Boss
Geezle Gigazap
Geezle Gigazap - Operation: Floodgate
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Geezle Gigazap encounter in Operation: Floodgate.
At the heart of the Waterworks dam, the electric mastermind Geezle Gigazap siphons power for "THE PROJECT". When he is cornered and Gallywix's secret plans have nearly come to a halt, Geezle reroutes the power headed to the Undermine... to himself!
Encounter Facts
In the game's encounter order for Operation: Floodgate, Geezle Gigazap comes 4th of 4, after Swampface.
- Big M.O.M.M.A.
- Keeza Quickfuse
- Swampface
- Geezle Gigazap
Instance Entrance: The Ringing Deeps
Operation: Floodgate entranceThe Operation: Floodgate entrance is in The Ringing Deeps, at 42.0, 39.4 on the The Ringing Deeps map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Geezle siphons massive power from the generator during Turbo Charge, causing the Waterworks to destabilize and collapse. Geezle then fries his enemies with an array of voltaic attacks as Leaping Sparks pursue players to their electrocution in the depths of the dam.
Tanks
- Thunder Punch inflicts massive damage and knocks the target back.
- Dam Water electrifies upon contact with Geezle's lightning abilities.
- Leaping Sparks pursue players and stun them upon contact.
Damage Dealers
- Leaping Sparks pursue players and stun them upon contact.
- Dam Water electrifies upon contact with Geezle's lightning abilities.
- Turbo Charge and Gigazap inflict heavy damage.
Healers
- Turbo Charge and Gigazap inflict heavy damage.
- Leaping Sparks pursue players and stun them upon contact.
- Dam Water electrifies upon contact with Geezle's lightning abilities.
Leaping Sparks
On Mythic difficulty, Leaping Sparks continue to chase players until they are diffused into Dam Water.
Ability Spells
Every ability the Adventure Guide lists for Geezle Gigazap, with its spell's school, cast time and duration and the description the game gives it.
Turbo Charge
Physical · Instant
Geezle siphons power from the generator into his battery pack, gaining 10 Electricity and emitting Nature damage to all players every 1 sec for 10 sec.
Turbo Bolt
Physical · Instant
Beams of ultra death lightning emit from Geezle, inflicting Nature damage and stunning any players hit for 1 sec.
Dam!
Physical · Instant · Lasts 2.5 sec
The dam structure shakes from the immense transfer of energy, causing water to leak and rubble to fall from above.
Shock Water
Physical · Instant · Lasts 20 sec
The water electrifies, inflicting Nature damage and stunning any player inside for 4 sec. Inflicts Nature damage every 1 sec to players within the effect.
Dam Rubble
Physical · Instant
Leaping Sparks
Physical · Instant · Lasts 4 sec
Geezle consumes Electricity to galvanize several Leaping Sparks that fixate players. Upon contact, the spark inflicts Nature damage and stuns for 8 sec.
Gigazap
Physical · Instant
Geezle consumes Electricity to shock players with unlimited power, inflicting Nature damage and an additional Nature damage every 1 sec for 6 sec.
Thunder Punch
Physical · Instant · Lasts 2.5 sec
Geezle consumes Electricity to sucker punch the target with a jolting fist, knocking them back and inflicting Physical damage and Nature damage every 1 sec for 4 sec.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Operation: Floodgate.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Geezle Gigazap encounter lists 8 items in the dungeon journal, item levels 623 to 636. Equip slots covered: Trinket, Two-Hand, Back, One-Hand, Feet, Hands, Waist and Chest. Every piece binds when picked up, so none of it reaches the Auction House.
- Gigazap's Zap-Cap Trinket, item level 636, requires level 80. Bind on Pickup. Stats: Intellect. A vendor pays 84g 8s for it.
- Circuit Breaker Two-Hand (Two-Handed Sword), item level 623, requires level 80. Bind on Pickup. Stats: Strength, Stamina, Haste and Mastery. A vendor pays 180g 64s for it.
- Electrician's Siphoning Filter Back (Cloth), item level 623, requires level 80. Bind on Pickup. Stats: Agility or Strength or Intellect, Stamina, Haste and Mastery. A vendor pays 62g 57s for it.
- Geezle's Coercive Volt-Ohmmeter One-Hand (Dagger), item level 623, requires level 80. Bind on Pickup. Stats: Agility, Stamina, Haste and Versatility. A vendor pays 146g 11s for it.
- Geezle's Zapstep Boots Feet (Leather), item level 623, requires level 68. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Versatility. A vendor pays 77g 88s for it.
- Jumpstarter's Scaffold-Scrapers Hands (Plate), item level 623, requires level 80. Bind on Pickup. Stats: Strength or Intellect, Stamina, Mastery and Haste. A vendor pays 51g 20s for it.
- Portable Power Generator Waist (Mail), item level 623, requires level 80. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 50g 46s for it.
- Saboteur's Rubber Jacket Chest (Cloth), item level 623, requires level 80. Bind on Pickup. Stats: Intellect, Stamina, Haste and Critical Strike. A vendor pays 102g 20s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
4 achievements list a victory over Geezle Gigazap among their criteria.