Boss
General Kaal
General Kaal - Sanguine Depths
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the General Kaal encounter in Sanguine Depths.
General Kaal stands as one of Sire Denathrius's main generals overseeing his operations in Revendreth. Strong, agile and full of guile, General Kaal uses her agility and anima-infused nature to eliminate all who would stand against her master.
Encounter Facts
In the game's encounter order for Sanguine Depths, General Kaal comes 4th of 4, after Grand Proctor Beryllia.
Instance Entrance: Revendreth
Sanguine Depths entranceThe Sanguine Depths entrance is in Revendreth, at 51.1, 30.5 on the Revendreth map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
General Kaal is agile around the battlefield, working to weaken all of her opponents and removing them from the battlefield entirely. Upon reaching 50% health, General Kaal ends the fight and prepares to drag her opponents back into the depths for eons of imprisonment.
Tank
- Position yourself for Gloom Squall.
- Avoid Piercing Blur.
Damage Dealers
- Avoid Piercing Blur.
- Spread out for Wicked Rush.
- Position yourself for Gloom Squall.
Healer
- Position yourself for Gloom Squall.
- Avoid Piercing Blur.
Piercing Blur
On Mythic difficulty, General Kaal creates more than one afterimage with Piercing Blur.
Ability Spells
Every ability the Adventure Guide lists for General Kaal, with its spell's school, cast time and duration and the description the game gives it.
Gloom Squall
Physical · Instant
At 100 Energy, General Kaal releases a large powerful blast of anima-infused wind, inflicting Shadow damage and knocking all enemies back.
Shining Radiance
Holy · Instant · Lasts 5 sec
Wicked Gash
Physical · Instant · Lasts 20 sec
General Kaal tears in to the player, inflicting Physical damage and causes them to bleed for Physical damage every 1 sec for 20 sec.
Piercing Blur
Physical · 3 sec cast
General Kaal creates an afterimage of herself which rushes forward with preternatural speed, inflicting Physical damage to all players in a line in front of them.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Drops
Loot the dungeon journal lists for this encounter in Sanguine Depths.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The General Kaal encounter lists 15 items in the dungeon journal, item level 158. Equip slots covered: Trinket, Head, Hands, One-Hand, Shoulder and Legs. Every piece binds when picked up, so none of it reaches the Auction House.
- Memory of an Earthen Harmony Quest, item level 1. Bind on Pickup. Use: Restoring Memory.
- Memory of Stormstout Quest, item level 1. Bind on Pickup. Use: Restoring Memory.
- Bladedancer's Armor Kit Trinket, item level 158, requires level 60. Bind on Pickup. Stats: Agility or Strength. A vendor pays 54g 87s for it. Use: Bladedancer's Armor.
- Cowl of the Devoted General Head (Cloth), item level 158, requires level 60. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 47g 58s for it.
- Decanter of Anima-Charged Winds Trinket, item level 158, requires level 60. Bind on Pickup. Stats: Agility or Strength. A vendor pays 54g 67s for it. Equip: Splash of Anima-Charged Wind.
- Guilewind Stone Talons Hands (Plate), item level 158, requires level 60. Bind on Pickup. Stats: Strength or Intellect, Stamina, Critical Strike and Haste. A vendor pays 31g 14s for it.
- Kaal's Gloomblade One-Hand (One-Handed Sword), item level 158, requires level 60. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Mastery. A vendor pays 87g 16s for it.
- Stone General's Edge One-Hand (One-Handed Axe), item level 158, requires level 60. Bind on Pickup. Stats: Agility, Stamina, Haste and Versatility. A vendor pays 87g 48s for it.
- Wicked Bladewing Pauldrons Shoulder (Leather), item level 158, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 47g 24s for it.
- Wind Dancer's Legguards Legs (Mail), item level 158, requires level 60. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Mastery. A vendor pays 61g 70s for it.
- Condensed Anima Sphere Consumable, item level 145. Bind on Pickup. Use: Learning.
- Punish the Guilty Consumable, item level 145. Bind on Pickup. Use: Learning.
- Pyroclastic Shock Consumable, item level 145. Bind on Pickup. Use: Learning.
- Triple Threat Consumable, item level 145. Bind on Pickup. Use: Learning.
- Walk with the Ox Consumable, item level 145. Bind on Pickup. Use: Learning.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
4 achievements list a victory over General Kaal among their criteria.