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Knock Away

Spell

Knock Away

Physical

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Instant castTen yards

Inflicts 30% of normal damage to nearby enemies and knocks them back.

Knock Away

Tooltip

Inflicts 30% of normal damage to nearby enemies and knocks them back.

How it works

Knock Away is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 30. Its area radius is 10 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 150. Its area radius is 10 yards.

What it does

Knock Away is a Physical spell with an instant cast and a range of 10 yards. When cast it deals a percentage of weapon damage (base value 30) in a 10 yard radius and has a Knock Back effect in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast timeInstant
Effect #1Weapon % Damage (31)
Value: 30
Radius: 10 yards
Effect #2Knock Back (98)
Value: 150
Misc value: 75
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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