Geezle then fries his enemies with an array of voltaic attacks as Leaping Sparks pursue players to their electrocution in the depths of the dam.

Tanks
  • Thunder Punch inflicts massive damage and knocks the target back.
  • Dam Water electrifies upon contact with Geezle's lightning abilities.
  • Leaping Sparks pursue players and stun them upon contact.
Damage Dealers
Healers

Leaping Sparks

On Mythic difficulty, Leaping Sparks continue to chase players until they are diffused into Dam Water.

Ability Spells

Every ability the Adventure Guide lists for Geezle Gigazap, with its spell's school, cast time and duration and the description the game gives it.

Turbo Charge

Physical · Instant

Geezle siphons power from the generator into his battery pack, gaining 10 Electricity and emitting Nature damage to all players every 1 sec for 10 sec.

Turbo Bolt

Physical · Instant

Beams of ultra death lightning emit from Geezle, inflicting Nature damage and stunning any players hit for 1 sec.

Dam!

Physical · Instant · Lasts 2.5 sec

The dam structure shakes from the immense transfer of energy, causing water to leak and rubble to fall from above.

Dam Water

Physical · Instant

Water leaks from the cracks above, forming pools.

Shock Water

Physical · Instant · Lasts 20 sec

The water electrifies, inflicting Nature damage and stunning any player inside for 4 sec. Inflicts Nature damage every 1 sec to players within the effect.

Dam Rubble

Physical · Instant

Leaping Sparks

Physical · Instant · Lasts 4 sec

Geezle consumes Electricity to galvanize several Leaping Sparks that fixate players. Upon contact, the spark inflicts Nature damage and stuns for 8 sec.

Gigazap

Physical · Instant

Geezle consumes Electricity to shock players with unlimited power, inflicting Nature damage and an additional Nature damage every 1 sec for 6 sec.

Thunder Punch

Physical · Instant · Lasts 2.5 sec

Geezle consumes Electricity to sucker punch the target with a jolting fist, knocking them back and inflicting Physical damage and Nature damage every 1 sec for 4 sec.

Advertisement

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Operation: Floodgate.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Geezle Gigazap encounter lists 8 items in the dungeon journal, item levels 623 to 636. Equip slots covered: Trinket, Two-Hand, Back, One-Hand, Feet, Hands, Waist and Chest. Every piece binds when picked up, so none of it reaches the Auction House.

  • Gigazap's Zap-Cap Trinket, item level 636, requires level 80. Bind on Pickup. Stats: Intellect. A vendor pays 84g 8s for it.
  • Circuit Breaker Two-Hand (Two-Handed Sword), item level 623, requires level 80. Bind on Pickup. Stats: Strength, Stamina, Haste and Mastery. A vendor pays 180g 64s for it.
  • Electrician's Siphoning Filter Back (Cloth), item level 623, requires level 80. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Haste and Mastery. A vendor pays 62g 57s for it.
  • Geezle's Coercive Volt-Ohmmeter One-Hand (Dagger), item level 623, requires level 80. Bind on Pickup. Stats: Agility, Stamina, Haste and Versatility. A vendor pays 146g 11s for it.
  • Geezle's Zapstep Boots Feet (Leather), item level 623, requires level 68. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Versatility. A vendor pays 77g 88s for it.
  • Jumpstarter's Scaffold-Scrapers Hands (Plate), item level 623, requires level 80. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Haste. A vendor pays 51g 20s for it.
  • Portable Power Generator Waist (Mail), item level 623, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 50g 46s for it.
  • Saboteur's Rubber Jacket Chest (Cloth), item level 623, requires level 80. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 102g 20s for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

Related

Achievements for Defeating It

4 achievements list a victory over Geezle Gigazap among their criteria.