Boss
General Bjarngrim
General Bjarngrim - Halls of Lightning
General Bjarngrim is a boss encounter in Halls of Lightning.
Found In
Encounter Facts
In the game's encounter order for Halls of Lightning, General Bjarngrim comes 1st of 4, before Volkhan.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Model
Background
Instance Entrance: The Storm Peaks
Halls of Lightning entranceThe Halls of Lightning entrance is in The Storm Peaks, at 45.4, 21.3 on the The Storm Peaks map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Charge Up
While General Bjarngrim is out of combat, he will periodically channel electrical energy, granting Temporary Electrical Charge to himself and allies.
Temporary Electrical Charge
A strong electrical charge increases the size and damage of all allies of General Bjarngrim by 30%.
Battle Stance
Mortal Strike
General Bjarngrim inflicts Physical damage to a player, leaving them wounded, reducing the effectiveness of any healing received by 25% for 5 sec.
Slam
General Bjarngrim slams a player, inflicting Physical damage.
Pummel
General Bjarngrim pummels a player, inflicting Physical damage and interrupting their spellcasting for 3 sec.
Battle Aura
General Bjarngrim increases his attack speed and the attack speed of all allies within 40 yards by 25%.
Berserker Stance
Whirlwind
General Bjarngrim attacks all players in a whirlwind of steel that lasts 8 sec and inflicts Physical damage on each spin.
Cleave
General Bjarngrim cleaves a player, inflicting Physical damage to them and their nearest allies, affecting up to 3 targets.
Intercept
General Bjarngrim charges a player, inflicting Physical damage and stunning them for 3 sec.
Berserker Aura
General Bjarngrim increases his damage done and the damage done by his allies within 40 yards by 25%.
Defensive Stance
Ironform
General Bjarngrim become immune to bleed, poison and disease effects. In addition, he increases his armor by 20% for 8 sec.
Knock Away
General Bjarngrim knocks all players away, inflicting Physical damage to them.
Spell Reflection
General Bjarngrim reflects the next magic spell that he is hit with back at its caster.
Defensive Aura
General Bjarngrim decreases his damage taken and the damage taken by his allies within 40 yards by 25%.
Stormforged Lieutenant
Arc Weld
Stormforged Lieutenants attempt to weld an enemy to the ground, inflicting Nature damage and slowing the target whenever they move for 10 sec.
Renew Steel
Stormforged Lieutenants repair General Bjarngrim, healing him for 10% of his health every 2 sec for 6 sec.
Ability Spells
Every ability the Adventure Guide lists for General Bjarngrim, with its spell's school, cast time and duration and the description the game gives it.
Temporary Electrical Charge
Nature · Instant · Lasts 3 sec
Electrically charges friendly units that come. of the caster, increasing their size and damage done by 30%.
Mortal Strike
Physical · Instant · Lasts 5 sec
Inflicts 100% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 25% for 5 sec.
Pummel
Physical · Instant · Lasts 3 sec
Inflicts Physical damage and interrupts spellcasting for 3 sec.
Whirlwind
Physical · Instant
Attacks nearby enemies in a whirlwind of steel that inflicts 75% of normal damage.
Ironform
Physical · Instant · Lasts 8 sec
Increases armor by 20% and grants immunity to poison, disease, and bleed effects.
Arc Weld
Nature · Instant · Lasts 1 sec
Attempts to weld an enemy to the ground, inflicting Nature damage and slowing the target whenever they move for 10 sec.
Renew Steel
Holy · 2 sec cast · Lasts 6 sec
Repairs 10% damage every 2 sec. for 6 sec. Only useable on Iron Vrykul.
Drops
Loot the dungeon journal lists for this encounter in Halls of Lightning.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Adventure Guide Entry
The in-game Adventure Guide text for the General Bjarngrim encounter in Halls of Lightning.
The iron forces of Loken are legion and their general, Bjarngrim, stands above them all. As the vanguard of Loken's Halls of Lightning, the iron commander ensures that any who trespass in his master's domain are terminated with extreme prejudice.
What Each Drop Is
The General Bjarngrim encounter lists 12 items in the dungeon journal, item levels 34 to 35. Equip slots covered: Finger, Two-Hand, Shoulder, Legs, Waist, Hands and Held In Off-hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Bjarngrim Family Signet Finger, item level 35, requires level 29. Bind on Pickup. Stats: Agility, Stamina and Haste. A vendor pays 38 gold43 silver for it.
- Hewn Sparring Quarterstaff Two-Hand (Staff), item level 35, requires level 29. Bind on Pickup. Stats: Agility, Stamina and Critical Strike. A vendor pays 99 gold14 silver for it.
- Iron Dwarf Smith Pauldrons Shoulder (Plate), item level 35, requires level 30. Bind on Pickup. Stats: Strength or Intellect, Stamina and Parry. A vendor pays 43 gold19 silver for it.
- Iron Dwarf Smith Pauldrons Shoulder (Plate), item level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina and Versatility. A vendor pays 5 gold88 silver for it.
- Mantle of Electrical Charges Shoulder (Cloth), item level 35, requires level 29. Bind on Pickup. Stats: Intellect, Stamina and Versatility. A vendor pays 41 gold88 silver for it.
- Patroller's War-Kilt Legs (Mail), item level 35, requires level 30. Bind on Pickup. Stats: Agility or Intellect, Stamina and Critical Strike. A vendor pays 58 gold55 silver for it.
- Patroller's War-Kilt Legs (Mail), item level 35. Bind on Pickup. Stats: Agility or Intellect, Stamina and Critical Strike. A vendor pays 8 gold11 silver for it.
- The General's Steel Girdle Waist (Plate), item level 35, requires level 30. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Haste. A vendor pays 28 gold14 silver for it.
- The General's Steel Girdle Waist (Plate), item level 35. Bind on Pickup. Stats: Strength or Intellect, Stamina and Critical Strike. A vendor pays 4 gold11 silver for it.
- Traditionally Dyed Handguards Hands (Cloth), item level 35, requires level 30. Bind on Pickup. Stats: Intellect, Stamina and Haste. A vendor pays 28 gold4 silver for it.
- Traditionally Dyed Handguards Hands (Cloth), item level 35. Bind on Pickup. Stats: Intellect, Stamina and Haste. A vendor pays 4 gold9 silver for it.
- Spark of the Forge Held In Off-hand, item level 34. Bind on Pickup. Stats: Stamina, Haste, Critical Strike and Intellect. A vendor pays 49 gold6 silver for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.